265 lines · 9.4 KB · Rust
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use std::{ffi::OsStr, time::Duration}; use anyhow::{Context as _, Result};use futures::channel::{mpsc, oneshot};use futures::{    AsyncBufReadExt as _, AsyncWriteExt as _, FutureExt as _, SinkExt, StreamExt, io::BufReader,    select_biased,};use gpui::{AsyncApp, BackgroundExecutor, Task};use smol::fs;use util::ResultExt as _; #[derive(PartialEq, Eq)]pub enum AskPassResult {    CancelledByUser,    Timedout,} pub struct AskPassDelegate {    tx: mpsc::UnboundedSender<(String, oneshot::Sender<String>)>,    _task: Task<()>,} impl AskPassDelegate {    pub fn new(        cx: &mut AsyncApp,        password_prompt: impl Fn(String, oneshot::Sender<String>, &mut AsyncApp) + Send + Sync + 'static,    ) -> Self {        let (tx, mut rx) = mpsc::unbounded::<(String, oneshot::Sender<String>)>();        let task = cx.spawn(async move |cx: &mut AsyncApp| {            while let Some((prompt, channel)) = rx.next().await {                password_prompt(prompt, channel, cx);            }        });        Self { tx, _task: task }    }     pub async fn ask_password(&mut self, prompt: String) -> Result<String> {        let (tx, rx) = oneshot::channel();        self.tx.send((prompt, tx)).await?;        Ok(rx.await?)    }} pub struct AskPassSession {    #[cfg(not(target_os = "windows"))]    script_path: std::path::PathBuf,    #[cfg(target_os = "windows")]    askpass_helper: String,    #[cfg(target_os = "windows")]    secret: std::sync::Arc<parking_lot::Mutex<String>>,    _askpass_task: Task<()>,    askpass_opened_rx: Option<oneshot::Receiver<()>>,    askpass_kill_master_rx: Option<oneshot::Receiver<()>>,} #[cfg(not(target_os = "windows"))]const ASKPASS_SCRIPT_NAME: &str = "askpass.sh";#[cfg(target_os = "windows")]const ASKPASS_SCRIPT_NAME: &str = "askpass.ps1"; impl AskPassSession {    /// This will create a new AskPassSession.    /// You must retain this session until the master process exits.    #[must_use]    pub async fn new(executor: &BackgroundExecutor, mut delegate: AskPassDelegate) -> Result<Self> {        use net::async_net::UnixListener;        use util::fs::make_file_executable;         #[cfg(target_os = "windows")]        let secret = std::sync::Arc::new(parking_lot::Mutex::new(String::new()));        let temp_dir = tempfile::Builder::new().prefix("zed-askpass").tempdir()?;        let askpass_socket = temp_dir.path().join("askpass.sock");        let askpass_script_path = temp_dir.path().join(ASKPASS_SCRIPT_NAME);        let (askpass_opened_tx, askpass_opened_rx) = oneshot::channel::<()>();        let listener = UnixListener::bind(&askpass_socket).context("creating askpass socket")?;        #[cfg(not(target_os = "windows"))]        let zed_path = util::get_shell_safe_zed_path()?;        #[cfg(target_os = "windows")]        let zed_path = std::env::current_exe()            .context("finding current executable path for use in askpass")?;         let (askpass_kill_master_tx, askpass_kill_master_rx) = oneshot::channel::<()>();        let mut kill_tx = Some(askpass_kill_master_tx);         #[cfg(target_os = "windows")]        let askpass_secret = secret.clone();        let askpass_task = executor.spawn(async move {            let mut askpass_opened_tx = Some(askpass_opened_tx);             while let Ok((mut stream, _)) = listener.accept().await {                if let Some(askpass_opened_tx) = askpass_opened_tx.take() {                    askpass_opened_tx.send(()).ok();                }                let mut buffer = Vec::new();                let mut reader = BufReader::new(&mut stream);                if reader.read_until(b'\0', &mut buffer).await.is_err() {                    buffer.clear();                }                let prompt = String::from_utf8_lossy(&buffer);                if let Some(password) = delegate                    .ask_password(prompt.to_string())                    .await                    .context("getting askpass password")                    .log_err()                {                    stream.write_all(password.as_bytes()).await.log_err();                    #[cfg(target_os = "windows")]                    {                        *askpass_secret.lock() = password;                    }                } else {                    if let Some(kill_tx) = kill_tx.take() {                        kill_tx.send(()).log_err();                    }                    // note: we expect the caller to drop this task when it's done.                    // We need to keep the stream open until the caller is done to avoid                    // spurious errors from ssh.                    std::future::pending::<()>().await;                    drop(stream);                }            }            drop(temp_dir)        });         // Create an askpass script that communicates back to this process.        