1512 lines · 59.7 KB · Rust
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//! Provides `language`-related settings. use crate::{    Buffer, BufferSnapshot, File, Language, LanguageName, LanguageServerName, ModelineSettings,};use collections::{FxHashMap, HashMap, HashSet};use ec4rs::{    Properties as EditorconfigProperties,    property::{        EndOfLine, FinalNewline, IndentSize, IndentStyle, MaxLineLen, TabWidth, TrimTrailingWs,    },};use globset::{Glob, GlobMatcher, GlobSet, GlobSetBuilder};use gpui::{App, Modifiers, SharedString};use itertools::Itertools;use settings::{DocumentFoldingRanges, DocumentSymbols, IntoGpui, SemanticTokens}; pub use settings::{    AutoIndentMode, CompletionSettingsContent, ConfiguredLanguageServer,    EditPredictionDataCollectionChoice, EditPredictionPromptFormatContent, EditPredictionProvider,    EditPredictionsMode, FormatOnSave, Formatter, FormatterList, InlayHintKind,    LanguageSettingsContent, LineEndingSetting, LspInsertMode, REST_OF_LANGUAGE_SERVERS,    RewrapBehavior, ShowWhitespaceSetting, SoftWrap, WordsCompletionMode,};use settings::{RegisterSetting, Settings, SettingsLocation, SettingsStore, merge_from::MergeFrom};use shellexpand;use std::{borrow::Cow, num::NonZeroU32, path::Path, sync::Arc};use text::ToOffset; /// Returns the settings for all languages from the provided file.pub fn all_language_settings<'a>(    file: Option<&'a Arc<dyn File>>,    cx: &'a App,) -> &'a AllLanguageSettings {    let location = file.map(|f| SettingsLocation {        worktree_id: f.worktree_id(cx),        path: f.path().as_ref(),    });    AllLanguageSettings::get(location, cx)} /// The settings for all languages.#[derive(Debug, Clone, RegisterSetting)]pub struct AllLanguageSettings {    /// The edit prediction settings.    pub edit_predictions: EditPredictionSettings,    pub defaults: LanguageSettings,    languages: HashMap<LanguageName, LanguageSettings>,    pub file_types: FxHashMap<Arc<str>, (GlobSet, Vec<String>)>,} #[derive(Debug, Clone, PartialEq)]pub struct WhitespaceMap {    pub space: SharedString,    pub tab: SharedString,} /// The settings for a particular language.#[derive(Debug, Clone, PartialEq)]pub struct LanguageSettings {    /// How many columns a tab should occupy.    pub tab_size: NonZeroU32,    /// Whether to indent lines using tab characters, as opposed to multiple    /// spaces.    pub hard_tabs: bool,    /// How to soft-wrap long lines of text.    pub soft_wrap: settings::SoftWrap,    /// The column at which to soft-wrap lines, for buffers where soft-wrap    /// is enabled.    pub preferred_line_length: u32,    /// Whether to show wrap guides (vertical rulers) in the editor.    /// Setting this to true will show a guide at the 'preferred_line_length' value    /// if softwrap is set to 'preferred_line_length', and will show any    /// additional guides as specified by the 'wrap_guides' setting.    pub show_wrap_guides: bool,    /// Character counts at which to show wrap guides (vertical rulers) in the editor.    pub wrap_guides: Vec<usize>,    /// Indent guide related settings.    pub indent_guides: IndentGuideSettings,    /// Whether or not to perform a buffer format before saving.    pub format_on_save: FormatOnSave,    /// Whether or not to remove any trailing whitespace from lines of a buffer    /// before saving it.    pub remove_trailing_whitespace_on_save: bool,    /// Whether or not to ensure there's a single newline at the end of a buffer    /// when saving it.    pub ensure_final_newline_on_save: bool,    /// How line endings are initialized for new files and normalized during    /// format and save.    pub line_ending: LineEndingSetting,    /// How to perform a buffer format.    pub formatter: settings::FormatterList,    /// Zed's Prettier integration settings.    pub prettier: PrettierSettings,    /// Whether to automatically close JSX tags.    pub jsx_tag_auto_close: bool,    /// Whether to use language servers to provide code intelligence.    pub enable_language_server: bool,    /// The list of language servers to use (or disable) for this language.    ///    /// This array should consist of language server IDs, as well as the following    /// special tokens:    /// - `"!<language_server_id>"` - A language server ID prefixed with a `!` will be disabled.    /// - `"..."` - A placeholder to refer to the **rest** of the registered language servers for this language.    pub language_servers: Vec<ConfiguredLanguageServer>,    /// Controls how semantic tokens from language servers are used for syntax highlighting.    pub semantic_tokens: SemanticTokens,    /// Controls whether folding ranges from language servers are used instead of    /// tree-sitter and indent-based folding.    pub document_folding_ranges: DocumentFoldingRanges,    /// Controls the source of document symbols used for outlines and breadcrumbs.    