247 lines · 8.4 KB · Rust
RawDownload
use crate::{Vim, motion::Motion, object::Object, state::Mode};use collections::HashMap;use editor::SelectionEffects;use editor::{Bias, Editor, display_map::ToDisplayPoint};use gpui::actions;use gpui::{Context, Window};use language::SelectionGoal;use settings::Settings;use vim_mode_setting::HelixModeSetting; #[derive(PartialEq, Eq)]pub(crate) enum IndentDirection {    In,    Out,    Auto,} actions!(    vim,    [        /// Increases indentation of selected lines.        Indent,        /// Decreases indentation of selected lines.        Outdent,        /// Automatically adjusts indentation based on syntax.        AutoIndent    ]); pub(crate) fn register(editor: &mut Editor, cx: &mut Context<Vim>) {    Vim::action(editor, cx, |vim, _: &Indent, window, cx| {        vim.record_current_action(cx);        let count = Vim::take_count(cx).unwrap_or(1);        Vim::take_forced_motion(cx);        vim.store_visual_marks(window, cx);        vim.update_editor(cx, |vim, editor, cx| {            editor.transact(window, cx, |editor, window, cx| {                let original_positions = vim.save_selection_starts(editor, cx);                for _ in 0..count {                    editor.indent(&Default::default(), window, cx);                }                if !HelixModeSetting::get_global(cx).0 {                    vim.restore_selection_cursors(editor, window, cx, original_positions);                }            });        });        if vim.mode.is_visual() {            vim.switch_mode(Mode::Normal, true, window, cx)        }    });     Vim::action(editor, cx, |vim, _: &Outdent, window, cx| {        vim.record_current_action(cx);        let count = Vim::take_count(cx).unwrap_or(1);        Vim::take_forced_motion(cx);        vim.store_visual_marks(window, cx);        vim.update_editor(cx, |vim, editor, cx| {            editor.transact(window, cx, |editor, window, cx| {                let original_positions = vim.save_selection_starts(editor, cx);                for _ in 0..count {                    editor.outdent(&Default::default(), window, cx);                }                if !HelixModeSetting::get_global(cx).0 {                    vim.restore_selection_cursors(editor, window, cx, original_positions);                }            });        });        if vim.mode.is_visual() {            vim.switch_mode(Mode::Normal, true, window, cx)        }    });     Vim::action(editor, cx, |vim, _: &AutoIndent, window, cx| {        vim.record_current_action(cx);        let count = Vim::take_count(cx).unwrap_or(1);        Vim::take_forced_motion(cx);        vim.store_visual_marks(window, cx);        vim.update_editor(cx, |vim, editor, cx| {            editor.transact(window, cx, |editor, window, cx| {                let original_positions = vim.save_selection_starts(editor, cx);                for _ in 0..count {                    editor.autoindent(&Default::default(), window, cx);                }                vim.restore_selection_cursors(editor, window, cx, original_positions);            });        });        if vim.mode.is_visual() {            vim.switch_mode(Mode::Normal, true, window, cx)        }    });} impl Vim {    pub(crate) fn indent_motion(        &mut self,        motion: Motion,        times: Option<usize>,        forced_motion: bool,        dir: IndentDirection,        window: &mut Window,        cx: &mut Context<Self>,    ) {        self.stop_recording(cx);        self.update_editor(cx, |_, editor, cx| {            let text_layout_details = editor.text_layout_details(window, cx);            editor.transact(window, cx, |editor, window, cx| {                let mut selection_starts: HashMap<_, _> = Default::default();                editor.change_selections(SelectionEffects::no_scroll(), window, cx, |s| {                    s.move_with(|map, selection| {                        let anchor = map.display_point_to_anchor(selection.head(), Bias::Right);                        selection_starts.insert(selection.id, anchor);                        motion.expand_selection(                            map,                            selection,                            times,                            &text_layout_details,                            forced_motion,                        );                    });                });                match dir {                    IndentDirection::In => editor.indent(&Default::default(), window, cx),                    IndentDirection::Out => editor.outdent(&Default::default(), window, cx),                    IndentDirection::Auto => editor.autoindent(&Default::default(), window, cx),                }                editor.change_selections(SelectionEffects::no_scroll(), window, cx, |s| {                    s.move_with(|map, selection| {                        let anchor = selection_starts.remove(&selection.id).unwrap();                        selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None);                    });                });            });        });    }     pub(crate) fn indent_object(        &mut self,        object: Object,        around: bool,        dir: IndentDirection,        times: Option<usize>,        window: &mut Window,        cx: &mut Context<Self>,    ) {        self.stop_recording(cx);        self.update_editor(cx, |_, editor, cx| {            editor.transact(window, cx, |editor, window, cx| {                let mut original_positions: HashMap<_, _> = Default::default();                editor.change_selections(SelectionEffects::no_scroll(), window, cx, |s| {                    s.move_with(|map, selection| {                        let anchor = map.display_point_to_anchor(selection.head(), Bias::Right);                        original_positions.insert(selection.id, anchor);                        object.expand_selection(map, selection, around, times);                    });                });                match dir {                    IndentDirection::In => editor.indent(&Default::default(), window, cx),                    IndentDirection::Out => editor.outdent(&Default::default(), window, cx),                    IndentDirection::Auto => editor.autoindent(&Default::default(), window, cx),                }                editor.change_selections(SelectionEffects::no_scroll(), window, cx, |s| {                    s.move_with(|map, selection| {                        let anchor = original_positions.remove(&selection.id).unwrap();                        selection.collapse_to(anchor.to_display_point(map), SelectionGoal::None);                    });                });            });        });    }} #[cfg(test)]mod test {    use crate::{        state::Mode,        test::{NeovimBackedTestContext, VimTestContext},    };    use indoc::indoc;     #[gpui::test]    async fn test_indent_gv(cx: &mut gpui::TestAppContext) {        let mut cx = NeovimBackedTestContext::new(cx).await;        cx.set_neovim_option("shiftwidth=4").await;         cx.set_shared_state("ˇhello\nworld\n").await;        cx.simulate_shared_keystrokes("v j > g v").await;        cx.shared_state()            .await            .assert_eq("«    hello\n ˇ»   world\n");    }     #[gpui::test]    async fn test_indent_hx(cx: &mut gpui::TestAppContext) {        let mut cx = VimTestContext::new(cx, true).await;        cx.enable_helix();         cx.set_state("«Hello\nWorldˇ»\n", Mode::HelixNormal);         cx.simulate_keystrokes(">");        cx.assert_state("    «Hello\n    Worldˇ»\n", Mode::HelixNormal);         cx.simulate_keystrokes("<");        cx.assert_state("«Hello\nWorldˇ»\n", Mode::HelixNormal);    }     #[gpui::test]    async fn test_autoindent_op(cx: &mut gpui::TestAppContext) {        let mut cx = VimTestContext::new(cx, true).await;         cx.set_state(            indoc!(                "            fn a() {                b();                c();                     d();                    ˇe();                    f();                 g();            }        "            ),            Mode::Normal,        );         cx.simulate_keystrokes("= a p");        cx.assert_state(            indoc!(                "                fn a() {                    b();                    c();                     d();                    ˇe();                    f();                     g();                }            "            ),            Mode::Normal,        );    }}