mod active_buffer_language; pub use active_buffer_language::ActiveBufferLanguage;use anyhow::Context as _;use editor::Editor;use fuzzy::{StringMatch, StringMatchCandidate, match_strings};use gpui::{ App, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, ParentElement, Render, TaskExt, WeakEntity, Window, actions,};use language::{Buffer, LanguageMatcher, LanguageName, LanguageRegistry};use open_path_prompt::file_finder_settings::FileFinderSettings;use picker::{Picker, PickerDelegate};use project::Project;use settings::Settings;use std::{ops::Not as _, path::Path, sync::Arc};use ui::{HighlightedLabel, ListItem, ListItemSpacing, prelude::*};use util::ResultExt;use workspace::{ModalView, Workspace}; actions!( language_selector, [ /// Toggles the language selector modal. Toggle ]); pub fn init(cx: &mut App) { cx.observe_new(LanguageSelector::register).detach();} pub struct LanguageSelector { picker: Entity<Picker<LanguageSelectorDelegate>>,} impl LanguageSelector { fn register( workspace: &mut Workspace, _window: Option<&mut Window>, _: &mut Context<Workspace>, ) { workspace.register_action(move |workspace, _: &Toggle, window, cx| { Self::toggle(workspace, window, cx); }); } fn toggle( workspace: &mut Workspace, window: &mut Window, cx: &mut Context<Workspace>, ) -> Option<()> { let registry = workspace.app_state().languages.clone(); let buffer = workspace .active_item(cx)? .act_as::<Editor>(cx)? .read(cx) .active_buffer(cx)?; let project = workspace.project().clone(); workspace.toggle_modal(window, cx, move |window, cx| { LanguageSelector::new(buffer, project, registry, window, cx) }); Some(()) } fn new( buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, window: &mut Window, cx: &mut Context<Self>, ) -> Self { let current_language_name = buffer .read(cx) .language() .map(|language| language.name().as_ref().to_string()); let delegate = LanguageSelectorDelegate::new( cx.entity().downgrade(), buffer, project, language_registry, current_language_name, ); let picker = cx.new(|cx| Picker::uniform_list(delegate, window, cx)); Self { picker } }} impl Render for LanguageSelector { fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement { v_flex() .key_context("LanguageSelector") .child(self.picker.clone()) }} impl Focusable for LanguageSelector { fn focus_handle(&self, cx: &App) -> FocusHandle { self.picker.focus_handle(cx) }} impl EventEmitter<DismissEvent> for LanguageSelector {}impl ModalView for LanguageSelector {} pub struct LanguageSelectorDelegate { language_selector: WeakEntity<LanguageSelector>, buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, candidates: Vec<StringMatchCandidate>, matches: Vec<StringMatch>, selected_index: usize, current_language_candidate_index: Option<usize>,} impl LanguageSelectorDelegate { fn new( language_selector: WeakEntity<LanguageSelector>, buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, current_language_name: Option<String>, ) -> Self { let candidates = language_registry .language_names() .into_iter() .filter_map(|name| { language_registry .available_language_for_name(name.as_ref())? .hidden() .not() .then_some(name) }) .enumerate() .map(|(candidate_id, name)| StringMatchCandidate::new(candidate_id, name.as_ref())) .collect::<Vec<_>>(); let current_language_candidate_index = current_language_name.as_ref().and_then(|name| { candidates .iter() .position(|candidate| candidate.string == *name) }); Self { language_selector, buffer, project, language_registry, candidates, matches: vec![], selected_index: current_language_candidate_index.unwrap_or(0), current_language_candidate_index, } } fn language_data_for_match(&self, mat: &StringMatch, cx: &App) -> (String, Option<Icon>) { let mut label = mat.string.clone(); let buffer_language = self.buffer.read(cx).language(); let need_icon = FileFinderSettings::get_global(cx).file_icons; if let