243 lines · 9.3 KB · Rust
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use std::io::{Cursor, Write};use std::sync::Arc; use anyhow::Result;use base64::write::EncoderWriter;use gpui::{    App, AppContext as _, DevicePixels, Image, ImageFormat, ObjectFit, Size, Task, point, px, size,};use image::GenericImageView as _;use image::codecs::png::PngEncoder;use util::ResultExt; use language_model_core::{ImageSize, LanguageModelImage}; /// Anthropic wants uploaded images to be smaller than this in both dimensions.const ANTHROPIC_SIZE_LIMIT: f32 = 1568.; /// Default per-image hard limit (in bytes) for the encoded image payload we send upstream.////// NOTE: `LanguageModelImage.source` is base64-encoded PNG bytes (without the `data:` prefix)./// This limit is enforced on the encoded PNG bytes *before* base64 encoding.const DEFAULT_IMAGE_MAX_BYTES: usize = 5 * 1024 * 1024; /// Conservative cap on how many times we'll attempt to shrink/re-encode an image to fit/// `DEFAULT_IMAGE_MAX_BYTES`.const MAX_IMAGE_DOWNSCALE_PASSES: usize = 8; /// Extension trait for `LanguageModelImage` that provides GPUI-dependent functionality.pub trait LanguageModelImageExt {    const FORMAT: ImageFormat;    fn from_image(data: Arc<Image>, cx: &mut App) -> Task<Option<LanguageModelImage>>;} impl LanguageModelImageExt for LanguageModelImage {    const FORMAT: ImageFormat = ImageFormat::Png;     fn from_image(data: Arc<Image>, cx: &mut App) -> Task<Option<LanguageModelImage>> {        cx.background_spawn(async move {            let image_bytes = Cursor::new(data.bytes());            let dynamic_image = match data.format() {                ImageFormat::Png => image::codecs::png::PngDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                ImageFormat::Jpeg => image::codecs::jpeg::JpegDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                ImageFormat::Webp => image::codecs::webp::WebPDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                ImageFormat::Gif => image::codecs::gif::GifDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                ImageFormat::Bmp => image::codecs::bmp::BmpDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                ImageFormat::Tiff => image::codecs::tiff::TiffDecoder::new(image_bytes)                    .and_then(image::DynamicImage::from_decoder),                _ => return None,            }            .log_err()?;             let width = dynamic_image.width();            let height = dynamic_image.height();            let image_size = size(DevicePixels(width as i32), DevicePixels(height as i32));             // First apply any provider-specific dimension constraints we know about (Anthropic).            let mut processed_image = if image_size.width.0 > ANTHROPIC_SIZE_LIMIT as i32                || image_size.height.0 > ANTHROPIC_SIZE_LIMIT as i32            {                let new_bounds = ObjectFit::ScaleDown.get_bounds(                    gpui::Bounds {                        origin: point(px(0.0), px(0.0)),                        size: size(px(ANTHROPIC_SIZE_LIMIT), px(ANTHROPIC_SIZE_LIMIT)),                    },                    image_size,                );                dynamic_image.resize(                    new_bounds.size.width.into(),                    new_bounds.size.height.into(),                    image::imageops::FilterType::Triangle,                )            } else {                dynamic_image            };             // Then enforce a default per-image size cap on the encoded PNG bytes.            //            // We always send PNG bytes (either original PNG bytes, or re-encoded PNG) base64'd.            // The upstream provider limit we want to respect is effectively on the binary image            // payload size, so we enforce against the encoded PNG bytes before base64 encoding.            let mut encoded_png = encode_png_bytes(&processed_image).log_err()?;            for _pass in 0..MAX_IMAGE_DOWNSCALE_PASSES {                if encoded_png.len() <= DEFAULT_IMAGE_MAX_BYTES {                    break;                }                 // Scale down geometrically to converge quickly. We don't know the final PNG size                // as a function of pixels, so we iteratively shrink.                let (w, h) = processed_image.dimensions();                if w <= 1 || h <= 1 {                    break;                }                 // Shrink by ~15% each pass (0.85). This is a compromise between speed and                // preserving image detail.                