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mod binding;mod context; pub use binding::*;pub use context::*; use crate::{Action, Keystroke, is_no_action};use collections::{HashMap, HashSet};use smallvec::SmallVec;use std::any::TypeId; /// An opaque identifier of which version of the keymap is currently active./// The keymap's version is changed whenever bindings are added or removed.#[derive(Copy, Clone, Eq, PartialEq, Default)]pub struct KeymapVersion(usize); /// A collection of key bindings for the user's application.#[derive(Default)]pub struct Keymap {    bindings: Vec<KeyBinding>,    binding_indices_by_action_id: HashMap<TypeId, SmallVec<[usize; 3]>>,    no_action_binding_indices: Vec<usize>,    version: KeymapVersion,} /// Index of a binding within a keymap.#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]pub struct BindingIndex(usize); impl Keymap {    /// Create a new keymap with the given bindings.    pub fn new(bindings: Vec<KeyBinding>) -> Self {        let mut this = Self::default();        this.add_bindings(bindings);        this    }     /// Get the current version of the keymap.    pub fn version(&self) -> KeymapVersion {        self.version    }     /// Add more bindings to the keymap.    pub fn add_bindings<T: IntoIterator<Item = KeyBinding>>(&mut self, bindings: T) {        for binding in bindings {            let action_id = binding.action().as_any().type_id();            if is_no_action(&*binding.action) {                self.no_action_binding_indices.push(self.bindings.len());            } else {                self.binding_indices_by_action_id                    .entry(action_id)                    .or_default()                    .push(self.bindings.len());            }            self.bindings.push(binding);        }         self.version.0 += 1;    }     /// Reset this keymap to its initial state.    pub fn clear(&mut self) {        self.bindings.clear();        self.binding_indices_by_action_id.clear();        self.no_action_binding_indices.clear();        self.version.0 += 1;    }     /// Iterate over all bindings, in the order they were added.    pub fn bindings(&self) -> impl DoubleEndedIterator<Item = &KeyBinding> + ExactSizeIterator {        self.bindings.iter()    }     /// Iterate over all bindings for the given action, in the order they were added. For display,    /// the last binding should take precedence.    pub fn bindings_for_action<'a>(        &'a self,        action: &'a dyn Action,    ) -> impl 'a + DoubleEndedIterator<Item = &'a KeyBinding> {        let action_id = action.type_id();        let binding_indices = self            .binding_indices_by_action_id            .get(&action_id)            .map_or(&[] as _, SmallVec::as_slice)            .iter();         binding_indices.filter_map(|ix| {            let binding = &self.bindings[*ix];            if !binding.action().partial_eq(action) {                return None;            }             for null_ix in &self.no_action_binding_indices {                if null_ix > ix {                    let null_binding = &self.bindings[*null_ix];                    if null_binding.keystrokes == binding.keystrokes {                        let null_binding_matches =                            match (&null_binding.context_predicate, &binding.context_predicate) {                                (None, _) => true,                                (Some(_), None) => false,                                (Some(null_predicate), Some(predicate)) => {                                    null_predicate.is_superset(predicate)                                }                            };                        if null_binding_matches {                            return None;                        }                    }                }            }             Some(binding)        })    }     /// Returns all bindings that might match the input without checking context. The bindings    /// returned in precedence order (reverse of the order they were added to the keymap).    pub fn all_bindings_for_input(&self, input: &[Keystroke]) -> Vec<KeyBinding> {        self.bindings()            .rev()            .filter_map(|binding| {                binding.match_keystrokes(input).filter(|pending| !pending)?;                Some(binding.clone())            })            .collect()    }     /// Returns a list of bindings that match the given input, and a boolean indicating whether or    /// not more bindings might match if the input was longer. Bindings are returned in precedence    /// order (higher precedence first, reverse of the order they were added to the keymap).    ///    /// Precedence is defined by the depth in the tree (matches on the Editor take precedence over    /// matches on the Pane, then the Workspace, etc.). Bindings with no context are treated as the    /// same as the deepest context.    ///    /// In the case of multiple bindings at the same depth, the ones added to the keymap later take    /// precedence. User bindings are added after built-in bindings so that they take precedence.    ///    /// If a user has disabled a binding with `"x": null` it will not be returned. Disabled bindings    /// are evaluated with the same precedence rules so you can disable a rule in a given context    /// only.    pub fn bindings_for_input(        &self,        input: &[Keystroke],        context_stack: &[KeyContext],    ) -> (SmallVec<[KeyBinding; 1]>, bool) {        let mut matched_bindings = SmallVec::<[(usize, BindingIndex, &KeyBinding); 1]>::new();        let mut pending_bindings = SmallVec::<[(BindingIndex, &KeyBinding); 1]>::new();         for (ix, binding) in self.bindings().enumerate().rev() {            let Some(depth) = self.binding_enabled(binding, &context_stack) else {                continue;            };            let Some(pending) = binding.match_keystrokes(input) else {                continue;            };             if !pending {                matched_bindings.push((depth, BindingIndex(ix), binding));            } else {                pending_bindings.push((BindingIndex(ix), binding));            }        }         matched_bindings.sort_by(|(depth_a, ix_a, _), (depth_b, ix_b, _)| {            depth_b.cmp(depth_a).then(ix_b.cmp(ix_a))        });         let mut bindings: SmallVec<[_; 1]> = SmallVec::new();        let mut first_binding_index = None;        for (_, ix, binding) in matched_bindings {            if is_no_action(&*binding.action) {                break;            }            bindings.push(binding.clone());            first_binding_index.get_or_insert(ix);        }         let mut pending = HashSet::default();        for (ix, binding) in pending_bindings.into_iter().rev() {            if let Some(binding_ix) = first_binding_index                && binding_ix > ix            {                continue;            }            if is_no_action(&*binding.action) {                pending.remove(&&binding.keystrokes);                continue;            }            pending.insert(&binding.keystrokes);        }         (bindings, !pending.is_empty())    }     /// Check if the given binding is enabled, given a certain key context.    /// Returns the deepest depth at which the binding matches, or None if it doesn't match.    fn binding_enabled(&self, binding: &KeyBinding, contexts: &[KeyContext]) -> Option<usize> {        if let Some(predicate) = &binding.context_predicate {            predicate.depth_of(contexts)        } else {            Some(contexts.len())        }    }} #[cfg(test)]mod tests {    use super::*;    use crate as gpui;    use gpui::NoAction;     actions!(        test_only,        [ActionAlpha, ActionBeta, ActionGamma, ActionDelta,]    );     #[test]    fn test_keymap() {        let bindings = [            KeyBinding::new("ctrl-a", ActionAlpha {}, None),            KeyBinding::new("ctrl-a", ActionBeta {}, Some("pane")),            KeyBinding::new("ctrl-a", ActionGamma {}, Some("editor && mode==full")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // global bindings are enabled in all contexts        assert_eq!(keymap.binding_enabled(&bindings[0], &[]), Some(0));        assert_eq!(            keymap.binding_enabled(&bindings[0], &[KeyContext::parse("terminal").unwrap()]),            Some(1)        );         // contextual bindings are enabled in contexts that match their predicate        assert_eq!(            keymap.binding_enabled(&bindings[1], &[KeyContext::parse("barf x=y").unwrap()]),            None        );        assert_eq!(            keymap.binding_enabled(&bindings[1], &[KeyContext::parse("pane x=y").unwrap()]),            Some(1)        );         assert_eq!(            keymap.binding_enabled(&bindings[2], &[KeyContext::parse("editor").unwrap()]),            None        );        assert_eq!(            keymap.binding_enabled(                &bindings[2],                &[KeyContext::parse("editor mode=full").unwrap()]            ),            Some(1)        );    }     #[test]    fn test_depth_precedence() {        let bindings = [            KeyBinding::new("ctrl-a", ActionBeta {}, Some("pane")),            KeyBinding::new("ctrl-a", ActionGamma {}, Some("editor")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         let (result, pending) = keymap.bindings_for_input(            &[Keystroke::parse("ctrl-a").unwrap()],            &[                KeyContext::parse("pane").unwrap(),                KeyContext::parse("editor").unwrap(),            ],        );         assert!(!pending);        assert_eq!(result.len(), 2);        assert!(result[0].action.partial_eq(&ActionGamma {}));        assert!(result[1].action.partial_eq(&ActionBeta {}));    }     #[test]    fn test_keymap_disabled() {        let bindings = [            KeyBinding::new("ctrl-a", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-b", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-a", NoAction {}, Some("editor && mode==full")),            KeyBinding::new("ctrl-b", NoAction {}, None),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // binding is only enabled in a specific context        assert!(            keymap                .bindings_for_input(                    &[Keystroke::parse("ctrl-a").unwrap()],                    &[KeyContext::parse("barf").unwrap()],                )                .0                .is_empty()        );        assert!(            !keymap                .bindings_for_input(                    &[Keystroke::parse("ctrl-a").unwrap()],                    &[KeyContext::parse("editor").unwrap()],                )                .0                .is_empty()        );         // binding is disabled in a more specific context        assert!(            keymap                .bindings_for_input(                    &[Keystroke::parse("ctrl-a").unwrap()],                    &[KeyContext::parse("editor mode=full").unwrap()],                )                .0                .is_empty()        );         // binding is globally disabled        assert!(            keymap                .bindings_for_input(                    &[Keystroke::parse("ctrl-b").unwrap()],                    &[KeyContext::parse("barf").unwrap()],                )                .0                .is_empty()        );    }     #[test]    /// Tests for https://github.com/zed-industries/zed/issues/30259    fn test_multiple_keystroke_binding_disabled() {        let bindings = [            KeyBinding::new("space w w", ActionAlpha {}, Some("workspace")),            KeyBinding::new("space w w", NoAction {}, Some("editor")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         let space = || Keystroke::parse("space").unwrap();        let w = || Keystroke::parse("w").unwrap();         let space_w = [space(), w()];        let space_w_w = [space(), w(), w()];         let workspace_context = || [KeyContext::parse("workspace").unwrap()];         let editor_workspace_context = || {            [                KeyContext::parse("workspace").unwrap(),                KeyContext::parse("editor").unwrap(),            ]        };         // Ensure `space` results in pending input on the workspace, but not editor        let space_workspace = keymap.bindings_for_input(&[space()], &workspace_context());        assert!