mod base_keymap_setting;mod content_into_gpui;mod editable_setting_control;mod editorconfig_store;mod keymap_file;mod settings_file;mod settings_store;mod vscode_import; pub use settings_macros::RegisterSetting; pub mod settings_content { pub use ::settings_content::*;} pub mod fallible_options { pub use ::settings_content::{FallibleOption, parse_json};} #[doc(hidden)]pub mod private { pub use crate::settings_store::{RegisteredSetting, SettingValue}; pub use inventory;} use gpui::{App, Global};use release_channel::ReleaseChannel;use rust_embed::RustEmbed;use std::env;use std::{borrow::Cow, fmt, str};use util::asset_str; pub use ::settings_content::*;pub use base_keymap_setting::*;pub use content_into_gpui::IntoGpui;pub use editable_setting_control::*;pub use editorconfig_store::{ Editorconfig, EditorconfigEvent, EditorconfigProperties, EditorconfigStore,};pub use keymap_file::{ KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation, KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,};pub use settings_file::*;pub use settings_json::*;pub use settings_store::{ InvalidSettingsError, LSP_SETTINGS_SCHEMA_URL_PREFIX, LocalSettingsKind, LocalSettingsPath, MigrationStatus, Settings, SettingsFile, SettingsJsonSchemaParams, SettingsKey, SettingsLocation, SettingsParseResult, SettingsStore,}; pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource}; pub use keymap_file::ActionSequence; #[derive(Clone, Debug, PartialEq)]pub struct ActiveSettingsProfileName(pub String); impl Global for ActiveSettingsProfileName {} pub trait UserSettingsContentExt { fn for_profile(&self, cx: &App) -> Option<&SettingsContent>; fn for_release_channel(&self) -> Option<&SettingsContent>; fn for_os(&self) -> Option<&SettingsContent>;} impl UserSettingsContentExt for UserSettingsContent { fn for_profile(&self, cx: &App) -> Option<&SettingsContent> { let Some(active_profile) = cx.try_global::<ActiveSettingsProfileName>() else { return None; }; self.profiles.get(&active_profile.0) } fn for_release_channel(&self) -> Option<&SettingsContent> { match *release_channel::RELEASE_CHANNEL { ReleaseChannel::Dev => self.dev.as_deref(), ReleaseChannel::Nightly => self.nightly.as_deref(), ReleaseChannel::Preview => self.preview.as_deref(), ReleaseChannel::Stable => self.stable.as_deref(), } } fn for_os(&self) -> Option<&SettingsContent> { match env::consts::OS { "macos" => self.macos.as_deref(), "linux" => self.linux.as_deref(), "windows" => self.windows.as_deref(), _ => None, } }} #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)]pub struct WorktreeId(usize); impl From<WorktreeId> for usize { fn from(value: WorktreeId) -> Self { value.0 }} impl WorktreeId { pub fn from_usize(handle_id: usize) -> Self { Self(handle_id) } pub fn from_proto(id: u64) -> Self { Self(id as usize) } pub fn to_proto(self) -> u64 { self.0 as u64 } pub fn to_usize(self) -> usize { self.0 }} impl fmt::Display for WorktreeId { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { std::fmt::Display::fmt(&self.0, f) }} #[derive(RustEmbed)]#[folder = "../../assets"]#[include = "settings/*"]#[include = "keymaps/*"]#[exclude = "*.DS_Store"]pub struct SettingsAssets; pub fn init(cx: &mut App) { let settings = SettingsStore::new(cx, &default_settings()); cx.set_global(settings); SettingsStore::observe_active_settings_profile_name(cx).detach();} pub fn default_settings() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/default.json")} #[cfg(target_os = "macos")]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json"; #[cfg(target_os = "windows")]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json"; #[cfg(not(any(target_os = "macos", target_os = "windows")))]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json"; pub fn default_keymap() -> Cow<'static, str> { asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)} pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json"; pub fn vim_keymap() -> Cow<'static, str> { asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)} pub fn initial_user_settings_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_user_settings.json")} pub fn initial_server_settings_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_server_settings.json")} pub fn initial_project_settings_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_local_settings.json")} pub fn initial_keymap_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("keymaps/initial.json")} pub fn initial_tasks_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_tasks.json")} pub fn initial_debug_tasks_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")} pub fn initial_local_debug_tasks_content() -> Cow<'static, str> { asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")}
