use fuzzy::{StringMatch, StringMatchCandidate};use gpui::{ AnyElement, Entity, Focusable, FontWeight, ListSizingBehavior, ScrollStrategy, SharedString, Size, StrikethroughStyle, StyledText, Task, UniformListScrollHandle, div, px, uniform_list,};use itertools::Itertools;use language::CodeLabel;use language::{Buffer, LanguageName, LanguageRegistry};use markdown::{Markdown, MarkdownElement};use multi_buffer::{Anchor, ExcerptId};use ordered_float::OrderedFloat;use project::CompletionSource;use project::lsp_store::CompletionDocumentation;use project::{CodeAction, Completion, TaskSourceKind};use task::DebugScenario;use task::TaskContext; use std::collections::VecDeque;use std::sync::Arc;use std::sync::atomic::{AtomicBool, Ordering};use std::{ cell::RefCell, cmp::{Reverse, min}, iter, ops::Range, rc::Rc,};use task::ResolvedTask;use ui::{Color, IntoElement, ListItem, Pixels, Popover, Styled, prelude::*};use util::ResultExt; use crate::CodeActionSource;use crate::editor_settings::SnippetSortOrder;use crate::hover_popover::{hover_markdown_style, open_markdown_url};use crate::{ CodeActionProvider, CompletionId, CompletionItemKind, CompletionProvider, DisplayRow, Editor, EditorStyle, ResolvedTasks, actions::{ConfirmCodeAction, ConfirmCompletion}, split_words, styled_runs_for_code_label,}; pub const MENU_GAP: Pixels = px(4.);pub const MENU_ASIDE_X_PADDING: Pixels = px(16.);pub const MENU_ASIDE_MIN_WIDTH: Pixels = px(260.);pub const MENU_ASIDE_MAX_WIDTH: Pixels = px(500.); // Constants for the markdown cache. The purpose of this cache is to reduce flickering due to// documentation not yet being parsed.//// The size of the cache is set to 16, which is roughly 3 times more than the number of items// fetched around the current selection. This way documentation is more often ready for render when// revisiting previous entries, such as when pressing backspace.const MARKDOWN_CACHE_MAX_SIZE: usize = 16;const MARKDOWN_CACHE_BEFORE_ITEMS: usize = 2;const MARKDOWN_CACHE_AFTER_ITEMS: usize = 2; // Number of items beyond the visible items to resolve documentation.const RESOLVE_BEFORE_ITEMS: usize = 4;const RESOLVE_AFTER_ITEMS: usize = 4; pub enum CodeContextMenu { Completions(CompletionsMenu), CodeActions(CodeActionsMenu),} impl CodeContextMenu { pub fn select_first( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_first(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_first(cx), } true } else { false } } pub fn select_prev( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_prev(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_prev(cx), } true } else { false } } pub fn select_next( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_next(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_next(cx), } true } else { false } } pub fn select_last( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_last(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_last(cx), } true } else { false } } pub fn visible(&self) -> bool { match self { CodeContextMenu::Completions(menu) => menu.visible(), CodeContextMenu::CodeActions(menu) => menu.visible(), } } pub fn origin(&self) -> ContextMenuOrigin { match self { CodeContextMenu::Completions(menu) => menu.origin(), CodeContextMenu::CodeActions(menu) => menu.origin(), } } pub fn render( &self, style: &EditorStyle, max_height_in_lines: u32, window: &mut Window, cx: &mut Context<Editor>, ) -> AnyElement { match self { CodeContextMenu::Completions(menu) => { menu.render(style, max_height_in_lines, window, cx) } CodeContextMenu::CodeActions(menu) => { menu.render(style, max_height_in_lines, window, cx) } } } pub fn render_aside( &mut self, max_size: Size<Pixels>, window: &mut Window, cx: &mut Context<Editor>, ) -> Option<AnyElement> { match self { CodeContextMenu::Completions(menu) => menu.render_aside(max_size, window, cx), CodeContextMenu::CodeActions(_) => None, } } pub fn focused(&self, window: &mut Window, cx: &mut Context<Editor>) -> bool { match self { CodeContextMenu::Completions(completions_menu) => completions_menu .get_or_create_entry_markdown(completions_menu.selected_item, cx) .as_ref() .is_some_and(|markdown| markdown.focus_handle(cx).contains_focused(window, cx)), CodeContextMenu::CodeActions(_) => false, } }} pub enum ContextMenuOrigin { Cursor, GutterIndicator(DisplayRow), QuickActionBar,} pub struct CompletionsMenu { pub id: CompletionId, pub source: CompletionsMenuSource, sort_completions: bool, pub initial_position: Anchor, pub initial_query: Option<Arc<String>>, pub