Some(buffer_language) = buffer_language .filter(|buffer_language| buffer_language.name().as_ref() == mat.string.as_str()) { label.push_str(" (current)"); let icon = need_icon .then(|| self.language_icon(&buffer_language.config().matcher, cx)) .flatten(); (label, icon) } else { let icon = need_icon .then(|| { let language_name = LanguageName::new(mat.string.as_str()); self.language_registry .available_language_for_name(language_name.as_ref()) .and_then(|available_language| { self.language_icon(available_language.matcher(), cx) }) }) .flatten(); (label, icon) } } fn language_icon(&self, matcher: &LanguageMatcher, cx: &App) -> Option<Icon> { matcher .path_suffixes .iter() .find_map(|extension| file_icons::FileIcons::get_icon(Path::new(extension), cx)) .map(Icon::from_path) .map(|icon| icon.color(Color::Muted)) }} impl PickerDelegate for LanguageSelectorDelegate { type ListItem = ListItem; fn name() -> &'static str { "language selector" } fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> Arc<str> { "Select a language…".into() } fn match_count(&self) -> usize { self.matches.len() } fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<Picker<Self>>) { if let Some(mat) = self.matches.get(self.selected_index) { let language_name = &self.candidates[mat.candidate_id].string; let language = self.language_registry.language_for_name(language_name); let project = self.project.downgrade(); let buffer = self.buffer.downgrade(); cx.spawn_in(window, async move |_, cx| { let language = language.await?; let project = project.upgrade().context("project was dropped")?; let buffer = buffer.upgrade().context("buffer was dropped")?; project.update(cx, |project, cx| { project.set_language_for_buffer(&buffer, language, cx); }); anyhow::Ok(()) }) .detach_and_log_err(cx); } self.dismissed(window, cx); } fn dismissed(&mut self, _: &mut Window, cx: &mut Context<Picker<Self>>) { self.language_selector .update(cx, |_, cx| cx.emit(DismissEvent)) .log_err(); } fn selected_index(&self) -> usize { self.selected_index } fn set_selected_index( &mut self, ix: usize, _window: &mut Window, _: &mut Context<Picker<Self>>, ) { self.selected_index = ix; } fn update_matches( &mut self, query: String, window: &mut Window, cx: &mut Context<Picker<Self>>, ) -> gpui::Task<()> { let background = cx.background_executor().clone(); let candidates = self.candidates.clone(); let query_is_empty = query.is_empty(); cx.spawn_in(window, async move |this, cx| { let matches = if query_is_empty { candidates .into_iter() .enumerate() .map(|(index, candidate)| StringMatch { candidate_id: index, string: candidate.string, positions: Vec::new(), score: 0.0, }) .collect() } else { match_strings( &candidates, &query, false, true, 100, &Default::default(), background, ) .await }; this.update_in(cx, |this, window, cx| { if matches.is_empty() { this.delegate.matches = matches; this.delegate.selected_index = 0; cx.notify(); return; } let selected_index = if query_is_empty { this.delegate .current_language_candidate_index .and_then(|current_language_candidate_index| { matches.iter().position(|mat| { mat.candidate_id == current_language_candidate_index }) }) .unwrap_or(0) } else { 0 }; this.delegate.matches = matches; this.set_selected_index(selected_index, None, false, window, cx); cx.notify(); }) .log_err(); }) } fn render_match( &self, ix: usize, selected: bool, _: &mut Window, cx: &mut Context<Picker<Self>>, ) -> Option<Self::ListItem> { let mat = &self.matches.get(ix)?; let (label, language_icon) = self.language_data_for_match(mat, cx); Some( ListItem::new(ix) .inset(true) .spacing(ListItemSpacing::Sparse) .toggle_state(selected) .start_slot::<Icon>(language_icon) .child(HighlightedLabel::new(label, mat.positions.clone())), ) }} #[cfg(test)]mod tests { use super::*; use editor::Editor; use gpui::{TestAppContext, VisualTestContext}; use language::{Language, LanguageConfig}; use