mod base_keymap_setting;
mod content_into_gpui;
mod editable_setting_control;
mod editorconfig_store;
mod keymap_file;
mod settings_file;
mod settings_store;
mod vscode_import;
pub use settings_macros::RegisterSetting;
pub mod settings_content {
pub use ::settings_content::*;
}
pub mod fallible_options {
pub use ::settings_content::{FallibleOption, parse_json};
}
#[doc(hidden)]
pub mod private {
pub use crate::settings_store::{RegisteredSetting, SettingValue};
pub use inventory;
}
use gpui::{App, Global};
use release_channel::ReleaseChannel;
use rust_embed::RustEmbed;
use std::env;
use std::{borrow::Cow, fmt, str};
use util::asset_str;
pub use ::settings_content::*;
pub use base_keymap_setting::*;
pub use content_into_gpui::IntoGpui;
pub use editable_setting_control::*;
pub use editorconfig_store::{
Editorconfig, EditorconfigEvent, EditorconfigProperties, EditorconfigStore,
};
pub use keymap_file::{
KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,
KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,
};
pub use settings_file::*;
pub use settings_json::*;
pub use settings_store::{
InvalidSettingsError, LSP_SETTINGS_SCHEMA_URL_PREFIX, LocalSettingsKind, LocalSettingsPath,
MigrationStatus, Settings, SettingsFile, SettingsJsonSchemaParams, SettingsKey,
SettingsLocation, SettingsParseResult, SettingsStore,
};
pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource};
pub use keymap_file::ActionSequence;
#[derive(Clone, Debug, PartialEq)]
pub struct ActiveSettingsProfileName(pub String);
impl Global for ActiveSettingsProfileName {}
pub trait UserSettingsContentExt {
fn for_profile(&self, cx: &App) -> Option<&SettingsContent>;
fn for_release_channel(&self) -> Option<&SettingsContent>;
fn for_os(&self) -> Option<&SettingsContent>;
}
impl UserSettingsContentExt for UserSettingsContent {
fn for_profile(&self, cx: &App) -> Option<&SettingsContent> {
let Some(active_profile) = cx.try_global::<ActiveSettingsProfileName>() else {
return None;
};
self.profiles.get(&active_profile.0)
}
fn for_release_channel(&self) -> Option<&SettingsContent> {
match *release_channel::RELEASE_CHANNEL {
ReleaseChannel::Dev => self.dev.as_deref(),
ReleaseChannel::Nightly => self.nightly.as_deref(),
ReleaseChannel::Preview => self.preview.as_deref(),
ReleaseChannel::Stable => self.stable.as_deref(),
}
}
fn for_os(&self) -> Option<&SettingsContent> {
match env::consts::OS {
"macos" => self.macos.as_deref(),
"linux" => self.linux.as_deref(),
"windows" => self.windows.as_deref(),
_ => None,
}
}
}
#[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)]
pub struct WorktreeId(usize);
impl From<WorktreeId> for usize {
fn from(value: WorktreeId) -> Self {
value.0
}
}
impl WorktreeId {
pub fn from_usize(handle_id: usize) -> Self {
Self(handle_id)
}
pub fn from_proto(id: u64) -> Self {
Self(id as usize)
}
pub fn to_proto(self) -> u64 {
self.0 as u64
}
pub fn to_usize(self) -> usize {
self.0
}
}
impl fmt::Display for WorktreeId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
std::fmt::Display::fmt(&self.0, f)
}
}
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "settings/*"]
#[include = "keymaps/*"]
#[exclude = "*.DS_Store"]
pub struct SettingsAssets;
pub fn init(cx: &mut App) {
let settings = SettingsStore::new(cx, &default_settings());
cx.set_global(settings);
SettingsStore::observe_active_settings_profile_name(cx).detach();
}
pub fn default_settings() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/default.json")
}
#[cfg(target_os = "macos")]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json";
#[cfg(target_os = "windows")]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json";
#[cfg(not(any(target_os = "macos", target_os = "windows")))]
pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json";
pub fn default_keymap() -> Cow<'static, str> {
asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)
}
pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json";
pub fn vim_keymap() -> Cow<'static, str> {
asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)
}
pub fn initial_user_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_user_settings.json")
}
pub fn initial_server_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_server_settings.json")
}
pub fn initial_project_settings_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_local_settings.json")
}
pub fn initial_keymap_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("keymaps/initial.json")
}
pub fn initial_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_tasks.json")
}
pub fn initial_debug_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")
}
pub fn initial_local_debug_tasks_content() -> Cow<'static, str> {
asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")
}