410 lines · 14.6 KB · Rust
RawDownload
use std::{any::Any, cell::Cell, fmt::Debug, ops::Range, rc::Rc, sync::Arc}; use crate::{prelude::*, px, relative, IntoElement};use gpui::{    point, quad, Along, App, Axis as ScrollbarAxis, Bounds, ContentMask, Corners, Edges, Element,    ElementId, Entity, EntityId, GlobalElementId, Hitbox, Hsla, LayoutId, MouseDownEvent,    MouseMoveEvent, MouseUpEvent, Pixels, Point, ScrollHandle, ScrollWheelEvent, Size, Style,    UniformListScrollHandle, Window,}; pub struct Scrollbar {    thumb: Range<f32>,    state: ScrollbarState,    kind: ScrollbarAxis,} impl ScrollableHandle for UniformListScrollHandle {    fn content_size(&self) -> Option<ContentSize> {        Some(ContentSize {            size: self.0.borrow().last_item_size.map(|size| size.contents)?,            scroll_adjustment: None,        })    }     fn set_offset(&self, point: Point<Pixels>) {        self.0.borrow().base_handle.set_offset(point);    }     fn offset(&self) -> Point<Pixels> {        self.0.borrow().base_handle.offset()    }     fn viewport(&self) -> Bounds<Pixels> {        self.0.borrow().base_handle.bounds()    }     fn as_any(&self) -> &dyn Any {        self    }} impl ScrollableHandle for ScrollHandle {    fn content_size(&self) -> Option<ContentSize> {        let last_children_index = self.children_count().checked_sub(1)?;         let mut last_item = self.bounds_for_item(last_children_index)?;        let mut scroll_adjustment = None;         if last_children_index != 0 {            // todo: PO: this is slightly wrong for horizontal scrollbar, as the last item is not necessarily the longest one.            let first_item = self.bounds_for_item(0)?;            last_item.size.height += last_item.origin.y;            last_item.size.width += last_item.origin.x;             scroll_adjustment = Some(first_item.origin);            last_item.size.height -= first_item.origin.y;            last_item.size.width -= first_item.origin.x;        }         Some(ContentSize {            size: last_item.size,            scroll_adjustment,        })    }     fn set_offset(&self, point: Point<Pixels>) {        self.set_offset(point);    }     fn offset(&self) -> Point<Pixels> {        self.offset()    }     fn viewport(&self) -> Bounds<Pixels> {        self.bounds()    }     fn as_any(&self) -> &dyn Any {        self    }} #[derive(Debug)]pub struct ContentSize {    pub size: Size<Pixels>,    pub scroll_adjustment: Option<Point<Pixels>>,} pub trait ScrollableHandle: Debug + 'static {    fn content_size(&self) -> Option<ContentSize>;    fn set_offset(&self, point: Point<Pixels>);    fn offset(&self) -> Point<Pixels>;    fn viewport(&self) -> Bounds<Pixels>;    fn as_any(&self) -> &dyn Any;} /// A scrollbar state that should be persisted across frames.#[derive(Clone, Debug)]pub struct ScrollbarState {    // If Some(), there's an active drag, offset by percentage from the origin of a thumb.    drag: Rc<Cell<Option<Pixels>>>,    parent_id: Option<EntityId>,    scroll_handle: Arc<dyn ScrollableHandle>,} impl ScrollbarState {    pub fn new(scroll: impl ScrollableHandle) -> Self {        Self {            drag: Default::default(),            parent_id: None,            scroll_handle: Arc::new(scroll),        }    }     /// Set a parent model which should be notified whenever this Scrollbar gets a scroll event.    pub fn parent_entity<V: 'static>(mut self, v: &Entity<V>) -> Self {        self.parent_id = Some(v.entity_id());        self    }     pub fn scroll_handle(&self) -> &Arc<dyn ScrollableHandle> {        &self.scroll_handle    }     pub fn is_dragging(&self) -> bool {        self.drag.get().is_some()    }     fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {        const MINIMUM_THUMB_SIZE: f32 = 25.;        let ContentSize {            size: main_dimension_size,            scroll_adjustment,        } = self.scroll_handle.content_size()?;        let content_size = main_dimension_size.along(axis).0;        let mut current_offset = self.scroll_handle.offset().along(axis).min(px(0.)).abs().0;        if let Some(adjustment) = scroll_adjustment.and_then(|adjustment| {            let adjust = adjustment.along(axis).0;            if adjust < 0.0 {                Some(adjust)            } else {                None            }        }) {            current_offset -= adjustment;        }        let viewport_size = self.scroll_handle.viewport().size.along(axis).0;        if content_size < viewport_size {            return None;        }        let visible_percentage = viewport_size / content_size;        let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);        if thumb_size > viewport_size {            return None;        }        let max_offset = content_size - viewport_size;        current_offset = current_offset.clamp(0., max_offset);        