project::{Project, ProjectPath}; use serde_json::json; use std::sync::Arc; use util::{path, rel_path::rel_path}; use workspace::{AppState, MultiWorkspace, Workspace}; fn init_test(cx: &mut TestAppContext) -> Arc<AppState> { cx.update(|cx| { let app_state = AppState::test(cx); settings::init(cx); super::init(cx); editor::init(cx); app_state }) } fn register_test_languages(project: &Entity<Project>, cx: &mut VisualTestContext) { project.read_with(cx, |project, _| { let language_registry = project.languages(); for (language_name, path_suffix) in [ ("C", "c"), ("Go", "go"), ("Ruby", "rb"), ("Rust", "rs"), ("TypeScript", "ts"), ] { language_registry.add(Arc::new(Language::new( LanguageConfig { name: language_name.into(), matcher: (LanguageMatcher { path_suffixes: vec![path_suffix.to_string()], ..Default::default() }) .into(), ..Default::default() }, None, ))); } }); } async fn open_file_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, file_path: &str, cx: &mut VisualTestContext, ) -> Entity<Editor> { let worktree_id = project.update(cx, |project, cx| { project .worktrees(cx) .next() .expect("project should have a worktree") .read(cx) .id() }); let project_path = ProjectPath { worktree_id, path: rel_path(file_path).into(), }; let opened_item = workspace .update_in(cx, |workspace, window, cx| { workspace.open_path(project_path, None, true, window, cx) }) .await .expect("file should open"); cx.update(|_, cx| { opened_item .act_as::<Editor>(cx) .expect("opened item should be an editor") }) } async fn open_empty_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, cx: &mut VisualTestContext, ) -> Entity<Editor> { let editor = open_new_buffer_editor(workspace, project, cx).await; // Ensure the buffer has no language after the editor is created let buffer = editor.read_with(cx, |editor, cx| { editor .active_buffer(cx) .expect("editor should have an active buffer") }); buffer.update(cx, |buffer, cx| { buffer.set_language(None, cx); }); editor } async fn open_new_buffer_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, cx: &mut VisualTestContext, ) -> Entity<Editor> { let create_buffer = project.update(cx, |project, cx| project.create_buffer(None, true, cx)); let buffer = create_buffer.await.expect("empty buffer should be created"); let editor = cx.new_window_entity(|window, cx| { Editor::for_buffer(buffer.clone(), Some(project.clone()), window, cx) }); workspace.update_in(cx, |workspace, window, cx| { workspace.add_item_to_center(Box::new(editor.clone()), window, cx); }); editor } async fn set_editor_language( project: &Entity<Project>, editor: &Entity<Editor>, language_name: &str, cx: &mut VisualTestContext, ) { let language = project .read_with(cx, |project, _| { project.languages().language_for_name(language_name) }) .await .expect("language should exist in registry"); editor.update(cx, move |editor, cx| { let buffer = editor .active_buffer(cx) .expect("editor should have an active excerpt"); buffer.update(cx, |buffer, cx| { buffer.set_language(Some(language), cx); }); }); } fn active_picker( workspace: &Entity<Workspace>, cx: &mut VisualTestContext, ) -> Entity<Picker<LanguageSelectorDelegate>> { workspace.update(cx, |workspace, cx| { workspace .active_modal::<LanguageSelector>(cx) .expect("language selector should be open") .read(cx) .picker .clone() }) } fn open_selector( workspace: &Entity<Workspace>, cx: &mut VisualTestContext, ) -> Entity<Picker<LanguageSelectorDelegate>> { cx.dispatch_action(Toggle); cx.run_until_parked(); active_picker(workspace, cx) } fn close_selector(workspace: &Entity<Workspace>, cx: &mut VisualTestContext) { cx.dispatch_action(Toggle); cx.run_until_parked(); workspace.read_with(cx, |workspace, cx| { assert!( workspace.active_modal::<LanguageSelector>(cx).is_none(), "language selector should be closed" );Lines 1–500 of 676. 