94 lines · 3.0 KB · Rust
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use editor::Editor;use gpui::{    elements::*,    platform::{CursorStyle, MouseButton},    Entity, Subscription, View, ViewContext, ViewHandle, WeakViewHandle,};use std::sync::Arc;use workspace::{item::ItemHandle, StatusItemView, Workspace}; pub struct ActiveBufferLanguage {    active_language: Option<Option<Arc<str>>>,    workspace: WeakViewHandle<Workspace>,    _observe_active_editor: Option<Subscription>,} impl ActiveBufferLanguage {    pub fn new(workspace: &Workspace) -> Self {        Self {            active_language: None,            workspace: workspace.weak_handle(),            _observe_active_editor: None,        }    }     fn update_language(&mut self, editor: ViewHandle<Editor>, cx: &mut ViewContext<Self>) {        self.active_language = Some(None);         let editor = editor.read(cx);        if let Some((_, buffer, _)) = editor.active_excerpt(cx) {            if let Some(language) = buffer.read(cx).language() {                self.active_language = Some(Some(language.name()));            }        }         cx.notify();    }} impl Entity for ActiveBufferLanguage {    type Event = ();} impl View for ActiveBufferLanguage {    fn ui_name() -> &'static str {        "ActiveBufferLanguage"    }     fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {        if let Some(active_language) = self.active_language.as_ref() {            let active_language_text = if let Some(active_language_text) = active_language {                active_language_text.to_string()            } else {                "Unknown".to_string()            };             MouseEventHandler::new::<Self, _>(0, cx, |state, cx| {                let theme = &theme::current(cx).workspace.status_bar;                let style = theme.active_language.style_for(state);                Label::new(active_language_text, style.text.clone())                    .contained()                    .with_style(style.container)            })            .with_cursor_style(CursorStyle::PointingHand)            .on_click(MouseButton::Left, |_, this, cx| {                if let Some(workspace) = this.workspace.upgrade(cx) {                    workspace.update(cx, |workspace, cx| {                        crate::toggle(workspace, &Default::default(), cx)                    });                }            })            .into_any()        } else {            Empty::new().into_any()        }    }} impl StatusItemView for ActiveBufferLanguage {    fn set_active_pane_item(        &mut self,        active_pane_item: Option<&dyn ItemHandle>,        cx: &mut ViewContext<Self>,    ) {        if let Some(editor) = active_pane_item.and_then(|item| item.act_as::<Editor>(cx)) {            self._observe_active_editor = Some(cx.observe(&editor, Self::update_language));            self.update_language(editor, cx);        } else {            self.active_language = None;            self._observe_active_editor = None;        }         cx.notify();    }}