use crate::{AcpThread, ElicitationStore};use agent_client_protocol::schema::v1 as acp;use anyhow::Result;use chrono::{DateTime, Utc};use collections::{HashMap, HashSet, IndexMap};use gpui::{Entity, SharedString, Task};use language_model::DisabledReason;use project::{AgentId, Project};use serde::{Deserialize, Serialize};use std::{any::Any, error::Error, fmt, path::PathBuf, rc::Rc};use task::{HideStrategy, SpawnInTerminal, TaskId};use ui::{App, IconName};use util::path_list::PathList;use uuid::Uuid; /// A user-message ID generated by Zed and passed to agents that support client IDs.#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Hash)]pub struct ClientUserMessageId(SharedString); impl ClientUserMessageId { pub fn new() -> Self { Self(Uuid::new_v4().to_string().into()) }} #[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Hash)]pub struct AgentModelId(SharedString); impl AgentModelId { pub fn new(id: impl Into<Self>) -> Self { id.into() } pub fn as_str(&self) -> &str { self.0.as_ref() }} impl AsRef<str> for AgentModelId { fn as_ref(&self) -> &str { self.as_str() }} impl fmt::Display for AgentModelId { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.0.fmt(f) }} impl From<SharedString> for AgentModelId { fn from(id: SharedString) -> Self { Self(id) }} impl From<String> for AgentModelId { fn from(id: String) -> Self { Self(SharedString::from(id)) }} impl From<&str> for AgentModelId { fn from(id: &str) -> Self { Self(SharedString::from(id.to_owned())) }} pub fn build_terminal_auth_task( id: String, label: String, command: String, args: Vec<String>, env: HashMap<String, String>,) -> SpawnInTerminal { SpawnInTerminal { id: TaskId(id), full_label: label.clone(), label: label.clone(), command: Some(command), args, command_label: label, env, use_new_terminal: true, allow_concurrent_runs: true, hide: HideStrategy::Always, ..Default::default() }} pub trait AgentConnection { fn agent_id(&self) -> AgentId; fn telemetry_id(&self) -> SharedString; fn agent_version(&self) -> Option<SharedString> { None } fn new_session( self: Rc<Self>, project: Entity<Project>, _work_dirs: PathList, cx: &mut App, ) -> Task<Result<Entity<AcpThread>>>; /// Whether this agent supports loading existing sessions. fn supports_load_session(&self) -> bool { false } /// Load an existing session by ID. fn load_session( self: Rc<Self>, _session_id: acp::SessionId, _project: Entity<Project>, _work_dirs: PathList, _title: Option<SharedString>, _cx: &mut App, ) -> Task<Result<Entity<AcpThread>>> { Task::ready(Err(anyhow::Error::msg("Loading sessions is not supported"))) } /// Whether this agent supports closing existing sessions. fn supports_close_session(&self) -> bool { false } /// Close an existing session. Allows the agent to free the session from memory. fn close_session( self: Rc<Self>, _session_id: &acp::SessionId, _cx: &mut App, ) -> Task<Result<()>> { Task::ready(Err(anyhow::Error::msg("Closing sessions is not supported"))) } /// Whether this agent supports resuming existing sessions without loading history. fn supports_resume_session(&self) -> bool { false } /// Resume an existing session by ID without replaying previous messages. fn resume_session( self: Rc<Self>, _session_id: acp::SessionId, _project: Entity<Project>, _work_dirs: PathList, _title: Option<SharedString>, _cx: &mut App, ) -> Task<Result<Entity<AcpThread>>> { Task::ready(Err(anyhow::Error::msg( "Resuming sessions is not supported", ))) } /// Whether this agent supports showing session history. fn supports_session_history(&self) -> bool { self.supports_load_session() || self.supports_resume_session() } /// Whether this agent supports additional session directories. fn supports_session_additional_directories(&self) -> bool { false } fn auth_methods(&self) -> &[acp::AuthMethod]; fn terminal_auth_task( &self, _method: &acp::AuthMethodId, _cx: &App, ) -> Option<Task<Result<SpawnInTerminal>>> { None } fn authenticate(&self, method: acp::AuthMethodId, cx: &mut App) -> Task<Result<()>>; fn supports_logout(&self) -> bool { false } fn logout(&self, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::Error::msg("Logout is not supported"))) } /// Returns a capability for agents that accept client-generated user message IDs. fn client_user_message_ids( &self, _cx: &App, ) -> Option<Rc<dyn AgentSessionClientUserMessageIds>> { None } fn prompt(&self, params: acp::PromptRequest, cx: &mut App) -> Task<Result<acp::PromptResponse>>; fn retry(&self, _session_id: &acp::SessionId, _cx: &App) -> Option<Rc<dyn AgentSessionRetry>> { None } fn cancel(&self, session_id: &acp::SessionId, cx: &mut App); /// Request-scoped elicitations are connection-level because they can arrive before a session /// thread exists. Session-scoped elicitations stay in the thread timeline, but use /// `ElicitationStore` for shared processing. fn request_elicitations(&self) -> Option<Entity<ElicitationStore>> { None } fn truncate( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionTruncate>> { None } fn set_title( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionSetTitle>> { None } /// Returns this agent as an [Rc<dyn ModelSelector>] if the model selection capability is supported. /// /// If the agent does not support model selection, returns [None]. /// This allows sharing the selector in UI components. fn model_selector(&self, _session_id: &acp::SessionId) -> Option<Rc<dyn AgentModelSelector>> { None } fn telemetry(&self) -> Option<Rc<dyn AgentTelemetry>> { None } fn session_modes( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionModes>> { None } fn session_config_options( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionConfigOptions>> { None } fn session_list(&self, _cx: &mut App) -> Option<Rc<dyn AgentSessionList>> { None } fn into_any(self: Rc<Self>) -> Rc<dyn Any>;} impl dyn AgentConnection { pub fn downcast<T: 'static + AgentConnection + Sized>(self: Rc<Self>) -> Option<Rc<T>> { self.into_any().downcast().ok() }} pub trait AgentSessionTruncate { fn run(&self, client_user_message_id: ClientUserMessageId, cx: &mut App) -> Task<Result<()>>;} pub trait AgentSessionClientUserMessageIds { fn new_id(&self) -> ClientUserMessageId { ClientUserMessageId::new() } fn prompt( &self, client_user_message_id: ClientUserMessageId, params: acp::PromptRequest, cx: &mut App, ) -> Task<Result<acp::PromptResponse>>;} pub trait AgentSessionRetry { fn run(&self, cx: &mut App) -> Task<Result<acp::PromptResponse>>;} pub trait AgentSessionSetTitle { fn run(&self, title: SharedString, cx: &mut App) -> Task<Result<()>>;} pub trait AgentTelemetry { /// A representation of the current thread state that can be serialized for /// storage with telemetry events. fn thread_data( &self, session_id: &acp::SessionId, cx: &mut App, ) -> Task<Result<serde_json::Value>>;} pub trait AgentSessionModes { fn current_mode(&self) -> acp::SessionModeId; fn all_modes(&self) -> Vec<acp::SessionMode>; fn set_mode(&self, mode: acp::SessionModeId, cx: &mut App) -> Task<Result<()>>;} pub trait AgentSessionConfigOptions { /// Get all current config options with their state fn config_options(&self) -> Vec<acp::SessionConfigOption>; /// Set a config option value /// Returns the full updated list of config options fn set_config_option( &self, config_id: acp::SessionConfigId, value: acp::SessionConfigOptionValue, cx: &mut App, ) -> Task<Result<Vec<acp::SessionConfigOption>>>; /// Whenever the config options are updated the receiver will be notified. /// Optional for agents that don't update their config options dynamically. fn watch(&self, _cx: &mut App) -> Option<watch::Receiver<()>> { None }} #[derive(Debug, Clone, Default)]pub struct AgentSessionListRequest { pub cwd: Option<PathBuf>, pub cursor: Option<String>, pub meta: Option<acp::Meta>,} #[derive(Debug, Clone)]pub struct AgentSessionListResponse { pub sessions: Vec<AgentSessionInfo>, pub next_cursor: Option<String>, pub