let askpass_script = generate_askpass_script(&zed_path, &askpass_socket);        fs::write(&askpass_script_path, askpass_script)            .await            .with_context(|| format!("creating askpass script at {askpass_script_path:?}"))?;        make_file_executable(&askpass_script_path).await?;        #[cfg(target_os = "windows")]        let askpass_helper = format!(            "powershell.exe -ExecutionPolicy Bypass -File {}",            askpass_script_path.display()        );         Ok(Self {            #[cfg(not(target_os = "windows"))]            script_path: askpass_script_path,             #[cfg(target_os = "windows")]            secret,            #[cfg(target_os = "windows")]            askpass_helper,             _askpass_task: askpass_task,            askpass_kill_master_rx: Some(askpass_kill_master_rx),            askpass_opened_rx: Some(askpass_opened_rx),        })    }     #[cfg(not(target_os = "windows"))]    pub fn script_path(&self) -> impl AsRef<OsStr> {        &self.script_path    }     #[cfg(target_os = "windows")]    pub fn script_path(&self) -> impl AsRef<OsStr> {        &self.askpass_helper    }     // This will run the askpass task forever, resolving as many authentication requests as needed.    // The caller is responsible for examining the result of their own commands and cancelling this    // future when this is no longer needed. Note that this can only be called once, but due to the    // drop order this takes an &mut, so you can `drop()` it after you're done with the master process.    pub async fn run(&mut self) -> AskPassResult {        // This is the default timeout setting used by VSCode.        let connection_timeout = Duration::from_secs(17);        let askpass_opened_rx = self.askpass_opened_rx.take().expect("Only call run once");        let askpass_kill_master_rx = self            .askpass_kill_master_rx            .take()            .expect("Only call run once");         select_biased! {            _ = askpass_opened_rx.fuse() => {                // Note: this await can only resolve after we are dropped.                askpass_kill_master_rx.await.ok();                return AskPassResult::CancelledByUser            }             _ = futures::FutureExt::fuse(smol::Timer::after(connection_timeout)) => {                return AskPassResult::Timedout            }        }    }     /// This will return the password that was last set by the askpass script.    #[cfg(target_os = "windows")]    pub fn get_password(&self) -> String {        self.secret.lock().clone()    }} /// The main function for when Zed is running in netcat mode for use in askpass./// Called from both the remote server binary and the zed binary in their respective main functions.pub fn main(socket: &str) {    use net::UnixStream;    use std::io::{self, Read, Write};    use std::process::exit;     let mut stream = match UnixStream::connect(socket) {        Ok(stream) => stream,        Err(err) => {            eprintln!("Error connecting to socket {}: {}", socket, err);            exit(1);        }    };     let mut buffer = Vec::new();    if let Err(err) = io::stdin().read_to_end(&mut buffer) {        eprintln!("Error reading from stdin: {}", err);        exit(1);    }     #[cfg(target_os = "windows")]    while buffer.last().map_or(false, |&b| b == b'\n' || b == b'\r') {        buffer.pop();    }    if buffer.last() != Some(&b'\0') {        buffer.push(b'\0');    }     if let Err(err) = stream.write_all(&buffer) {        eprintln!("Error writing to socket: {}", err);        exit(1);    }     let mut response = Vec::new();    if let Err(err) = stream.read_to_end(&mut response) {        eprintln!("Error reading from socket: {}", err);        exit(1);    }     if let Err(err) = io::stdout().write_all(&response) {        eprintln!("Error writing to stdout: {}", err);        exit(1);    }} #[inline]#[cfg(not(target_os = "windows"))]fn generate_askpass_script(zed_path: &str, askpass_socket: &std::path::Path) -> String {    format!(        "{shebang}\n{print_args} | {zed_exe} --askpass={askpass_socket} 2> /dev/null \n",        zed_exe = zed_path,        askpass_socket = askpass_socket.display(),        print_args = "printf '%s\\0' \"$@\"",        shebang = "#!/bin/sh",    )} #[inline]#[cfg(target_os = "windows")]fn generate_askpass_script(zed_path: &std::path::Path, askpass_socket: &std::path::Path) -> String {    format!(        r#"        $ErrorActionPreference = 'Stop';        ($args -join [char]0) | & "{zed_exe}" --askpass={askpass_socket} 2> $null        "#,        zed_exe = zed_path.display(),        askpass_socket = askpass_socket.display(),    )}