37 lines · 1.1 KB · Rust
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use gpui::actions; // If the zed binary doesn't use anything in this crate, it will be optimized away// and the actions won't initialize. So we just provide an empty initialization function// to be called from main.//// These may provide relevant context:// https://github.com/rust-lang/rust/issues/47384// https://github.com/mmastrac/rust-ctor/issues/280pub fn init() {} actions!(    menu,    [        /// Cancels the current menu operation.        Cancel,        /// Confirms the selected menu item.        Confirm,        /// Performs secondary confirmation action.        SecondaryConfirm,        /// Selects the previous item in the menu.        SelectPrevious,        /// Selects the next item in the menu.        SelectNext,        /// Selects the first item in the menu.        SelectFirst,        /// Selects the last item in the menu.        SelectLast,        /// Enters a submenu (navigates to child menu).        SelectChild,        /// Exits a submenu (navigates to parent menu).        SelectParent,        /// Restarts the menu from the beginning.        Restart,        EndSlot,    ]);

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