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mod active_buffer_language; pub use active_buffer_language::ActiveBufferLanguage; use anyhow::Context as _; use editor::Editor; use fuzzy::{StringMatch, StringMatchCandidate, match_strings}; use gpui::{ App, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, ParentElement, Render, TaskExt, WeakEntity, Window, actions, }; use language::{Buffer, LanguageMatcher, LanguageName, LanguageRegistry}; use open_path_prompt::file_finder_settings::FileFinderSettings; use picker::{Picker, PickerDelegate}; use project::Project; use settings::Settings; use std::{ops::Not as _, path::Path, sync::Arc}; use ui::{HighlightedLabel, ListItem, ListItemSpacing, prelude::*}; use util::ResultExt; use workspace::{ModalView, Workspace}; actions!( language_selector, [ /// Toggles the language selector modal. Toggle ] ); pub fn init(cx: &mut App) { cx.observe_new(LanguageSelector::register).detach(); } pub struct LanguageSelector { picker: Entity<Picker<LanguageSelectorDelegate>>, } impl LanguageSelector { fn register( workspace: &mut Workspace, _window: Option<&mut Window>, _: &mut Context<Workspace>, ) { workspace.register_action(move |workspace, _: &Toggle, window, cx| { Self::toggle(workspace, window, cx); }); } fn toggle( workspace: &mut Workspace, window: &mut Window, cx: &mut Context<Workspace>, ) -> Option<()> { let registry = workspace.app_state().languages.clone(); let buffer = workspace .active_item(cx)? .act_as::<Editor>(cx)? .read(cx) .active_buffer(cx)?; let project = workspace.project().clone(); workspace.toggle_modal(window, cx, move |window, cx| { LanguageSelector::new(buffer, project, registry, window, cx) }); Some(()) } fn new( buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, window: &mut Window, cx: &mut Context<Self>, ) -> Self { let current_language_name = buffer .read(cx) .language() .map(|language| language.name().as_ref().to_string()); let delegate = LanguageSelectorDelegate::new( cx.entity().downgrade(), buffer, project, language_registry, current_language_name, ); let picker = cx.new(|cx| Picker::uniform_list(delegate, window, cx)); Self { picker } } } impl Render for LanguageSelector { fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement { v_flex() .key_context("LanguageSelector") .child(self.picker.clone()) } } impl Focusable for LanguageSelector { fn focus_handle(&self, cx: &App) -> FocusHandle { self.picker.focus_handle(cx) } } impl EventEmitter<DismissEvent> for LanguageSelector {} impl ModalView for LanguageSelector {} pub struct LanguageSelectorDelegate { language_selector: WeakEntity<LanguageSelector>, buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, candidates: Vec<StringMatchCandidate>, matches: Vec<StringMatch>, selected_index: usize, current_language_candidate_index: Option<usize>, } impl LanguageSelectorDelegate { fn new( language_selector: WeakEntity<LanguageSelector>, buffer: Entity<Buffer>, project: Entity<Project>, language_registry: Arc<LanguageRegistry>, current_language_name: Option<String>, ) -> Self { let candidates = language_registry .language_names() .into_iter() .filter_map(|name| { language_registry .available_language_for_name(name.as_ref())? .hidden() .not() .then_some(name) }) .enumerate() .map(|(candidate_id, name)| StringMatchCandidate::new(candidate_id, name.as_ref())) .collect::<Vec<_>>(); let current_language_candidate_index = current_language_name.as_ref().and_then(|name| { candidates .iter() .position(|candidate| candidate.string == *name) }); Self { language_selector, buffer, project, language_registry, candidates, matches: vec![], selected_index: current_language_candidate_index.unwrap_or(0), current_language_candidate_index, } } fn language_data_for_match(&self, mat: &StringMatch, cx: &App) -> (String, Option<Icon>) { let mut label = mat.string.clone(); let buffer_language = self.buffer.read(cx).language(); let need_icon = FileFinderSettings::get_global(cx).file_icons; if let Some(buffer_language) = buffer_language .filter(|buffer_language| buffer_language.name().as_ref() == mat.string.as_str()) { label.push_str(" (current)"); let icon = need_icon .then(|| self.language_icon(&buffer_language.config().matcher, cx)) .flatten(); (label, icon) } else { let icon = need_icon .then(|| { let language_name = LanguageName::new(mat.string.as_str()); self.language_registry .available_language_for_name(language_name.as_ref()) .and_then(|available_language| { self.language_icon(available_language.matcher(), cx) }) }) .flatten(); (label, icon) } } fn language_icon(&self, matcher: &LanguageMatcher, cx: &App) -> Option<Icon> { matcher .path_suffixes .iter() .find_map(|extension| file_icons::FileIcons::get_icon(Path::new(extension), cx)) .map(Icon::from_path) .map(|icon| icon.color(Color::Muted)) } } impl PickerDelegate for LanguageSelectorDelegate { type ListItem = ListItem; fn name() -> &'static str { "language selector" } fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> Arc<str> { "Select a language…".into() } fn match_count(&self) -> usize { self.matches.len() } fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<Picker<Self>>) { if let Some(mat) = self.matches.get(self.selected_index) { let language_name = &self.candidates[mat.candidate_id].string; let language = self.language_registry.language_for_name(language_name); let project = self.project.downgrade(); let buffer = self.buffer.downgrade(); cx.spawn_in(window, async move |_, cx| { let language = language.await?; let project = project.upgrade().context("project was dropped")?; let buffer = buffer.upgrade().context("buffer was dropped")?; project.update(cx, |project, cx| { project.set_language_for_buffer(&buffer, language, cx); }); anyhow::Ok(()) }) .detach_and_log_err(cx); } self.dismissed(window, cx); } fn dismissed(&mut self, _: &mut Window, cx: &mut Context<Picker<Self>>) { self.language_selector .update(cx, |_, cx| cx.emit(DismissEvent)) .log_err(); } fn selected_index(&self) -> usize { self.selected_index } fn set_selected_index( &mut self, ix: usize, _window: &mut Window, _: &mut Context<Picker<Self>>, ) { self.selected_index = ix; } fn update_matches( &mut self, query: String, window: &mut Window, cx: &mut Context<Picker<Self>>, ) -> gpui::Task<()> { let background = cx.background_executor().clone(); let candidates = self.candidates.clone(); let query_is_empty = query.is_empty(); cx.spawn_in(window, async move |this, cx| { let matches = if query_is_empty { candidates .into_iter() .enumerate() .map(|(index, candidate)| StringMatch { candidate_id: index, string: candidate.string, positions: Vec::new(), score: 0.0, }) .collect() } else { match_strings( &candidates, &query, false, true, 100, &Default::default(), background, ) .await }; this.update_in(cx, |this, window, cx| { if matches.is_empty() { this.delegate.matches = matches; this.delegate.selected_index = 0; cx.notify(); return; } let selected_index = if query_is_empty { this.delegate .current_language_candidate_index .and_then(|current_language_candidate_index| { matches.iter().position(|mat| { mat.candidate_id == current_language_candidate_index }) }) .unwrap_or(0) } else { 0 }; this.delegate.matches = matches; this.set_selected_index(selected_index, None, false, window, cx); cx.notify(); }) .log_err(); }) } fn render_match( &self, ix: usize, selected: bool, _: &mut Window, cx: &mut Context<Picker<Self>>, ) -> Option<Self::ListItem> { let mat = &self.matches.get(ix)?; let (label, language_icon) = self.language_data_for_match(mat, cx); Some( ListItem::new(ix) .inset(true) .spacing(ListItemSpacing::Sparse) .toggle_state(selected) .start_slot::<Icon>(language_icon) .child(HighlightedLabel::new(label, mat.positions.clone())), ) } } #[cfg(test)] mod tests { use super::*; use editor::Editor; use gpui::{TestAppContext, VisualTestContext}; use