is_incomplete: bool, pub buffer: Entity<Buffer>, pub completions: Rc<RefCell<Box<[Completion]>>>, match_candidates: Arc<[StringMatchCandidate]>, pub entries: Rc<RefCell<Box<[StringMatch]>>>, pub selected_item: usize, filter_task: Task<()>, cancel_filter: Arc<AtomicBool>, scroll_handle: UniformListScrollHandle, resolve_completions: bool, show_completion_documentation: bool, last_rendered_range: Rc<RefCell<Option<Range<usize>>>>, markdown_cache: Rc<RefCell<VecDeque<(MarkdownCacheKey, Entity<Markdown>)>>>, language_registry: Option<Arc<LanguageRegistry>>, language: Option<LanguageName>, snippet_sort_order: SnippetSortOrder,} #[derive(Clone, Debug, PartialEq)]enum MarkdownCacheKey { ForCandidate { candidate_id: usize, }, ForCompletionMatch { new_text: String, markdown_source: SharedString, },} #[derive(Copy, Clone, Debug, PartialEq, Eq)]pub enum CompletionsMenuSource { Normal, SnippetChoices, Words,} // TODO: There should really be a wrapper around fuzzy match tasks that does this.impl Drop for CompletionsMenu { fn drop(&mut self) { self.cancel_filter.store(true, Ordering::Relaxed); }} impl CompletionsMenu { pub fn new( id: CompletionId, source: CompletionsMenuSource, sort_completions: bool, show_completion_documentation: bool, initial_position: Anchor, initial_query: Option<Arc<String>>, is_incomplete: bool, buffer: Entity<Buffer>, completions: Box<[Completion]>, snippet_sort_order: SnippetSortOrder, language_registry: Option<Arc<LanguageRegistry>>, language: Option<LanguageName>, cx: &mut Context<Editor>, ) -> Self { let match_candidates = completions .iter() .enumerate() .map(|(id, completion)| StringMatchCandidate::new(id, completion.label.filter_text())) .collect(); let completions_menu = Self { id, source, sort_completions, initial_position, initial_query, is_incomplete, buffer, show_completion_documentation, completions: RefCell::new(completions).into(), match_candidates, entries: Rc::new(RefCell::new(Box::new([]))), selected_item: 0, filter_task: Task::ready(()), cancel_filter: Arc::new(AtomicBool::new(false)), scroll_handle: UniformListScrollHandle::new(), resolve_completions: true, last_rendered_range: RefCell::new(None).into(), markdown_cache: RefCell::new(VecDeque::new()).into(), language_registry, language, snippet_sort_order, }; completions_menu.start_markdown_parse_for_nearby_entries(cx); completions_menu } pub fn new_snippet_choices( id: CompletionId, sort_completions: bool, choices: &Vec<String>, selection: Range<Anchor>, buffer: Entity<Buffer>, snippet_sort_order: SnippetSortOrder, ) -> Self { let completions = choices .iter() .map(|choice| Completion { replace_range: selection.start.text_anchor..selection.end.text_anchor, new_text: choice.to_string(), label: CodeLabel { text: choice.to_string(), runs: Default::default(), filter_range: Default::default(), }, icon_path: None, documentation: None, confirm: None, insert_text_mode: None, source: CompletionSource::Custom, }) .collect(); let match_candidates = choices .iter() .enumerate() .map(|(id, completion)| StringMatchCandidate::new(id, &completion)) .collect(); let entries = choices .iter() .enumerate() .map(|(id, completion)| StringMatch { candidate_id: id, score: 1., positions: vec![], string: completion.clone(), }) .collect(); Self { id, source: CompletionsMenuSource::SnippetChoices, sort_completions, initial_position: selection.start, initial_query: None, is_incomplete: false, buffer, completions: RefCell::new(completions).into(), match_candidates, entries: RefCell::new(entries).into(), selected_item: 0, filter_task: Task::ready(()), cancel_filter: Arc::new(AtomicBool::new(false)), scroll_handle: UniformListScrollHandle::new(), resolve_completions: false, show_completion_documentation: false, last_rendered_range: RefCell::new(None).into(), markdown_cache: RefCell::new(VecDeque::new()).into(), language_registry: None, language: None, snippet_sort_order, } } fn select_first( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.entries.borrow().len() - 1 } else { 0 }; self.update_selection_index(index, provider, window, cx); } fn select_last( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { 0 } else { self.entries.borrow().len() - 1 }; self.update_selection_index(index, provider, window, cx); } fn select_prev( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.next_match_index() } else { self.prev_match_index() }; self.update_selection_index(index, provider, window, cx); } fn select_next( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.prev_match_index() } else { self.next_match_index() }; self.update_selection_index(index, provider, window, cx); } fn update_selection_index( &mut self, match_index: usize, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { if self.selected_item != match_index { self.selected_item = match_index; self.handle_selection_changed(provider, window, cx); } } fn prev_match_index(&self) -> usize { if self.selected_item > 0 { self.selected_item - 1 } else { self.entries.borrow().len() - 1 } } fn next_match_index(&self) -> usize { if self.selected_item + 1 < self.entries.borrow().len() { self.selected_item + 1 } else { 0 } } fn handle_selection_changed( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { self.scroll_handle .scroll_to_item(self.selected_item, ScrollStrategy::Top); if let Some(provider) = provider { let entries = self.entries.borrow(); let entry = if self.selected_item < entries.len() { Some(&entries[self.selected_item]) } else { None }; provider.selection_changed(entry, window, cx); } self.resolve_visible_completions(provider, cx); self.start_markdown_parse_for_nearby_entries(cx); cx.notify(); } pub fn resolve_visible_completions( &mut self, provider: Option<&dyn CompletionProvider>, cx: &mut Context<Editor>, ) { if !self.resolve_completions { return; } let Some(provider) = provider else { return; }; let entries = self.entries.borrow(); if entries.is_empty() { return; } if self.selected_item >= entries.len() { log::error!( "bug: completion selected_item >= entries.len(): {} >= {}", self.selected_item, entries.len() ); self.selected_item = entries.len() - 1; } // Attempt to resolve completions for every item that will be displayed. This matters // because single line documentation may be displayed inline with the completion. // // When navigating to the very beginning or end of completions, `last_rendered_range` may // have no overlap with the completions that will be displayed, so instead use a range based // on the last rendered count. const APPROXIMATE_VISIBLE_COUNT: usize = 12; let last_rendered_range = self.last_rendered_range.borrow().clone();Lines 1–500 of 1510. Load more
use fuzzy::{StringMatch, StringMatchCandidate}; use gpui::{ AnyElement, Entity, Focusable, FontWeight, ListSizingBehavior, ScrollStrategy, SharedString, Size, StrikethroughStyle, StyledText, Task, UniformListScrollHandle, div, px, uniform_list, }; use itertools::Itertools; use language::CodeLabel; use language::{Buffer, LanguageName, LanguageRegistry}; use markdown::{Markdown, MarkdownElement}; use multi_buffer::{Anchor, ExcerptId}; use ordered_float::OrderedFloat; use project::CompletionSource; use project::lsp_store::CompletionDocumentation; use project::{CodeAction, Completion, TaskSourceKind}; use task::DebugScenario; use task::TaskContext; use std::collections::VecDeque; use std::sync::Arc; use std::sync::atomic::{AtomicBool, Ordering}; use std::{ cell::RefCell, cmp::{Reverse, min}, iter, ops::Range, rc::Rc, }; use task::ResolvedTask; use ui::{Color, IntoElement, ListItem, Pixels, Popover, Styled, prelude::*}; use util::ResultExt; use crate::CodeActionSource; use crate::editor_settings::SnippetSortOrder; use crate::hover_popover::{hover_markdown_style, open_markdown_url}; use crate::{ CodeActionProvider, CompletionId, CompletionItemKind, CompletionProvider, DisplayRow, Editor, EditorStyle, ResolvedTasks, actions::{ConfirmCodeAction, ConfirmCompletion}, split_words, styled_runs_for_code_label, }; pub const MENU_GAP: Pixels = px(4.); pub const MENU_ASIDE_X_PADDING: Pixels = px(16.); pub const MENU_ASIDE_MIN_WIDTH: Pixels = px(260.); pub const MENU_ASIDE_MAX_WIDTH: Pixels = px(500.); // Constants for the markdown cache. The purpose of this cache is to reduce flickering due to // documentation not yet being parsed. // // The size of the cache is set to 16, which is roughly 3 times more than the number of items // fetched around the current selection. This way documentation is more often ready for render when // revisiting previous entries, such as when pressing backspace. const MARKDOWN_CACHE_MAX_SIZE: usize = 16; const MARKDOWN_CACHE_BEFORE_ITEMS: usize = 2; const MARKDOWN_CACHE_AFTER_ITEMS: usize = 2; // Number of items beyond the visible items to resolve documentation. const RESOLVE_BEFORE_ITEMS: usize = 4; const RESOLVE_AFTER_ITEMS: usize = 4; pub enum CodeContextMenu { Completions(CompletionsMenu), CodeActions(CodeActionsMenu), } impl CodeContextMenu { pub fn