meta: Option<acp::Meta>,} impl AgentSessionListResponse { pub fn new(sessions: Vec<AgentSessionInfo>) -> Self { Self { sessions, next_cursor: None, meta: None, } }} #[derive(Debug, Clone, PartialEq)]pub struct AgentSessionInfo { pub session_id: acp::SessionId, pub work_dirs: Option<PathList>, pub title: Option<SharedString>, pub updated_at: Option<DateTime<Utc>>, pub created_at: Option<DateTime<Utc>>, pub meta: Option<acp::Meta>,} impl AgentSessionInfo { pub fn new(session_id: impl Into<acp::SessionId>) -> Self { Self { session_id: session_id.into(), work_dirs: None, title: None, updated_at: None, created_at: None, meta: None, } }} #[derive(Debug, Clone)]pub enum SessionListUpdate { Refresh, SessionInfo { session_id: acp::SessionId, update: acp::SessionInfoUpdate, },} pub trait AgentSessionList { fn list_sessions( &self, request: AgentSessionListRequest, cx: &mut App, ) -> Task<Result<AgentSessionListResponse>>; fn supports_delete(&self) -> bool { false } fn delete_session(&self, _session_id: &acp::SessionId, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::anyhow!("delete_session not supported"))) } fn delete_sessions(&self, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::anyhow!("delete_sessions not supported"))) } fn watch(&self, _cx: &mut App) -> Option<async_channel::Receiver<SessionListUpdate>> { None } fn notify_refresh(&self) {} fn into_any(self: Rc<Self>) -> Rc<dyn Any>;} impl dyn AgentSessionList { pub fn downcast<T: 'static + AgentSessionList + Sized>(self: Rc<Self>) -> Option<Rc<T>> { self.into_any().downcast().ok() }} #[derive(Debug)]pub struct AuthRequired { pub description: Option<String>,} impl AuthRequired { pub fn new() -> Self { Self { description: None } } pub fn with_description(mut self, description: String) -> Self { self.description = Some(description); self }} impl Error for AuthRequired {}impl fmt::Display for AuthRequired { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "Authentication required") }} /// Trait for agents that support listing, selecting, and querying language models.////// This is an optional capability; agents indicate support via [AgentConnection::model_selector].pub trait AgentModelSelector: 'static { /// Lists all available language models for this agent. /// /// # Parameters /// - `cx`: The GPUI app context for async operations and global access. /// /// # Returns /// A task resolving to the list of models or an error (e.g., if no models are configured). fn list_models(&self, cx: &mut App) -> Task<Result<AgentModelList>>; /// Selects a model for a specific session (thread). /// /// # Parameters /// - `model_id`: The model to select (should be one from [list_models]). /// - `cx`: The GPUI app context. /// /// # Returns /// A task resolving to `Ok(())` on success or an error. fn select_model(&self, model_id: AgentModelId, cx: &mut App) -> Task<Result<()>>; /// Retrieves the currently selected model for a specific session (thread). /// /// # Parameters /// - `cx`: The GPUI app context. /// /// # Returns /// A task resolving to the selected model (always set) or an error (e.g., session not found). fn selected_model(&self, cx: &mut App) -> Task<Result<AgentModelInfo>>; fn favorite_model_ids(&self, _cx: &mut App) -> HashSet<AgentModelId> { HashSet::default() } fn toggle_favorite_model(&self, _model_id: AgentModelId, _should_be_favorite: bool, _cx: &App) { } /// Whenever the model list is updated the receiver will be notified. /// Optional for agents that don't update their model list. fn watch(&self, _cx: &mut App) -> Option<watch::Receiver<()>> { None } /// Returns whether the model picker should render a footer. fn should_render_footer(&self) -> bool { false }} /// Icon for a model in the model selector.#[derive(Debug, Clone, PartialEq, Eq)]pub enum AgentModelIcon { /// A built-in icon from Zed's icon set. Named(IconName), /// Path to a custom SVG icon file.Lines 1–500 of 1138. Load more