pub document_symbols: DocumentSymbols,    /// Controls where the `editor::Rewrap` action is allowed for this language.    ///    /// Note: This setting has no effect in Vim mode, as rewrap is already    /// allowed everywhere.    pub allow_rewrap: RewrapBehavior,    /// Controls whether edit predictions are shown immediately (true)    /// or manually by triggering `editor::ShowEditPrediction` (false).    pub show_edit_predictions: bool,    /// Controls whether edit predictions are shown in the given language    /// scopes.    pub edit_predictions_disabled_in: Vec<String>,    /// Whether to show tabs and spaces in the editor.    pub show_whitespaces: settings::ShowWhitespaceSetting,    /// Visible characters used to render whitespace when show_whitespaces is enabled.    pub whitespace_map: WhitespaceMap,    /// Whether to start a new line with a comment when a previous line is a comment as well.    pub extend_comment_on_newline: bool,    /// Whether to continue markdown lists when pressing enter.    pub extend_list_on_newline: bool,    /// Whether to indent list items when pressing tab after a list marker.    pub indent_list_on_tab: bool,    /// Inlay hint related settings.    pub inlay_hints: InlayHintSettings,    /// Whether to automatically close brackets.    pub use_autoclose: bool,    /// Whether to automatically surround text with brackets.    pub use_auto_surround: bool,    /// Whether to use additional LSP queries to format (and amend) the code after    /// every "trigger" symbol input, defined by LSP server capabilities.    pub use_on_type_format: bool,    /// Controls automatic indentation behavior when typing.    pub auto_indent: AutoIndentMode,    /// Whether indentation of pasted content should be adjusted based on the context.    pub auto_indent_on_paste: bool,    /// Controls how the editor handles the autoclosed characters.    pub always_treat_brackets_as_autoclosed: bool,    /// Which code actions to run on save    pub code_actions_on_format: HashMap<String, bool>,    /// Whether to perform linked edits    pub linked_edits: bool,    /// Task configuration for this language.    pub tasks: LanguageTaskSettings,    /// Whether to pop the completions menu while typing in an editor without    /// explicitly requesting it.    pub show_completions_on_input: bool,    /// Whether to display inline and alongside documentation for items in the    /// completions menu.    pub show_completion_documentation: bool,    /// Completion settings for this language.    pub completions: CompletionSettings,    /// Preferred debuggers for this language.    pub debuggers: Vec<String>,    /// Whether to enable word diff highlighting in the editor.    ///    /// When enabled, changed words within modified lines are highlighted    /// to show exactly what changed.    ///    /// Default: `true`    pub word_diff_enabled: bool,    /// Whether to use tree-sitter bracket queries to detect and colorize the brackets in the editor.    pub colorize_brackets: bool,} #[derive(Debug, Clone, PartialEq)]pub struct CompletionSettings {    /// Controls how words are completed.    /// For large documents, not all words may be fetched for completion.    ///    /// Default: `fallback`    pub words: WordsCompletionMode,    /// How many characters has to be in the completions query to automatically show the words-based completions.    /// Before that value, it's still possible to trigger the words-based completion manually with the corresponding editor command.    ///    /// Default: 3    pub words_min_length: usize,    /// Whether to fetch LSP completions or not.    ///    /// Default: true    pub lsp: bool,    /// When fetching LSP completions, determines how long to wait for a response of a particular server.    /// When set to 0, waits indefinitely.    ///    /// Default: 0    pub lsp_fetch_timeout_ms: u64,    /// Controls how LSP completions are inserted.    ///    /// Default: "replace_suffix"    pub lsp_insert_mode: LspInsertMode,} /// The settings for indent guides.#[derive(Debug, Clone, PartialEq)]pub struct IndentGuideSettings {    /// Whether to display indent guides in the editor.    ///    /// Default: true    pub enabled: bool,    /// The width of the indent guides in pixels, between 1 and 10.    ///    /// Default: 1    pub line_width: u32,    /// The width of the active indent guide in pixels, between 1 and 10.    ///    /// Default: 1    pub active_line_width: u32,    /// Determines how indent guides are colored.    ///    /// Default: Fixed    pub coloring: settings::IndentGuideColoring,    /// Determines how indent guide backgrounds are colored.    ///    /// Default: Disabled    pub background_coloring: settings::IndentGuideBackgroundColoring,} impl IndentGuideSettings {    /// Returns the clamped line width in pixels for an indent guide based on    /// whether it is active, or `None` when line coloring is disabled.    