select_first( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_first(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_first(cx), } true } else { false } } pub fn select_prev( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_prev(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_prev(cx), } true } else { false } } pub fn select_next( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_next(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_next(cx), } true } else { false } } pub fn select_last( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) -> bool { if self.visible() { match self { CodeContextMenu::Completions(menu) => menu.select_last(provider, window, cx), CodeContextMenu::CodeActions(menu) => menu.select_last(cx), } true } else { false } } pub fn visible(&self) -> bool { match self { CodeContextMenu::Completions(menu) => menu.visible(), CodeContextMenu::CodeActions(menu) => menu.visible(), } } pub fn origin(&self) -> ContextMenuOrigin { match self { CodeContextMenu::Completions(menu) => menu.origin(), CodeContextMenu::CodeActions(menu) => menu.origin(), } } pub fn render( &self, style: &EditorStyle, max_height_in_lines: u32, window: &mut Window, cx: &mut Context<Editor>, ) -> AnyElement { match self { CodeContextMenu::Completions(menu) => { menu.render(style, max_height_in_lines, window, cx) } CodeContextMenu::CodeActions(menu) => { menu.render(style, max_height_in_lines, window, cx) } } } pub fn render_aside( &mut self, max_size: Size<Pixels>, window: &mut Window, cx: &mut Context<Editor>, ) -> Option<AnyElement> { match self { CodeContextMenu::Completions(menu) => menu.render_aside(max_size, window, cx), CodeContextMenu::CodeActions(_) => None, } } pub fn focused(&self, window: &mut Window, cx: &mut Context<Editor>) -> bool { match self { CodeContextMenu::Completions(completions_menu) => completions_menu .get_or_create_entry_markdown(completions_menu.selected_item, cx) .as_ref() .is_some_and(|markdown| markdown.focus_handle(cx).contains_focused(window, cx)), CodeContextMenu::CodeActions(_) => false, } } } pub enum ContextMenuOrigin { Cursor, GutterIndicator(DisplayRow), QuickActionBar, } pub struct CompletionsMenu { pub id: CompletionId, pub source: CompletionsMenuSource, sort_completions: bool, pub initial_position: Anchor, pub initial_query: Option<Arc<String>>, pub is_incomplete: bool, pub buffer: Entity<Buffer>, pub completions: Rc<RefCell<Box<[Completion]>>>, match_candidates: Arc<[StringMatchCandidate]>, pub entries: Rc<RefCell<Box<[StringMatch]>>>, pub selected_item: usize, filter_task: Task<()>, cancel_filter: Arc<AtomicBool>, scroll_handle: UniformListScrollHandle, resolve_completions: bool, show_completion_documentation: bool, last_rendered_range: Rc<RefCell<Option<Range<usize>>>>, markdown_cache: Rc<RefCell<VecDeque<(MarkdownCacheKey, Entity<Markdown>)>>>, language_registry: Option<Arc<LanguageRegistry>>, language: Option<LanguageName>, snippet_sort_order: SnippetSortOrder, } #[derive(Clone, Debug, PartialEq)] enum MarkdownCacheKey { ForCandidate { candidate_id: usize, }, ForCompletionMatch { new_text: String, markdown_source: SharedString, }, } #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum CompletionsMenuSource { Normal, SnippetChoices, Words, } // TODO: There should really be a wrapper around fuzzy match tasks that does this. impl Drop for CompletionsMenu { fn drop(&mut self) { self.cancel_filter.store(true, Ordering::Relaxed); } } impl CompletionsMenu { pub fn new( id: CompletionId, source: CompletionsMenuSource, sort_completions: bool, show_completion_documentation: bool, initial_position: Anchor, initial_query: Option<Arc<String>>, is_incomplete: bool, buffer: Entity<Buffer>, completions: Box<[Completion]>, snippet_sort_order: SnippetSortOrder, language_registry: Option<Arc<LanguageRegistry>>, language: Option<LanguageName>, cx: &mut Context<Editor>, ) -> Self { let match_candidates = completions .iter() .enumerate() .map(|(id, completion)| StringMatchCandidate::new(id, completion.label.filter_text())) .collect(); let completions_menu = Self { id, source, sort_completions, initial_position, initial_query, is_incomplete, buffer, show_completion_documentation, completions: RefCell::new(completions).into(), match_candidates, entries: Rc::new(RefCell::new(Box::new([]))), selected_item: 0, filter_task: Task::ready(()), cancel_filter: Arc::new(AtomicBool::new(false)), scroll_handle: UniformListScrollHandle::new(), resolve_completions: true, last_rendered_range: RefCell::new(None).into(), markdown_cache: RefCell::new(VecDeque::new()).into(), language_registry, language, snippet_sort_order, }; completions_menu.start_markdown_parse_for_nearby_entries(cx); completions_menu } pub fn new_snippet_choices( id: CompletionId, sort_completions: bool, choices: &Vec<String>, selection: Range<Anchor>, buffer: Entity<Buffer>, snippet_sort_order: SnippetSortOrder, ) -> Self { let completions = choices .iter() .map(|choice| Completion { replace_range: selection.start.text_anchor..selection.end.text_anchor, new_text: choice.to_string(), label: CodeLabel { text: choice.to_string(), runs: Default::default(), filter_range: Default::default(), }, icon_path: None, documentation: None, confirm: None, insert_text_mode: None, source: CompletionSource::Custom, }) .collect(); let match_candidates = choices .iter() .enumerate() .map(|(id, completion)| StringMatchCandidate::new(id, &completion)) .collect(); let entries = choices .iter() .enumerate() .map(|(id, completion)| StringMatch { candidate_id: id, score: 1., positions: vec![], string: completion.clone(), }) .collect(); Self { id, source: CompletionsMenuSource::SnippetChoices, sort_completions, initial_position: selection.start, initial_query: None, is_incomplete: false, buffer, completions: RefCell::new(completions).into(), match_candidates, entries: RefCell::new(entries).into(), selected_item: 0, filter_task: Task::ready(()), cancel_filter: Arc::new(AtomicBool::new(false)), scroll_handle: UniformListScrollHandle::new(), resolve_completions: false, show_completion_documentation: false, last_rendered_range: RefCell::new(None).into(), markdown_cache: RefCell::new(VecDeque::new()).into(), language_registry: None, language: None, snippet_sort_order, } } fn select_first( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.entries.borrow().len() - 1 } else { 0 }; self.update_selection_index(index, provider, window, cx); } fn select_last( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { 0 } else { self.entries.borrow().len() - 1 }; self.update_selection_index(index, provider, window, cx); } fn select_prev( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.next_match_index() } else { self.prev_match_index() }; self.update_selection_index(index, provider, window, cx); } fn select_next( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { let index = if self.scroll_handle.y_flipped() { self.prev_match_index() } else { self.next_match_index() }; self.update_selection_index(index, provider, window, cx); } fn update_selection_index( &mut self, match_index: usize, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { if self.selected_item != match_index { self.selected_item = match_index; self.handle_selection_changed(provider, window, cx); } } fn prev_match_index(&self) -> usize { if self.selected_item > 0 { self.selected_item - 1 } else { self.entries.borrow().len() - 1 } } fn next_match_index(&self) -> usize { if self.selected_item + 1 < self.entries.borrow().len() { self.selected_item + 1 } else { 0 } } fn handle_selection_changed( &mut self, provider: Option<&dyn CompletionProvider>, window: &mut Window, cx: &mut Context<Editor>, ) { self.scroll_handle .scroll_to_item(self.selected_item, ScrollStrategy::Top); if let Some(provider) = provider { let entries = self.entries.borrow(); let entry = if self.selected_item < entries.len() { Some(&entries[self.selected_item]) } else { None }; provider.selection_changed(entry, window, cx); } self.resolve_visible_completions(provider, cx); self.start_markdown_parse_for_nearby_entries(cx); cx.notify(); } pub fn resolve_visible_completions( &mut self, provider: Option<&dyn CompletionProvider>, cx: &mut Context<Editor>, ) { if !self.resolve_completions { return; } let Some(provider) = provider else { return; }; let entries = self.entries.borrow(); if entries.is_empty() { return; } if self.selected_item >= entries.len() { log::error!( "bug: completion selected_item >= entries.len(): {} >= {}", self.selected_item, entries.len() ); self.selected_item = entries.len() - 1; } // Attempt to resolve completions for every item that will be displayed. This matters // because single line documentation may be displayed inline with the completion. // // When navigating to the very beginning or end of completions, `last_rendered_range` may // have no overlap with the completions that will be displayed, so instead use a range based // on the last rendered count. const APPROXIMATE_VISIBLE_COUNT: usize = 12; let last_rendered_range = self.last_rendered_range.borrow().clone();