let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);        let thumb_percentage_start = start_offset / viewport_size;        let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;        Some(thumb_percentage_start..thumb_percentage_end)    }} impl Scrollbar {    pub fn vertical(state: ScrollbarState) -> Option<Self> {        Self::new(state, ScrollbarAxis::Vertical)    }     pub fn horizontal(state: ScrollbarState) -> Option<Self> {        Self::new(state, ScrollbarAxis::Horizontal)    }     fn new(state: ScrollbarState, kind: ScrollbarAxis) -> Option<Self> {        let thumb = state.thumb_range(kind)?;        Some(Self { thumb, state, kind })    }} impl Element for Scrollbar {    type RequestLayoutState = ();     type PrepaintState = Hitbox;     fn id(&self) -> Option<ElementId> {        None    }     fn request_layout(        &mut self,        _id: Option<&GlobalElementId>,        window: &mut Window,        cx: &mut App,    ) -> (LayoutId, Self::RequestLayoutState) {        let mut style = Style::default();        style.flex_grow = 1.;        style.flex_shrink = 1.;         if self.kind == ScrollbarAxis::Vertical {            style.size.width = px(12.).into();            style.size.height = relative(1.).into();        } else {            style.size.width = relative(1.).into();            style.size.height = px(12.).into();        }         (window.request_layout(style, None, cx), ())    }     fn prepaint(        &mut self,        _id: Option<&GlobalElementId>,        bounds: Bounds<Pixels>,        _request_layout: &mut Self::RequestLayoutState,        window: &mut Window,        _: &mut App,    ) -> Self::PrepaintState {        window.with_content_mask(Some(ContentMask { bounds }), |window| {            window.insert_hitbox(bounds, false)        })    }     fn paint(        &mut self,        _id: Option<&GlobalElementId>,        bounds: Bounds<Pixels>,        _request_layout: &mut Self::RequestLayoutState,        _prepaint: &mut Self::PrepaintState,        window: &mut Window,        cx: &mut App,    ) {        window.with_content_mask(Some(ContentMask { bounds }), |window| {            let colors = cx.theme().colors();            let thumb_background = colors                .surface_background                .blend(colors.scrollbar_thumb_background);            let is_vertical = self.kind == ScrollbarAxis::Vertical;            let extra_padding = px(5.0);            let padded_bounds = if is_vertical {                Bounds::from_corners(                    bounds.origin + point(Pixels::ZERO, extra_padding),                    bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),                )            } else {                Bounds::from_corners(                    bounds.origin + point(extra_padding, Pixels::ZERO),                    bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),                )            };             let mut thumb_bounds = if is_vertical {                let thumb_offset = self.thumb.start * padded_bounds.size.height;                let thumb_end = self.thumb.end * padded_bounds.size.height;                let thumb_upper_left = point(                    padded_bounds.origin.x,                    padded_bounds.origin.y + thumb_offset,                );                let thumb_lower_right = point(                    padded_bounds.origin.x + padded_bounds.size.width,                    padded_bounds.origin.y + thumb_end,                );                Bounds::from_corners(thumb_upper_left, thumb_lower_right)            } else {                let thumb_offset = self.thumb.start * padded_bounds.size.width;                let thumb_end = self.thumb.end * padded_bounds.size.width;                let thumb_upper_left = point(                    padded_bounds.origin.x + thumb_offset,                    padded_bounds.origin.y,                );                let thumb_lower_right = point(                    padded_bounds.origin.x + thumb_end,                    padded_bounds.origin.y + padded_bounds.size.height,                );                Bounds::from_corners(thumb_upper_left, thumb_lower_right)            };            let corners = if is_vertical {                thumb_bounds.size.width /= 1.5;                Corners::all(thumb_bounds.size.width / 2.0)            } else {                thumb_bounds.size.height /= 1.5;                Corners::all(thumb_bounds.size.height / 2.0)            };            window.paint_quad(quad(                thumb_bounds,                corners,                thumb_background,                Edges::default(),                Hsla::transparent_black(),            ));             let scroll = self.state.scroll_handle.clone();            let axis = self.kind;             window.on_mouse_event({                let scroll = scroll.clone();                let state = self.state.clone();                move |event: &MouseDownEvent, phase, _, _| {                    if !