use anyhow::Result;use collections::HashMap;pub use ipc_channel::ipc;use serde::{Deserialize, Serialize}; #[derive(Serialize, Deserialize)]pub struct IpcHandshake { pub requests: ipc::IpcSender<CliRequest>, pub responses: ipc::IpcReceiver<CliResponse>,} #[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]#[serde(rename_all = "snake_case")]pub enum CliOpenBehavior { ExistingWindow, NewWindow,} #[derive(Debug, Serialize, Deserialize)]pub enum CliRequest { Open { paths: Vec<String>, urls: Vec<String>, diff_paths: Vec<[String; 2]>, diff_all: bool, wsl: Option<String>, wait: bool, open_new_workspace: Option<bool>, #[serde(default)] force_existing_window: bool, reuse: bool, env: Option<HashMap<String, String>>, user_data_dir: Option<String>, dev_container: bool, }, SetOpenBehavior { behavior: CliOpenBehavior, },} #[derive(Debug, Serialize, Deserialize)]pub enum CliResponse { Ping, Stdout { message: String }, Stderr { message: String }, Exit { status: i32 }, PromptOpenBehavior,} /// When Zed started not as an *.app but as a binary (e.g. local development),/// there's a possibility to tell it to behave "regularly".////// Note that in the main zed binary, this variable is unset after it's read for the first time,/// therefore it should always be accessed through the `FORCE_CLI_MODE` static.pub const FORCE_CLI_MODE_ENV_VAR_NAME: &str = "ZED_FORCE_CLI_MODE"; /// Abstracts the transport for sending CLI responses (Zed → CLI).////// Production code uses `IpcSender<CliResponse>`. Tests can provide in-memory/// implementations to avoid OS-level IPC.pub trait CliResponseSink: Send + 'static { fn send(&self, response: CliResponse) -> Result<()>;} impl CliResponseSink for ipc::IpcSender<CliResponse> { fn send(&self, response: CliResponse) -> Result<()> { ipc::IpcSender::send(self, response).map_err(|error| anyhow::anyhow!("{error}")) }}
use anyhow::Result;
use collections::HashMap;
pub use ipc_channel::ipc;
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize)]
pub struct IpcHandshake {
pub requests: ipc::IpcSender<CliRequest>,
pub responses: ipc::IpcReceiver<CliResponse>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum CliOpenBehavior {
ExistingWindow,
NewWindow,
}
#[derive(Debug, Serialize, Deserialize)]
pub enum CliRequest {
Open {
paths: Vec<String>,
urls: Vec<String>,
diff_paths: Vec<[String; 2]>,
diff_all: bool,
wsl: Option<String>,
wait: bool,
open_new_workspace: Option<bool>,
#[serde(default)]
force_existing_window: bool,
reuse: bool,
env: Option<HashMap<String, String>>,
user_data_dir: Option<String>,
dev_container: bool,
},
SetOpenBehavior {
behavior: CliOpenBehavior,
},
}
#[derive(Debug, Serialize, Deserialize)]
pub enum CliResponse {
Ping,
Stdout { message: String },
Stderr { message: String },
Exit { status: i32 },
PromptOpenBehavior,
}
/// When Zed started not as an *.app but as a binary (e.g. local development),
/// there's a possibility to tell it to behave "regularly".
///
/// Note that in the main zed binary, this variable is unset after it's read for the first time,
/// therefore it should always be accessed through the `FORCE_CLI_MODE` static.
pub const FORCE_CLI_MODE_ENV_VAR_NAME: &str = "ZED_FORCE_CLI_MODE";
/// Abstracts the transport for sending CLI responses (Zed → CLI).
///
/// Production code uses `IpcSender<CliResponse>`. Tests can provide in-memory
/// implementations to avoid OS-level IPC.
pub trait CliResponseSink: Send + 'static {
fn send(&self, response: CliResponse) -> Result<()>;
}
impl CliResponseSink for ipc::IpcSender<CliResponse> {
fn send(&self, response: CliResponse) -> Result<()> {
ipc::IpcSender::send(self, response).map_err(|error| anyhow::anyhow!("{error}"))
}
}