use crate::{AcpThread, ElicitationStore}; use agent_client_protocol::schema::v1 as acp; use anyhow::Result; use chrono::{DateTime, Utc}; use collections::{HashMap, HashSet, IndexMap}; use gpui::{Entity, SharedString, Task}; use language_model::DisabledReason; use project::{AgentId, Project}; use serde::{Deserialize, Serialize}; use std::{any::Any, error::Error, fmt, path::PathBuf, rc::Rc}; use task::{HideStrategy, SpawnInTerminal, TaskId}; use ui::{App, IconName}; use util::path_list::PathList; use uuid::Uuid; /// A user-message ID generated by Zed and passed to agents that support client IDs. #[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Hash)] pub struct ClientUserMessageId(SharedString); impl ClientUserMessageId { pub fn new() -> Self { Self(Uuid::new_v4().to_string().into()) } } #[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize, Hash)] pub struct AgentModelId(SharedString); impl AgentModelId { pub fn new(id: impl Into<Self>) -> Self { id.into() } pub fn as_str(&self) -> &str { self.0.as_ref() } } impl AsRef<str> for AgentModelId { fn as_ref(&self) -> &str { self.as_str() } } impl fmt::Display for AgentModelId { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.0.fmt(f) } } impl From<SharedString> for AgentModelId { fn from(id: SharedString) -> Self { Self(id) } } impl From<String> for AgentModelId { fn from(id: String) -> Self { Self(SharedString::from(id)) } } impl From<&str> for AgentModelId { fn from(id: &str) -> Self { Self(SharedString::from(id.to_owned())) } } pub fn build_terminal_auth_task( id: String, label: String, command: String, args: Vec<String>, env: HashMap<String, String>, ) -> SpawnInTerminal { SpawnInTerminal { id: TaskId(id), full_label: label.clone(), label: label.clone(), command: Some(command), args, command_label: label, env, use_new_terminal: true, allow_concurrent_runs: true, hide: HideStrategy::Always, ..Default::default() } } pub trait AgentConnection { fn agent_id(&self) -> AgentId; fn telemetry_id(&self) -> SharedString; fn agent_version(&self) -> Option<SharedString> { None } fn new_session( self: Rc<Self>, project: Entity<Project>, _work_dirs: PathList, cx: &mut App, ) -> Task<Result<Entity<AcpThread>>>; /// Whether this agent supports loading existing sessions. fn supports_load_session(&self) -> bool { false } /// Load an existing session by ID. fn load_session( self: Rc<Self>, _session_id: acp::SessionId, _project: Entity<Project>, _work_dirs: PathList, _title: Option<SharedString>, _cx: &mut App, ) -> Task<Result<Entity<AcpThread>>> { Task::ready(Err(anyhow::Error::msg("Loading sessions is not supported"))) } /// Whether this agent supports closing existing sessions. fn supports_close_session(&self) -> bool { false } /// Close an existing session. Allows the agent to free the session from memory. fn close_session( self: Rc<Self>, _session_id: &acp::SessionId, _cx: &mut App, ) -> Task<Result<()>> { Task::ready(Err(anyhow::Error::msg("Closing sessions is not supported"))) } /// Whether this agent supports resuming existing sessions without loading history. fn supports_resume_session(&self) -> bool { false } /// Resume an existing session by ID without replaying previous messages. fn resume_session( self: Rc<Self>, _session_id: acp::SessionId, _project: Entity<Project>, _work_dirs: PathList, _title: Option<SharedString>, _cx: &mut App, ) -> Task<Result<Entity<AcpThread>>> { Task::ready(Err(anyhow::Error::msg( "Resuming sessions is not supported", ))) } /// Whether this agent supports showing session history. fn supports_session_history(&self) -> bool { self.supports_load_session() || self.supports_resume_session() } /// Whether this agent supports additional session directories. fn supports_session_additional_directories(&self) -> bool { false } fn auth_methods(&self) -> &[acp::AuthMethod]; fn terminal_auth_task( &self, _method: &acp::AuthMethodId, _cx: &App, ) -> Option<Task<Result<SpawnInTerminal>>> { None } fn authenticate(&self, method: acp::AuthMethodId, cx: &mut App) -> Task<Result<()>>; fn supports_logout(&self) -> bool { false } fn logout(&self, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::Error::msg("Logout is not supported"))) } /// Returns a capability for agents that accept client-generated user message IDs. fn client_user_message_ids( &self, _cx: &App, ) -> Option<Rc<dyn AgentSessionClientUserMessageIds>> { None } fn prompt(&self, params: acp::PromptRequest, cx: &mut App) -> Task<Result<acp::PromptResponse>>; fn retry(&self, _session_id: &acp::SessionId, _cx: &App) -> Option<Rc<dyn AgentSessionRetry>> { None } fn cancel(&self, session_id: &acp::SessionId, cx: &mut App); /// Request-scoped elicitations are connection-level because they can arrive before a session /// thread exists. Session-scoped elicitations stay in the thread timeline, but use /// `ElicitationStore` for shared processing. fn request_elicitations(&self) -> Option<Entity<ElicitationStore>> { None } fn truncate( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionTruncate>> { None } fn set_title( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionSetTitle>> { None } /// Returns this agent as an [Rc<dyn ModelSelector>] if the model selection capability is supported. /// /// If the agent does not support model selection, returns [None]. /// This allows sharing the selector in UI components. fn model_selector(&self, _session_id: &acp::SessionId) -> Option<Rc<dyn AgentModelSelector>> { None } fn telemetry(&self) -> Option<Rc<dyn AgentTelemetry>> { None } fn session_modes( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionModes>> { None } fn session_config_options( &self, _session_id: &acp::SessionId, _cx: &App, ) -> Option<Rc<dyn AgentSessionConfigOptions>> { None } fn session_list(&self, _cx: &mut App) -> Option<Rc<dyn AgentSessionList>> { None } fn into_any(self: Rc<Self>) -> Rc<dyn Any>; } impl dyn AgentConnection { pub fn downcast<T: 'static + AgentConnection + Sized>(self: Rc<Self>) -> Option<Rc<T>> { self.into_any().downcast().ok() } } pub trait AgentSessionTruncate { fn run(&self, client_user_message_id: ClientUserMessageId, cx: &mut App) -> Task<Result<()>>; } pub trait AgentSessionClientUserMessageIds { fn new_id(&self) -> ClientUserMessageId { ClientUserMessageId::new() } fn prompt( &self, client_user_message_id: ClientUserMessageId, params: acp::PromptRequest, cx: &mut App, ) -> Task<Result<acp::PromptResponse>>; } pub trait AgentSessionRetry { fn run(&self, cx: &mut App) -> Task<Result<acp::PromptResponse>>; } pub trait AgentSessionSetTitle { fn run(&self, title: SharedString, cx: &mut App) -> Task<Result<()>>; } pub trait AgentTelemetry { /// A representation of the current thread state that can be serialized for /// storage with telemetry events. fn thread_data( &self, session_id: &acp::SessionId, cx: &mut App, ) -> Task<Result<serde_json::Value>>; } pub trait AgentSessionModes { fn current_mode(&self) -> acp::SessionModeId; fn all_modes(&self) -> Vec<acp::SessionMode>; fn set_mode(&self, mode: acp::SessionModeId, cx: &mut App) -> Task<Result<()>>; } pub trait AgentSessionConfigOptions { /// Get all current config options with their state fn config_options(&self) -> Vec<acp::SessionConfigOption>; /// Set a config option value /// Returns the full updated list of config options fn set_config_option( &self, config_id: acp::SessionConfigId, value: acp::SessionConfigOptionValue, cx: &mut App, ) -> Task<Result<Vec<acp::SessionConfigOption>>>; /// Whenever the config options are updated the receiver will be notified. /// Optional for agents that don't update their config options dynamically. fn watch(&self, _cx: &mut App) -> Option<watch::Receiver<()>> { None } } #[derive(Debug, Clone, Default)] pub struct AgentSessionListRequest { pub cwd: Option<PathBuf>, pub cursor: Option<String>, pub meta: Option<acp::Meta>, } #[derive(Debug, Clone)] pub struct AgentSessionListResponse { pub sessions: Vec<AgentSessionInfo>, pub