use gpui::Hsla;use serde_derive::Deserialize; use crate::{ amber, blue, cyan, gold, grass, indigo, iris, jade, lime, orange, pink, purple, tomato, try_parse_color, AccentContent,}; /// A collection of colors that are used to color indent aware lines in the editor.#[derive(Clone, Deserialize, PartialEq)]pub struct AccentColors(pub Vec<Hsla>); impl Default for AccentColors { /// Don't use this! /// We have to have a default to be `[refineable::Refinable]`. /// TODO "Find a way to not need this for Refinable" fn default() -> Self { Self::dark() }} impl AccentColors { /// Returns the set of dark accent colors. pub fn dark() -> Self { Self(vec![ blue().dark().step_9(), orange().dark().step_9(), pink().dark().step_9(), lime().dark().step_9(), purple().dark().step_9(), amber().dark().step_9(), jade().dark().step_9(), tomato().dark().step_9(), cyan().dark().step_9(), gold().dark().step_9(), grass().dark().step_9(), indigo().dark().step_9(), iris().dark().step_9(), ]) } /// Returns the set of light accent colors. pub fn light() -> Self { Self(vec![ blue().light().step_9(), orange().light().step_9(), pink().light().step_9(), lime().light().step_9(), purple().light().step_9(), amber().light().step_9(), jade().light().step_9(), tomato().light().step_9(), cyan().light().step_9(), gold().light().step_9(), grass().light().step_9(), indigo().light().step_9(), iris().light().step_9(), ]) }} impl AccentColors { /// Returns the color for the given index. pub fn color_for_index(&self, index: u32) -> Hsla { self.0[index as usize % self.0.len()] } /// Merges the given accent colors into this [`AccentColors`] instance. pub fn merge(&mut self, accent_colors: &[AccentContent]) { if accent_colors.is_empty() { return; } let colors = accent_colors .iter() .filter_map(|accent_color| { accent_color .0 .as_ref() .and_then(|color| try_parse_color(color).ok()) }) .collect::<Vec<_>>(); if !colors.is_empty() { self.0 = colors; } }}
use gpui::Hsla;
use serde_derive::Deserialize;
use crate::{
amber, blue, cyan, gold, grass, indigo, iris, jade, lime, orange, pink, purple, tomato,
try_parse_color, AccentContent,
};
/// A collection of colors that are used to color indent aware lines in the editor.
#[derive(Clone, Deserialize, PartialEq)]
pub struct AccentColors(pub Vec<Hsla>);
impl Default for AccentColors {
/// Don't use this!
/// We have to have a default to be `[refineable::Refinable]`.
/// TODO "Find a way to not need this for Refinable"
fn default() -> Self {
Self::dark()
}
}
impl AccentColors {
/// Returns the set of dark accent colors.
pub fn dark() -> Self {
Self(vec![
blue().dark().step_9(),
orange().dark().step_9(),
pink().dark().step_9(),
lime().dark().step_9(),
purple().dark().step_9(),
amber().dark().step_9(),
jade().dark().step_9(),
tomato().dark().step_9(),
cyan().dark().step_9(),
gold().dark().step_9(),
grass().dark().step_9(),
indigo().dark().step_9(),
iris().dark().step_9(),
])
}
/// Returns the set of light accent colors.
pub fn light() -> Self {
Self(vec![
blue().light().step_9(),
orange().light().step_9(),
pink().light().step_9(),
lime().light().step_9(),
purple().light().step_9(),
amber().light().step_9(),
jade().light().step_9(),
tomato().light().step_9(),
cyan().light().step_9(),
gold().light().step_9(),
grass().light().step_9(),
indigo().light().step_9(),
iris().light().step_9(),
])
}
}
impl AccentColors {
/// Returns the color for the given index.
pub fn color_for_index(&self, index: u32) -> Hsla {
self.0[index as usize % self.0.len()]
}
/// Merges the given accent colors into this [`AccentColors`] instance.
pub fn merge(&mut self, accent_colors: &[AccentContent]) {
if accent_colors.is_empty() {
return;
}
let colors = accent_colors
.iter()
.filter_map(|accent_color| {
accent_color
.0
.as_ref()
.and_then(|color| try_parse_color(color).ok())
})
.collect::<Vec<_>>();
if !colors.is_empty() {
self.0 = colors;
}
}
}