pub fn visible_line_width(&self, active: bool) -> Option<u32> {        if self.coloring == settings::IndentGuideColoring::Disabled {            return None;        }        let width = if active {            self.active_line_width        } else {            self.line_width        };        Some(width.clamp(1, 10))    }} #[derive(Debug, Clone, PartialEq)]pub struct LanguageTaskSettings {    /// Extra task variables to set for a particular language.    pub variables: HashMap<String, String>,    pub enabled: bool,    /// Use LSP tasks over Zed language extension ones.    /// If no LSP tasks are returned due to error/timeout or regular execution,    /// Zed language extension tasks will be used instead.    ///    /// Other Zed tasks will still be shown:    /// * Zed task from either of the task config file    /// * Zed task from history (e.g. one-off task was spawned before)    pub prefer_lsp: bool,} /// Allows to enable/disable formatting with Prettier/// and configure default Prettier, used when no project-level Prettier installation is found./// Prettier formatting is disabled by default.#[derive(Debug, Clone, PartialEq)]pub struct PrettierSettings {    /// Enables or disables formatting with Prettier for a given language.    pub allowed: bool,     /// Forces Prettier integration to use a specific parser name when formatting files with the language.    pub parser: Option<String>,     /// Forces Prettier integration to use specific plugins when formatting files with the language.    /// The default Prettier will be installed with these plugins.    pub plugins: HashSet<String>,     /// Default Prettier options, in the format as in package.json section for Prettier.    /// If project installs Prettier via its package.json, these options will be ignored.    pub options: HashMap<String, serde_json::Value>,} impl LanguageSettings {    pub fn for_buffer<'a>(buffer: &'a Buffer, cx: &'a App) -> Cow<'a, LanguageSettings> {        Self::resolve(Some(buffer), None, cx)    }     pub fn for_buffer_at<'a, D: ToOffset>(        buffer: &'a Buffer,        position: D,        cx: &'a App,    ) -> Cow<'a, LanguageSettings> {        let language = buffer.language_at(position);        Self::resolve(Some(buffer), language.map(|l| l.name()).as_ref(), cx)    }     pub fn for_buffer_snapshot<'a>(        buffer: &'a BufferSnapshot,        offset: Option<usize>,        cx: &'a App,    ) -> Cow<'a, LanguageSettings> {        let location = buffer.file().map(|f| SettingsLocation {            worktree_id: f.worktree_id(cx),            path: f.path().as_ref(),        });         let language = if let Some(offset) = offset {            buffer.language_at(offset)        } else {            buffer.language()        };         let mut settings = AllLanguageSettings::get(location, cx).language(            location,            language.map(|l| l.name()).as_ref(),            cx,        );         if let Some(modeline) = buffer.modeline() {            merge_with_modeline(settings.to_mut(), modeline);        }         settings    }     pub fn resolve<'a>(        buffer: Option<&'a Buffer>,        override_language: Option<&LanguageName>,        cx: &'a App,    ) -> Cow<'a, LanguageSettings> {        let Some(buffer) = buffer else {            return AllLanguageSettings::get(None, cx).language(None, override_language, cx);        };        let location = buffer.file().map(|f| SettingsLocation {            worktree_id: f.worktree_id(cx),            path: f.path().as_ref(),        });        let all = AllLanguageSettings::get(location, cx);        let mut settings = if override_language.is_none() {            all.language(location, buffer.language().map(|l| l.name()).as_ref(), cx)        } else {            all.language(location, override_language, cx)        };         if let Some(modeline) = buffer.modeline() {            merge_with_modeline(settings.to_mut(), modeline);        }         settings    }     /// Returns the customized list of language servers from the list of    /// available language servers.    