next_cursor: Option<String>, pub meta: Option<acp::Meta>, } impl AgentSessionListResponse { pub fn new(sessions: Vec<AgentSessionInfo>) -> Self { Self { sessions, next_cursor: None, meta: None, } } } #[derive(Debug, Clone, PartialEq)] pub struct AgentSessionInfo { pub session_id: acp::SessionId, pub work_dirs: Option<PathList>, pub title: Option<SharedString>, pub updated_at: Option<DateTime<Utc>>, pub created_at: Option<DateTime<Utc>>, pub meta: Option<acp::Meta>, } impl AgentSessionInfo { pub fn new(session_id: impl Into<acp::SessionId>) -> Self { Self { session_id: session_id.into(), work_dirs: None, title: None, updated_at: None, created_at: None, meta: None, } } } #[derive(Debug, Clone)] pub enum SessionListUpdate { Refresh, SessionInfo { session_id: acp::SessionId, update: acp::SessionInfoUpdate, }, } pub trait AgentSessionList { fn list_sessions( &self, request: AgentSessionListRequest, cx: &mut App, ) -> Task<Result<AgentSessionListResponse>>; fn supports_delete(&self) -> bool { false } fn delete_session(&self, _session_id: &acp::SessionId, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::anyhow!("delete_session not supported"))) } fn delete_sessions(&self, _cx: &mut App) -> Task<Result<()>> { Task::ready(Err(anyhow::anyhow!("delete_sessions not supported"))) } fn watch(&self, _cx: &mut App) -> Option<async_channel::Receiver<SessionListUpdate>> { None } fn notify_refresh(&self) {} fn into_any(self: Rc<Self>) -> Rc<dyn Any>; } impl dyn AgentSessionList { pub fn downcast<T: 'static + AgentSessionList + Sized>(self: Rc<Self>) -> Option<Rc<T>> { self.into_any().downcast().ok() } } #[derive(Debug)] pub struct AuthRequired { pub description: Option<String>, } impl AuthRequired { pub fn new() -> Self { Self { description: None } } pub fn with_description(mut self, description: String) -> Self { self.description = Some(description); self } } impl Error for AuthRequired {} impl fmt::Display for AuthRequired { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "Authentication required") } } /// Trait for agents that support listing, selecting, and querying language models. /// /// This is an optional capability; agents indicate support via [AgentConnection::model_selector]. pub trait AgentModelSelector: 'static { /// Lists all available language models for this agent. /// /// # Parameters /// - `cx`: The GPUI app context for async operations and global access. /// /// # Returns /// A task resolving to the list of models or an error (e.g., if no models are configured). fn list_models(&self, cx: &mut App) -> Task<Result<AgentModelList>>; /// Selects a model for a specific session (thread). /// /// # Parameters /// - `model_id`: The model to select (should be one from [list_models]). /// - `cx`: The GPUI app context. /// /// # Returns /// A task resolving to `Ok(())` on success or an error. fn select_model(&self, model_id: AgentModelId, cx: &mut App) -> Task<Result<()>>; /// Retrieves the currently selected model for a specific session (thread). /// /// # Parameters /// - `cx`: The GPUI app context. /// /// # Returns /// A task resolving to the selected model (always set) or an error (e.g., session not found). fn selected_model(&self, cx: &mut App) -> Task<Result<AgentModelInfo>>; fn favorite_model_ids(&self, _cx: &mut App) -> HashSet<AgentModelId> { HashSet::default() } fn toggle_favorite_model(&self, _model_id: AgentModelId, _should_be_favorite: bool, _cx: &App) { } /// Whenever the model list is updated the receiver will be notified. /// Optional for agents that don't update their model list. fn watch(&self, _cx: &mut App) -> Option<watch::Receiver<()>> { None } /// Returns whether the model picker should render a footer. fn should_render_footer(&self) -> bool { false } } /// Icon for a model in the model selector. #[derive(Debug, Clone, PartialEq, Eq)] pub enum AgentModelIcon { /// A built-in icon from Zed's icon set. Named(IconName), /// Path to a custom SVG icon file.