7 lines · 323 B · Rust
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use gpui::{ClickEvent, WindowContext}; /// A trait for elements that can be clicked. Enables the use of the `on_click` method.pub trait Clickable {    /// Sets the click handler that will fire whenever the element is clicked.    fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self;}