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mod call_stats_modal;pub mod channel_view;pub mod collab_panel;pub mod notifications;mod panel_settings; use std::{rc::Rc, sync::Arc}; pub use collab_panel::CollabPanel;use gpui::{    App, Pixels, PlatformDisplay, Size, WindowBackgroundAppearance, WindowBounds,    WindowDecorations, WindowKind, WindowOptions, point,};pub use panel_settings::CollaborationPanelSettings;use release_channel::ReleaseChannel;use ui::px;use workspace::AppState; // Another comment, nice.pub fn init(app_state: &Arc<AppState>, cx: &mut App) {    call_stats_modal::init(cx);    channel_view::init(cx);    collab_panel::init(cx);    notifications::init(app_state, cx);    title_bar::init(cx);} fn notification_window_options(    screen: Rc<dyn PlatformDisplay>,    size: Size<Pixels>,    cx: &App,) -> WindowOptions {    let notification_margin_width = px(16.);    let notification_margin_height = px(-48.);     let bounds = gpui::Bounds::<Pixels> {        origin: screen.bounds().top_right()            - point(                size.width + notification_margin_width,                notification_margin_height,            ),        size,    };     let app_id = ReleaseChannel::global(cx).app_id();     WindowOptions {        window_bounds: Some(WindowBounds::Windowed(bounds)),        titlebar: None,        focus: false,        show: true,        kind: WindowKind::PopUp,        is_movable: false,        display_id: Some(screen.id()),        window_background: WindowBackgroundAppearance::Transparent,        app_id: Some(app_id.to_owned()),        window_min_size: None,        window_decorations: Some(WindowDecorations::Client),        tabbing_identifier: None,        ..Default::default()    }}