use gpui::{ClickEvent, WindowContext};/// A trait for elements that can be clicked. Enables the use of the `on_click` method.pub trait Clickable { /// Sets the click handler that will fire whenever the element is clicked. fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self;}
use gpui::{ClickEvent, WindowContext};
/// A trait for elements that can be clicked. Enables the use of the `on_click` method.
pub trait Clickable {
/// Sets the click handler that will fire whenever the element is clicked.
fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self;
}