(space_workspace.0.is_empty());        assert_eq!(space_workspace.1, true);         let space_editor = keymap.bindings_for_input(&[space()], &editor_workspace_context());        assert!(space_editor.0.is_empty());        assert_eq!(space_editor.1, false);         // Ensure `space w` results in pending input on the workspace, but not editor        let space_w_workspace = keymap.bindings_for_input(&space_w, &workspace_context());        assert!(space_w_workspace.0.is_empty());        assert_eq!(space_w_workspace.1, true);         let space_w_editor = keymap.bindings_for_input(&space_w, &editor_workspace_context());        assert!(space_w_editor.0.is_empty());        assert_eq!(space_w_editor.1, false);         // Ensure `space w w` results in the binding in the workspace, but not in the editor        let space_w_w_workspace = keymap.bindings_for_input(&space_w_w, &workspace_context());        assert!(!space_w_w_workspace.0.is_empty());        assert_eq!(space_w_w_workspace.1, false);         let space_w_w_editor = keymap.bindings_for_input(&space_w_w, &editor_workspace_context());        assert!(space_w_w_editor.0.is_empty());        assert_eq!(space_w_w_editor.1, false);         // Now test what happens if we have another binding defined AFTER the NoAction        // that should result in pending        let bindings = [            KeyBinding::new("space w w", ActionAlpha {}, Some("workspace")),            KeyBinding::new("space w w", NoAction {}, Some("editor")),            KeyBinding::new("space w x", ActionAlpha {}, Some("editor")),        ];        let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         let space_editor = keymap.bindings_for_input(&[space()], &editor_workspace_context());        assert!(space_editor.0.is_empty());        assert_eq!(space_editor.1, true);         // Now test what happens if we have another binding defined BEFORE the NoAction        // that should result in pending        let bindings = [            KeyBinding::new("space w w", ActionAlpha {}, Some("workspace")),            KeyBinding::new("space w x", ActionAlpha {}, Some("editor")),            KeyBinding::new("space w w", NoAction {}, Some("editor")),        ];        let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         let space_editor = keymap.bindings_for_input(&[space()], &editor_workspace_context());        assert!(space_editor.0.is_empty());        assert_eq!(space_editor.1, true);         // Now test what happens if we have another binding defined at a higher context        // that should result in pending        let bindings = [            KeyBinding::new("space w w", ActionAlpha {}, Some("workspace")),            KeyBinding::new("space w x", ActionAlpha {}, Some("workspace")),            KeyBinding::new("space w w", NoAction {}, Some("editor")),        ];        let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         let space_editor = keymap.bindings_for_input(&[space()], &editor_workspace_context());        assert!(space_editor.0.is_empty());        assert_eq!(space_editor.1, true);    }     #[test]    fn test_override_multikey() {        let bindings = [            KeyBinding::new("ctrl-w left", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-w", NoAction {}, Some("editor")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // Ensure `space` results in pending input on the workspace, but not editor        let (result, pending) = keymap.bindings_for_input(            &[Keystroke::parse("ctrl-w").unwrap()],            &[KeyContext::parse("editor").unwrap()],        );        assert!(result.is_empty());        assert_eq!(pending, true);         let bindings = [            KeyBinding::new("ctrl-w left", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-w", ActionBeta {}, Some("editor")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // Ensure `space` results in pending input on the workspace, but not editor        let (result, pending) = keymap.bindings_for_input(            &[Keystroke::parse("ctrl-w").unwrap()],            &[KeyContext::parse("editor").unwrap()],        );        assert_eq!(result.len(), 1);        assert_eq!(pending, false);    }     #[test]    fn test_simple_disable() {        let bindings = [            KeyBinding::new("ctrl-x", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-x", NoAction {}, Some("editor")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // Ensure `space` results in pending input on the workspace, but not editor        let (result, pending) = keymap.bindings_for_input(            &[Keystroke::parse("ctrl-x").unwrap()],            &[KeyContext::parse("editor").unwrap()],        );        assert!(result.is_empty());        assert_eq!(pending, false);    }     #[test]    fn test_fail_to_disable() {        // disabled at the wrong level        let bindings = [            KeyBinding::new("ctrl-x", ActionAlpha {}, Some("editor")),            KeyBinding::new("ctrl-x", NoAction {}, Some("workspace")),        ];         let mut keymap = Keymap::default();        keymap.add_bindings(bindings.clone());         // Ensure `space` results in pending input on the workspace, but not editor        let (result, pending) = keymap.bindings_for_input(

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