use assets::Assets;use gpui::{rgb, Application, Entity, KeyBinding, Length, StyleRefinement, WindowOptions};use language::{language_settings::AllLanguageSettings, LanguageRegistry};use markdown::{Markdown, MarkdownStyle};use node_runtime::NodeRuntime;use settings::SettingsStore;use std::sync::Arc;use theme::LoadThemes;use ui::div;use ui::prelude::*; const MARKDOWN_EXAMPLE: &str = r#"this text should be selectable wow so cool ## Heading 2"#;pub fn main() { env_logger::init(); Application::new().with_assets(Assets).run(|cx| { let store = SettingsStore::test(cx); cx.set_global(store); language::init(cx); SettingsStore::update(cx, |store, cx| { store.update_user_settings::<AllLanguageSettings>(cx, |_| {}); }); cx.bind_keys([KeyBinding::new("cmd-c", markdown::Copy, None)]); let node_runtime = NodeRuntime::unavailable(); let language_registry = Arc::new(LanguageRegistry::new(cx.background_executor().clone())); languages::init(language_registry.clone(), node_runtime, cx); theme::init(LoadThemes::JustBase, cx); Assets.load_fonts(cx).unwrap(); cx.activate(true); let _ = cx.open_window(WindowOptions::default(), |_, cx| { cx.new(|cx| { let markdown_style = MarkdownStyle { base_text_style: gpui::TextStyle { font_family: "Zed Mono".into(), color: cx.theme().colors().text, ..Default::default() }, code_block: StyleRefinement { text: Some(gpui::TextStyleRefinement { font_family: Some("Zed Mono".into()), background_color: Some(cx.theme().colors().editor_background), ..Default::default() }), margin: gpui::EdgesRefinement { top: Some(Length::Definite(rems(4.).into())), left: Some(Length::Definite(rems(4.).into())), right: Some(Length::Definite(rems(4.).into())), bottom: Some(Length::Definite(rems(4.).into())), }, ..Default::default() }, inline_code: gpui::TextStyleRefinement { font_family: Some("Zed Mono".into()), background_color: Some(cx.theme().colors().editor_background), ..Default::default() }, rule_color: Color::Muted.color(cx), block_quote_border_color: Color::Muted.color(cx), block_quote: gpui::TextStyleRefinement { color: Some(Color::Muted.color(cx)), ..Default::default() }, link: gpui::TextStyleRefinement { color: Some(Color::Accent.color(cx)), underline: Some(gpui::UnderlineStyle { thickness: px(1.), color: Some(Color::Accent.color(cx)), wavy: false, }), ..Default::default() }, syntax: cx.theme().syntax().clone(), selection_background_color: { let mut selection = cx.theme().players().local().selection; selection.fade_out(0.7); selection }, heading: Default::default(), }; let markdown = cx.new(|cx| { Markdown::new(MARKDOWN_EXAMPLE.into(), markdown_style, None, None, cx) }); HelloWorld { markdown } }) }); });}struct HelloWorld { markdown: Entity<Markdown>,} impl Render for HelloWorld { fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement { div() .flex() .bg(rgb(0x2e7d32)) .size(Length::Definite(Pixels(700.0).into())) .justify_center() .items_center() .shadow_lg() .border_1() .border_color(rgb(0x0000ff)) .text_xl() .text_color(rgb(0xffffff)) .child(div().child(self.markdown.clone()).p_20()) }}
use assets::Assets;
use gpui::{rgb, Application, Entity, KeyBinding, Length, StyleRefinement, WindowOptions};
use language::{language_settings::AllLanguageSettings, LanguageRegistry};
use markdown::{Markdown, MarkdownStyle};
use node_runtime::NodeRuntime;
use settings::SettingsStore;
use std::sync::Arc;
use theme::LoadThemes;
use ui::div;
use ui::prelude::*;
const MARKDOWN_EXAMPLE: &str = r#"
this text should be selectable
wow so cool
## Heading 2
"#;
pub fn main() {
env_logger::init();
Application::new().with_assets(Assets).run(|cx| {
let store = SettingsStore::test(cx);
cx.set_global(store);
language::init(cx);
SettingsStore::update(cx, |store, cx| {
store.update_user_settings::<AllLanguageSettings>(cx, |_| {});
});
cx.bind_keys([KeyBinding::new("cmd-c", markdown::Copy, None)]);
let node_runtime = NodeRuntime::unavailable();
let language_registry = Arc::new(LanguageRegistry::new(cx.background_executor().clone()));
languages::init(language_registry.clone(), node_runtime, cx);
theme::init(LoadThemes::JustBase, cx);
Assets.load_fonts(cx).unwrap();
cx.activate(true);
let _ = cx.open_window(WindowOptions::default(), |_, cx| {
cx.new(|cx| {
let markdown_style = MarkdownStyle {
base_text_style: gpui::TextStyle {
font_family: "Zed Mono".into(),
color: cx.theme().colors().text,
..Default::default()
},
code_block: StyleRefinement {
text: Some(gpui::TextStyleRefinement {
font_family: Some("Zed Mono".into()),
background_color: Some(cx.theme().colors().editor_background),
..Default::default()
}),
margin: gpui::EdgesRefinement {
top: Some(Length::Definite(rems(4.).into())),
left: Some(Length::Definite(rems(4.).into())),
right: Some(Length::Definite(rems(4.).into())),
bottom: Some(Length::Definite(rems(4.).into())),
},
..Default::default()
},
inline_code: gpui::TextStyleRefinement {
font_family: Some("Zed Mono".into()),
background_color: Some(cx.theme().colors().editor_background),
..Default::default()
},
rule_color: Color::Muted.color(cx),
block_quote_border_color: Color::Muted.color(cx),
block_quote: gpui::TextStyleRefinement {
color: Some(Color::Muted.color(cx)),
..Default::default()
},
link: gpui::TextStyleRefinement {
color: Some(Color::Accent.color(cx)),
underline: Some(gpui::UnderlineStyle {
thickness: px(1.),
color: Some(Color::Accent.color(cx)),
wavy: false,
}),
..Default::default()
},
syntax: cx.theme().syntax().clone(),
selection_background_color: {
let mut selection = cx.theme().players().local().selection;
selection.fade_out(0.7);
selection
},
heading: Default::default(),
};
let markdown = cx.new(|cx| {
Markdown::new(MARKDOWN_EXAMPLE.into(), markdown_style, None, None, cx)
});
HelloWorld { markdown }
})
});
});
}
struct HelloWorld {
markdown: Entity<Markdown>,
}
impl Render for HelloWorld {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.bg(rgb(0x2e7d32))
.size(Length::Definite(Pixels(700.0).into()))
.justify_center()
.items_center()
.shadow_lg()
.border_1()
.border_color(rgb(0x0000ff))
.text_xl()
.text_color(rgb(0xffffff))
.child(div().child(self.markdown.clone()).p_20())
}
}