pub fn customized_language_servers(        &self,        available_language_servers: &[LanguageServerName],    ) -> Vec<LanguageServerName> {        Self::resolve_language_servers(&self.language_servers, available_language_servers)    }     pub(crate) fn resolve_language_servers(        configured_language_servers: &[ConfiguredLanguageServer],        available_language_servers: &[LanguageServerName],    ) -> Vec<LanguageServerName> {        let (disabled_language_servers, enabled_language_servers): (            Vec<LanguageServerName>,            Vec<LanguageServerName>,        ) = configured_language_servers            .iter()            .partition_map(|language_server| {                let name = LanguageServerName(language_server.name.clone().into());                if language_server.disabled {                    itertools::Either::Left(name)                } else {                    itertools::Either::Right(name)                }            });         let rest = available_language_servers            .iter()            .filter(|&available_language_server| {                !disabled_language_servers.contains(available_language_server)                    && !enabled_language_servers.contains(available_language_server)            })            .cloned()            .collect::<Vec<_>>();         enabled_language_servers            .into_iter()            .flat_map(|language_server| {                if language_server.0.as_ref() == REST_OF_LANGUAGE_SERVERS {                    rest.clone()                } else {                    vec![language_server]                }            })            .collect::<Vec<_>>()    }} // The settings for inlay hints.#[derive(Copy, Clone, Debug, PartialEq, Eq)]pub struct InlayHintSettings {    /// Global switch to toggle hints on and off.    ///    /// Default: false    pub enabled: bool,    /// Global switch to toggle inline values on and off when debugging.    ///    /// Default: true    pub show_value_hints: bool,    /// Whether type hints should be shown.    ///    /// Default: true    pub show_type_hints: bool,    /// Whether parameter hints should be shown.    ///    /// Default: true    pub show_parameter_hints: bool,    /// Whether other hints should be shown.    ///    /// Default: true    pub show_other_hints: bool,    /// Whether to show a background for inlay hints.    ///    /// If set to `true`, the background will use the `hint.background` color    /// from the current theme.    ///    /// Default: false    pub show_background: bool,    /// Whether or not to debounce inlay hints updates after buffer edits.    ///    /// Set to 0 to disable debouncing.    ///    /// Default: 700    pub edit_debounce_ms: u64,    /// Whether or not to debounce inlay hints updates after buffer scrolls.    ///    /// Set to 0 to disable debouncing.    ///    /// Default: 50    pub scroll_debounce_ms: u64,    /// Toggles inlay hints (hides or shows) when the user presses the modifiers specified.    /// If only a subset of the modifiers specified is pressed, hints are not toggled.    /// If no modifiers are specified, this is equivalent to `None`.    ///    /// Default: None    pub toggle_on_modifiers_press: Option<Modifiers>,} impl InlayHintSettings {    /// Returns the kinds of inlay hints that are enabled based on the settings.    pub fn enabled_inlay_hint_kinds(&self) -> HashSet<Option<InlayHintKind>> {        let mut kinds = HashSet::default();        if self.show_type_hints {            kinds.insert(Some(InlayHintKind::Type));        }        if self.show_parameter_hints {            kinds.insert(Some(InlayHintKind::Parameter));        }        if self.show_other_hints {            kinds.insert(None);        }        kinds    }} /// The settings for edit predictions, such as [GitHub Copilot](https://github.com/features/copilot).#[derive(Clone, Debug, Default)]pub struct EditPredictionSettings {    /// The provider that supplies edit predictions.    pub provider: settings::EditPredictionProvider,    /// A list of globs representing files that edit predictions should be disabled for.    /// This list adds to a pre-existing, sensible default set of globs.    /// Any additional ones you add are combined with them.    pub disabled_globs: Vec<DisabledGlob>,    /// Configures how edit predictions are displayed in the buffer.    pub mode: settings::EditPredictionsMode,    /// Settings specific to GitHub Copilot.    pub copilot: CopilotSettings,    /// Settings specific to Codestral.    pub codestral: CodestralSettings,    /// Settings specific to Ollama.    pub ollama: Option<OpenAiCompatibleEditPredictionSettings>,    pub open_ai_compatible_api: Option<OpenAiCompatibleEditPredictionSettings>,    /// Controls whether training data collection is enabled.    ///    /// `Default` means the value stored in the legacy KV store is used as a fallback,    /// preserving existing users' choices without a migration.    pub allow_data_collection: EditPredictionDataCollectionChoice,} impl EditPredictionSettings {    /// Returns whether edit predictions are enabled for the given path.    pub fn enabled_for_file(&self, file: &Arc<dyn File>, cx: &App) -> bool {        !self.disabled_globs.iter().any(|glob| {            if glob.is_absolute {                file.as_local()                    .is_some_and(|local| glob.matcher.is_match(local.abs_path(cx)))            } else {                glob.matcher.is_match(file.path().as_std_path())            }        })    }

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