let new_w = ((w as f32) * 0.85).round().max(1.0) as u32;                let new_h = ((h as f32) * 0.85).round().max(1.0) as u32;                 processed_image =                    processed_image.resize(new_w, new_h, image::imageops::FilterType::Triangle);                encoded_png = encode_png_bytes(&processed_image).log_err()?;            }             if encoded_png.len() > DEFAULT_IMAGE_MAX_BYTES {                // Still too large after multiple passes; treat as non-convertible for now.                // (Provider-specific handling can be introduced later.)                return None;            }             // Now base64 encode the PNG bytes.            let base64_image = encode_bytes_as_base64(encoded_png.as_slice()).log_err()?;             // SAFETY: The base64 encoder should not produce non-UTF8.            let source = unsafe { String::from_utf8_unchecked(base64_image) };             let (final_width, final_height) = processed_image.dimensions();             Some(LanguageModelImage {                size: Some(ImageSize {                    width: final_width as i32,                    height: final_height as i32,                }),                source: source.into(),            })        })    }} fn encode_png_bytes(image: &image::DynamicImage) -> Result<Vec<u8>> {    let mut png = Vec::new();    image.write_with_encoder(PngEncoder::new(&mut png))?;    Ok(png)} fn encode_bytes_as_base64(bytes: &[u8]) -> Result<Vec<u8>> {    let mut base64_image = Vec::new();    {        let mut base64_encoder = EncoderWriter::new(            Cursor::new(&mut base64_image),            &base64::engine::general_purpose::STANDARD,        );        base64_encoder.write_all(bytes)?;    }    Ok(base64_image)} /// Convert a core `ImageSize` to a gpui `Size<DevicePixels>`.pub fn image_size_to_gpui(size: ImageSize) -> Size<DevicePixels> {    Size {        width: DevicePixels(size.width),        height: DevicePixels(size.height),    }} /// Convert a gpui `Size<DevicePixels>` to a core `ImageSize`.pub fn gpui_size_to_image_size(size: Size<DevicePixels>) -> ImageSize {    ImageSize {        width: size.width.0,        height: size.height.0,    }} #[cfg(test)]mod tests {    use super::*;    use base64::Engine as _;    use gpui::TestAppContext;     fn base64_to_png_bytes(base64: &str) -> Vec<u8> {        base64::engine::general_purpose::STANDARD            .decode(base64)            .expect("valid base64")    }     fn png_dimensions(png_bytes: &[u8]) -> (u32, u32) {        let img = image::load_from_memory(png_bytes).expect("valid png");        (img.width(), img.height())    }     fn make_noisy_png_bytes(width: u32, height: u32) -> Vec<u8> {        use image::{ImageBuffer, Rgba};        use std::hash::{Hash, Hasher};         let img = ImageBuffer::from_fn(width, height, |x, y| {            let mut hasher = std::hash::DefaultHasher::new();            (x, y, width, height).hash(&mut hasher);            let h = hasher.finish();            Rgba([h as u8, (h >> 8) as u8, (h >> 16) as u8, 255])        });         let mut buf = Cursor::new(Vec::new());        img.write_with_encoder(PngEncoder::new(&mut buf))            .expect("encode");        buf.into_inner()    }     #[gpui::test]    async fn test_from_image_downscales_to_default_5mb_limit(cx: &mut TestAppContext) {        let raw_png = make_noisy_png_bytes(4096, 4096);        assert!(            raw_png.len() > DEFAULT_IMAGE_MAX_BYTES,            "Test image should exceed the 5 MB limit (actual: {} bytes)",            raw_png.len()        );         let image = Arc::new(gpui::Image::from_bytes(ImageFormat::Png, raw_png));        let lm_image = cx            .update(|cx| LanguageModelImage::from_image(Arc::clone(&image), cx))            .await            .expect("from_image should succeed");         let decoded_png = base64_to_png_bytes(lm_image.source.as_ref());        assert!(            decoded_png.len() <= DEFAULT_IMAGE_MAX_BYTES,            "Encoded PNG should be ≤ {} bytes after downscale, but was {} bytes",            DEFAULT_IMAGE_MAX_BYTES,            decoded_png.len()        );         let (w, h) = png_dimensions(&decoded_png);        assert!(            w < 4096 && h < 4096,            "Dimensions should have shrunk: got {}×{}",            w,            h        );         let size = lm_image.size.expect("ImageSize should be present");        assert_eq!(            size.width, w as i32,            "ImageSize.width should match the encoded PNG width after downscaling"        );        assert_eq!(            size.height, h as i32,            "ImageSize.height should match the encoded PNG height after downscaling"        );    }}