language::{Language, LanguageConfig}; use project::{Project, ProjectPath}; use serde_json::json; use std::sync::Arc; use util::{path, rel_path::rel_path}; use workspace::{AppState, MultiWorkspace, Workspace}; fn init_test(cx: &mut TestAppContext) -> Arc<AppState> { cx.update(|cx| { let app_state = AppState::test(cx); settings::init(cx); super::init(cx); editor::init(cx); app_state }) } fn register_test_languages(project: &Entity<Project>, cx: &mut VisualTestContext) { project.read_with(cx, |project, _| { let language_registry = project.languages(); for (language_name, path_suffix) in [ ("C", "c"), ("Go", "go"), ("Ruby", "rb"), ("Rust", "rs"), ("TypeScript", "ts"), ] { language_registry.add(Arc::new(Language::new( LanguageConfig { name: language_name.into(), matcher: (LanguageMatcher { path_suffixes: vec![path_suffix.to_string()], ..Default::default() }) .into(), ..Default::default() }, None, ))); } }); } async fn open_file_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, file_path: &str, cx: &mut VisualTestContext, ) -> Entity<Editor> { let worktree_id = project.update(cx, |project, cx| { project .worktrees(cx) .next() .expect("project should have a worktree") .read(cx) .id() }); let project_path = ProjectPath { worktree_id, path: rel_path(file_path).into(), }; let opened_item = workspace .update_in(cx, |workspace, window, cx| { workspace.open_path(project_path, None, true, window, cx) }) .await .expect("file should open"); cx.update(|_, cx| { opened_item .act_as::<Editor>(cx) .expect("opened item should be an editor") }) } async fn open_empty_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, cx: &mut VisualTestContext, ) -> Entity<Editor> { let editor = open_new_buffer_editor(workspace, project, cx).await; // Ensure the buffer has no language after the editor is created let buffer = editor.read_with(cx, |editor, cx| { editor .active_buffer(cx) .expect("editor should have an active buffer") }); buffer.update(cx, |buffer, cx| { buffer.set_language(None, cx); }); editor } async fn open_new_buffer_editor( workspace: &Entity<Workspace>, project: &Entity<Project>, cx: &mut VisualTestContext, ) -> Entity<Editor> { let create_buffer = project.update(cx, |project, cx| project.create_buffer(None, true, cx)); let buffer = create_buffer.await.expect("empty buffer should be created"); let editor = cx.new_window_entity(|window, cx| { Editor::for_buffer(buffer.clone(), Some(project.clone()), window, cx) }); workspace.update_in(cx, |workspace, window, cx| { workspace.add_item_to_center(Box::new(editor.clone()), window, cx); }); editor } async fn set_editor_language( project: &Entity<Project>, editor: &Entity<Editor>, language_name: &str, cx: &mut VisualTestContext, ) { let language = project .read_with(cx, |project, _| { project.languages().language_for_name(language_name) }) .await .expect("language should exist in registry"); editor.update(cx, move |editor, cx| { let buffer = editor .active_buffer(cx) .expect("editor should have an active excerpt"); buffer.update(cx, |buffer, cx| { buffer.set_language(Some(language), cx); }); }); } fn active_picker( workspace: &Entity<Workspace>, cx: &mut VisualTestContext, ) -> Entity<Picker<LanguageSelectorDelegate>> { workspace.update(cx, |workspace, cx| { workspace .active_modal::<LanguageSelector>(cx) .expect("language selector should be open") .read(cx) .picker .clone() }) } fn open_selector( workspace: &Entity<Workspace>, cx: &mut VisualTestContext, ) -> Entity<Picker<LanguageSelectorDelegate>> { cx.dispatch_action(Toggle); cx.run_until_parked(); active_picker(workspace, cx) } fn close_selector(workspace: &Entity<Workspace>, cx: &mut VisualTestContext) { cx.dispatch_action(Toggle); cx.run_until_parked(); workspace.read_with(cx, |workspace, cx| { assert!( workspace.active_modal::<LanguageSelector>(cx).is_none(), "language selector should be closed" );