use gpui::{App, IntoElement, Rems, RenderOnce, Size, Styled, Window, svg};use serde::{Deserialize, Serialize};use strum::{EnumIter, EnumString, IntoStaticStr};use ui_macros::{DerivePathStr, path_str}; use crate::Color;use crate::prelude::*; #[derive( Debug, PartialEq, Eq, Copy, Clone, EnumIter, EnumString, IntoStaticStr, Serialize, Deserialize, DerivePathStr,)]#[strum(serialize_all = "snake_case")]#[path_str(prefix = "images", suffix = ".svg")]pub enum VectorName { ZedLogo, ZedXCopilot,} /// A vector image, such as an SVG.////// A [`Vector`] is different from an [`crate::Icon`] in that it is intended/// to be displayed at a specific size, or series of sizes, rather/// than conforming to the standard size of an icon.#[derive(IntoElement, RegisterComponent)]pub struct Vector { path: &'static str, color: Color, size: Size<Rems>,} impl Vector { /// Creates a new [`Vector`] image with the given [`VectorName`] and size. pub fn new(vector: VectorName, width: Rems, height: Rems) -> Self { Self { path: vector.path(), color: Color::default(), size: Size { width, height }, } } /// Creates a new [`Vector`] image where the width and height are the same. pub fn square(vector: VectorName, size: Rems) -> Self { Self::new(vector, size, size) } /// Sets the vector color. pub fn color(mut self, color: Color) -> Self { self.color = color; self } /// Sets the vector size. pub fn size(mut self, size: impl Into<Size<Rems>>) -> Self { let size = size.into(); self.size = size; self }} impl RenderOnce for Vector { fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement { let width = self.size.width; let height = self.size.height; svg() // By default, prevent the SVG from stretching // to fill its container. .flex_none() .w(width) .h(height) .path(self.path) .text_color(self.color.color(cx)) }} impl Component for Vector { fn scope() -> ComponentScope { ComponentScope::Images } fn name() -> &'static str { "Vector" } fn description() -> Option<&'static str> { Some("A vector image component that can be displayed at specific sizes.") } fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> { Some( v_flex() .gap_6() .children(vec![ example_group_with_title( "Basic Usage", vec![ single_example( "Default", Vector::square(VectorName::ZedLogo, rems(8.)).into_any_element(), ), single_example( "Custom Size", Vector::new(VectorName::ZedLogo, rems(12.), rems(6.)) .into_any_element(), ), ], ), example_group_with_title( "Colored", vec![ single_example( "Accent Color", Vector::square(VectorName::ZedLogo, rems(8.)) .color(Color::Accent) .into_any_element(), ), single_example( "Error Color", Vector::square(VectorName::ZedLogo, rems(8.)) .color(Color::Error) .into_any_element(), ), ], ), example_group_with_title( "Different Vectors", vec![ single_example( "Zed Logo", Vector::square(VectorName::ZedLogo, rems(8.)).into_any_element(), ), single_example( "Zed X Copilot", Vector::square(VectorName::ZedXCopilot, rems(8.)) .into_any_element(), ), ], ), ]) .into_any_element(), ) }} #[cfg(test)]mod tests { use super::*; #[test] fn vector_path() { assert_eq!(VectorName::ZedLogo.path(), "images/zed_logo.svg"); }}
use gpui::{App, IntoElement, Rems, RenderOnce, Size, Styled, Window, svg};
use serde::{Deserialize, Serialize};
use strum::{EnumIter, EnumString, IntoStaticStr};
use ui_macros::{DerivePathStr, path_str};
use crate::Color;
use crate::prelude::*;
#[derive(
Debug,
PartialEq,
Eq,
Copy,
Clone,
EnumIter,
EnumString,
IntoStaticStr,
Serialize,
Deserialize,
DerivePathStr,
)]
#[strum(serialize_all = "snake_case")]
#[path_str(prefix = "images", suffix = ".svg")]
pub enum VectorName {
ZedLogo,
ZedXCopilot,
}
/// A vector image, such as an SVG.
///
/// A [`Vector`] is different from an [`crate::Icon`] in that it is intended
/// to be displayed at a specific size, or series of sizes, rather
/// than conforming to the standard size of an icon.
#[derive(IntoElement, RegisterComponent)]
pub struct Vector {
path: &'static str,
color: Color,
size: Size<Rems>,
}
impl Vector {
/// Creates a new [`Vector`] image with the given [`VectorName`] and size.
pub fn new(vector: VectorName, width: Rems, height: Rems) -> Self {
Self {
path: vector.path(),
color: Color::default(),
size: Size { width, height },
}
}
/// Creates a new [`Vector`] image where the width and height are the same.
pub fn square(vector: VectorName, size: Rems) -> Self {
Self::new(vector, size, size)
}
/// Sets the vector color.
pub fn color(mut self, color: Color) -> Self {
self.color = color;
self
}
/// Sets the vector size.
pub fn size(mut self, size: impl Into<Size<Rems>>) -> Self {
let size = size.into();
self.size = size;
self
}
}
impl RenderOnce for Vector {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let width = self.size.width;
let height = self.size.height;
svg()
// By default, prevent the SVG from stretching
// to fill its container.
.flex_none()
.w(width)
.h(height)
.path(self.path)
.text_color(self.color.color(cx))
}
}
impl Component for Vector {
fn scope() -> ComponentScope {
ComponentScope::Images
}
fn name() -> &'static str {
"Vector"
}
fn description() -> Option<&'static str> {
Some("A vector image component that can be displayed at specific sizes.")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Basic Usage",
vec![
single_example(
"Default",
Vector::square(VectorName::ZedLogo, rems(8.)).into_any_element(),
),
single_example(
"Custom Size",
Vector::new(VectorName::ZedLogo, rems(12.), rems(6.))
.into_any_element(),
),
],
),
example_group_with_title(
"Colored",
vec![
single_example(
"Accent Color",
Vector::square(VectorName::ZedLogo, rems(8.))
.color(Color::Accent)
.into_any_element(),
),
single_example(
"Error Color",
Vector::square(VectorName::ZedLogo, rems(8.))
.color(Color::Error)
.into_any_element(),
),
],
),
example_group_with_title(
"Different Vectors",
vec![
single_example(
"Zed Logo",
Vector::square(VectorName::ZedLogo, rems(8.)).into_any_element(),
),
single_example(
"Zed X Copilot",
Vector::square(VectorName::ZedXCopilot, rems(8.))
.into_any_element(),
),
],
),
])
.into_any_element(),
)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn vector_path() {
assert_eq!(VectorName::ZedLogo.path(), "images/zed_logo.svg");
}
}