225 lines · 6.1 KB · Rust
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pub mod running; use std::sync::OnceLock; use dap::client::SessionId;use gpui::{    App, Axis, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity,};use project::Project;use project::debugger::session::Session;use project::worktree_store::WorktreeStore;use rpc::proto;use running::RunningState;use ui::{Indicator, prelude::*};use workspace::{    CollaboratorId, FollowableItem, ViewId, Workspace,    item::{self, Item},}; use crate::{debugger_panel::DebugPanel, persistence::SerializedLayout}; pub struct DebugSession {    remote_id: Option<workspace::ViewId>,    running_state: Entity<RunningState>,    label: OnceLock<SharedString>,    _debug_panel: WeakEntity<DebugPanel>,    _worktree_store: WeakEntity<WorktreeStore>,    _workspace: WeakEntity<Workspace>,    _subscriptions: [Subscription; 1],} #[derive(Debug)]pub enum DebugPanelItemEvent {    Close,    Stopped { go_to_stack_frame: bool },} impl DebugSession {    pub(crate) fn running(        project: Entity<Project>,        workspace: WeakEntity<Workspace>,        session: Entity<Session>,        _debug_panel: WeakEntity<DebugPanel>,        serialized_layout: Option<SerializedLayout>,        dock_axis: Axis,        window: &mut Window,        cx: &mut App,    ) -> Entity<Self> {        let running_state = cx.new(|cx| {            RunningState::new(                session.clone(),                project.clone(),                workspace.clone(),                serialized_layout,                dock_axis,                window,                cx,            )        });         cx.new(|cx| Self {            _subscriptions: [cx.subscribe(&running_state, |_, _, _, cx| {                cx.notify();            })],            remote_id: None,            running_state,            label: OnceLock::new(),            _debug_panel,            _worktree_store: project.read(cx).worktree_store().downgrade(),            _workspace: workspace,        })    }     pub(crate) fn session_id(&self, cx: &App) -> SessionId {        self.running_state.read(cx).session_id()    }     pub fn session(&self, cx: &App) -> Entity<Session> {        self.running_state.read(cx).session().clone()    }     pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {        self.running_state            .update(cx, |state, cx| state.shutdown(cx));    }     pub(crate) fn label(&self, cx: &App) -> SharedString {        if let Some(label) = self.label.get() {            return label.clone();        }         let session = self.running_state.read(cx).session();         self.label            .get_or_init(|| session.read(cx).label())            .to_owned()    }     pub(crate) fn running_state(&self) -> &Entity<RunningState> {        &self.running_state    }     pub(crate) fn label_element(&self, cx: &App) -> AnyElement {        let label = self.label(cx);         let is_terminated = self            .running_state            .read(cx)            .session()            .read(cx)            .is_terminated();        let icon = {            if is_terminated {                Some(Indicator::dot().color(Color::Error))            } else {                match self                    .running_state                    .read(cx)                    .thread_status(cx)                    .unwrap_or_default()                {                    project::debugger::session::ThreadStatus::Stopped => {                        Some(Indicator::dot().color(Color::Conflict))                    }                    _ => Some(Indicator::dot().color(Color::Success)),                }            }        };         h_flex()            .gap_2()            .when_some(icon, |this, indicator| this.child(indicator))            .justify_between()            .child(Label::new(label).when(is_terminated, |this| this.strikethrough()))            .into_any_element()    }} impl EventEmitter<DebugPanelItemEvent> for DebugSession {} impl Focusable for DebugSession {    fn focus_handle(&self, cx: &App) -> FocusHandle {        self.running_state.focus_handle(cx)    }} impl Item for DebugSession {    type Event = DebugPanelItemEvent;    fn tab_content_text(&self, _detail: usize, _cx: &App) -> SharedString {        "Debugger".into()    }} impl FollowableItem for DebugSession {    fn remote_id(&self) -> Option<workspace::ViewId> {        self.remote_id    }     fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option<proto::view::Variant> {        None    }     fn from_state_proto(        _workspace: Entity<Workspace>,        _remote_id: ViewId,        _state: &mut Option<proto::view::Variant>,        _window: &mut Window,        _cx: &mut App,    ) -> Option<gpui::Task<gpui::Result<Entity<Self>>>> {        None    }     fn add_event_to_update_proto(        &self,        _event: &Self::Event,        _update: &mut Option<proto::update_view::Variant>,        _window: &Window,        _cx: &App,    ) -> bool {        // update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default()));         true    }     fn apply_update_proto(        &mut self,        _project: &Entity<project::Project>,        _message: proto::update_view::Variant,        _window: &mut Window,        _cx: &mut Context<Self>,    ) -> gpui::Task<gpui::Result<()>> {        Task::ready(Ok(()))    }     fn set_leader_id(        &mut self,        _leader_id: Option<CollaboratorId>,        _window: &mut Window,        _cx: &mut Context<Self>,    ) {    }     fn to_follow_event(_event: &Self::Event) -> Option<workspace::item::FollowEvent> {        None    }     fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option<workspace::item::Dedup> {        if existing.session_id(cx) == self.session_id(cx) {            Some(item::Dedup::KeepExisting)        } else {            None        }    }     fn is_project_item(&self, _window: &Window, _cx: &App) -> bool {        true    }} impl Render for DebugSession {    fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {        self.running_state            .update(cx, |this, cx| this.render(window, cx).into_any_element())    }}