(phase.bubble() && bounds.contains(&event.position)) {                        return;                    }                     if thumb_bounds.contains(&event.position) {                        let offset = event.position.along(axis) - thumb_bounds.origin.along(axis);                        state.drag.set(Some(offset));                    } else if let Some(ContentSize {                        size: item_size, ..                    }) = scroll.content_size()                    {                        let click_offset = {                            let viewport_size = padded_bounds.size.along(axis);                             let thumb_size = thumb_bounds.size.along(axis);                            let thumb_start = (event.position.along(axis)                                - padded_bounds.origin.along(axis)                                - (thumb_size / 2.))                                .clamp(px(0.), viewport_size - thumb_size);                             let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));                            let percentage = if viewport_size > thumb_size {                                thumb_start / (viewport_size - thumb_size)                            } else {                                0.                            };                             -max_offset * percentage                        };                        match axis {                            ScrollbarAxis::Horizontal => {                                scroll.set_offset(point(click_offset, scroll.offset().y));                            }                            ScrollbarAxis::Vertical => {                                scroll.set_offset(point(scroll.offset().x, click_offset));                            }                        }                    }                }            });            window.on_mouse_event({                let scroll = scroll.clone();                move |event: &ScrollWheelEvent, phase, window, _| {                    if phase.bubble() && bounds.contains(&event.position) {                        let current_offset = scroll.offset();                        scroll.set_offset(                            current_offset + event.delta.pixel_delta(window.line_height()),                        );                    }                }            });            let state = self.state.clone();            let axis = self.kind;            window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {                if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {                    if let Some(ContentSize {                        size: item_size, ..                    }) = scroll.content_size()                    {                        let drag_offset = {                            let viewport_size = padded_bounds.size.along(axis);                             let thumb_size = thumb_bounds.size.along(axis);                            let thumb_start = (event.position.along(axis)                                - padded_bounds.origin.along(axis)                                - drag_state)                                .clamp(px(0.), viewport_size - thumb_size);                             let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));                            let percentage = if viewport_size > thumb_size {                                thumb_start / (viewport_size - thumb_size)                            } else {                                0.                            };                             -max_offset * percentage                        };                        match axis {                            ScrollbarAxis::Horizontal => {                                scroll.set_offset(point(drag_offset, scroll.offset().y));                            }                            ScrollbarAxis::Vertical => {                                scroll.set_offset(point(scroll.offset().x, drag_offset));                            }                        };                        if let Some(id) = state.parent_id {                            cx.notify(id);                        }                    }                } else {                    state.drag.set(None);                }            });            let state = self.state.clone();            window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {                if phase.bubble() {                    state.drag.take();                    if let Some(id) = state.parent_id {                        cx.notify(id);                    }                }            });        })    }} impl IntoElement for Scrollbar {    type Element = Self;     fn into_element(self) -> Self::Element {        self    }}