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mod derive_app_context;mod derive_into_element;mod derive_path_static_str;mod derive_render;mod derive_visual_context;mod register_action;mod styles;mod test; use proc_macro::TokenStream;use syn::{DeriveInput, Ident}; /// register_action! can be used to register an action with the GPUI runtime./// You should typically use `gpui::actions!` or `gpui::impl_actions!` instead,/// but this can be used for fine grained customization.#[proc_macro]pub fn register_action(ident: TokenStream) -> TokenStream {    register_action::register_action_macro(ident)} /// #[derive(IntoElement)] is used to create a Component out of anything that implements/// the `RenderOnce` trait.#[proc_macro_derive(IntoElement)]pub fn derive_into_element(input: TokenStream) -> TokenStream {    derive_into_element::derive_into_element(input)} #[proc_macro_derive(Render)]#[doc(hidden)]pub fn derive_render(input: TokenStream) -> TokenStream {    derive_render::derive_render(input)} #[proc_macro_derive(PathStaticStr)]#[doc(hidden)]pub fn derive_path_static_str(input: TokenStream) -> TokenStream {    derive_path_static_str::derive_path_static_str(input)} /// #[derive(AppContext)] is used to create a context out of anything that holds a `&mut App`/// Note that a `#[app]` attribute is required to identify the variable holding the &mut App.////// Failure to add the attribute causes a compile error:////// ```compile_fail/// # #[macro_use] extern crate gpui_macros;/// # #[macro_use] extern crate gpui;/// #[derive(AppContext)]/// struct MyContext<'a> {///     app: &'a mut gpui::App/// }/// ```#[proc_macro_derive(AppContext, attributes(app))]pub fn derive_app_context(input: TokenStream) -> TokenStream {    derive_app_context::derive_app_context(input)} /// #[derive(VisualContext)] is used to create a visual context out of anything that holds a `&mut Window` and/// implements `AppContext`/// Note that a `#[app]` and a `#[window]` attribute are required to identify the variables holding the &mut App,/// and &mut Window respectively.////// Failure to add both attributes causes a compile error:////// ```compile_fail/// # #[macro_use] extern crate gpui_macros;/// # #[macro_use] extern crate gpui;/// #[derive(VisualContext)]/// struct MyContext<'a, 'b> {///     #[app]///     app: &'a mut gpui::App,///     window: &'b mut gpui::Window/// }/// ```////// ```compile_fail/// # #[macro_use] extern crate gpui_macros;/// # #[macro_use] extern crate gpui;/// #[derive(VisualContext)]/// struct MyContext<'a, 'b> {///     app: &'a mut gpui::App,///     #[window]///     window: &'b mut gpui::Window/// }/// ```#[proc_macro_derive(VisualContext, attributes(window, app))]pub fn derive_visual_context(input: TokenStream) -> TokenStream {    derive_visual_context::derive_visual_context(input)} /// Used by GPUI to generate the style helpers.#[proc_macro]#[doc(hidden)]pub fn style_helpers(input: TokenStream) -> TokenStream {    styles::style_helpers(input)} /// Generates methods for visibility styles.#[proc_macro]pub fn visibility_style_methods(input: TokenStream) -> TokenStream {    styles::visibility_style_methods(input)} /// Generates methods for margin styles.#[proc_macro]pub fn margin_style_methods(input: TokenStream) -> TokenStream {    styles::margin_style_methods(input)} /// Generates methods for padding styles.#[proc_macro]pub fn padding_style_methods(input: TokenStream) -> TokenStream {    styles::padding_style_methods(input)} /// Generates methods for position styles.#[proc_macro]pub fn position_style_methods(input: TokenStream) -> TokenStream {    styles::position_style_methods(input)} /// Generates methods for overflow styles.#[proc_macro]pub fn overflow_style_methods(input: TokenStream) -> TokenStream {    styles::overflow_style_methods(input)} /// Generates methods for cursor styles.#[proc_macro]pub fn cursor_style_methods(input: TokenStream) -> TokenStream {    styles::cursor_style_methods(input)} /// Generates methods for border styles.#[proc_macro]pub fn border_style_methods(input: TokenStream) -> TokenStream {    styles::border_style_methods(input)} /// Generates methods for box shadow styles.#[proc_macro]pub fn box_shadow_style_methods(input: TokenStream) -> TokenStream {    styles::box_shadow_style_methods(input)} /// `#[gpui::test]` can be used to annotate test functions that run with GPUI support./// it supports both synchronous and asynchronous tests, and can provide you with/// as many `TestAppContext` instances as you need./// The output contains a `#[test]` annotation so this can be used with any existing/// test harness (`cargo test` or `cargo-nextest`).////// ```/// #[gpui::test]/// async fn test_foo(mut cx: &TestAppContext) { }/// ```////// In addition to passing a TestAppContext, you can also ask for a `StdRnd` instance./// this will be seeded with the `SEED` environment variable and is used internally by/// the ForegroundExecutor and BackgroundExecutor to run tasks deterministically in tests./// Using the same `StdRng` for behavior in your test will allow you to exercise a wide/// variety of scenarios and interleavings just by changing the seed.////// `#[gpui::test]` also takes three different arguments:/// - `#[gpui::test(iterations=10)]` will run the test ten times with a different initial SEED./// - `#[gpui::test(retries=3)]` will run the test up to four times if it fails to try and make it pass./// - `#[gpui::test(on_failure="crate::test::report_failure")]` will call the specified function after the///    tests fail so that you can write out more detail about the failure.#[proc_macro_attribute]pub fn test(args: TokenStream, function: TokenStream) -> TokenStream {    test::test(args, function)} pub(crate) fn get_simple_attribute_field(ast: &DeriveInput, name: &'static str) -> Option<Ident> {    match &ast.data {        syn::Data::Struct(data_struct) => data_struct            .fields            .iter()            .find(|field| field.attrs.iter().any(|attr| attr.path.is_ident(name)))            .map(|field| field.ident.clone().unwrap()),        syn::Data::Enum(_) => None,        syn::Data::Union(_) => None,    }}