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//! # Plain Text Output//!//! This module provides functionality for rendering plain text output in a terminal-like format.//! It uses the Alacritty terminal emulator backend to process and display text, supporting//! ANSI escape sequences for formatting, colors, and other terminal features.//!//! The main component of this module is the `TerminalOutput` struct, which handles the parsing//! and rendering of text input, simulating a basic terminal environment within REPL output.//!//! This module is used for displaying://!//! - Standard output (stdout)//! - Standard error (stderr)//! - Plain text content//! - Error tracebacks//! use alacritty_terminal::{    grid::Dimensions as _,    index::{Column, Line, Point},    term::Config,    vte::ansi::Processor,};use gpui::{canvas, size, ClipboardItem, FontStyle, Model, TextStyle, WhiteSpace};use language::Buffer;use settings::Settings as _;use std::mem;use terminal::ZedListener;use terminal_view::terminal_element::TerminalElement;use theme::ThemeSettings;use ui::{prelude::*, IntoElement}; use crate::outputs::OutputContent; /// The `TerminalOutput` struct handles the parsing and rendering of text input,/// simulating a basic terminal environment within REPL output.////// `TerminalOutput` is designed to handle various types of text-based output, including:////// * stdout (standard output)/// * stderr (standard error)/// * text/plain content/// * error tracebacks////// It uses the Alacritty terminal emulator backend to process and render text,/// supporting ANSI escape sequences for text formatting and colors.///pub struct TerminalOutput {    full_buffer: Option<Model<Buffer>>,    /// ANSI escape sequence processor for parsing input text.    parser: Processor,    /// Alacritty terminal instance that manages the terminal state and content.    handler: alacritty_terminal::Term<ZedListener>,} const DEFAULT_NUM_LINES: usize = 32;const DEFAULT_NUM_COLUMNS: usize = 128; /// Returns the default text style for the terminal output.pub fn text_style(cx: &mut WindowContext) -> TextStyle {    let settings = ThemeSettings::get_global(cx).clone();     let font_family = settings.buffer_font.family;    let font_features = settings.buffer_font.features;    let font_weight = settings.buffer_font.weight;    let font_fallbacks = settings.buffer_font.fallbacks;     let theme = cx.theme();     let text_style = TextStyle {        font_family,        font_features,        font_weight,        font_fallbacks,        font_size: theme::get_buffer_font_size(cx).into(),        font_style: FontStyle::Normal,        line_height: cx.line_height().into(),        background_color: Some(theme.colors().terminal_ansi_background),        white_space: WhiteSpace::Normal,        truncate: None,        // These are going to be overridden per-cell        underline: None,        strikethrough: None,        color: theme.colors().terminal_foreground,    };     text_style} /// Returns the default terminal size for the terminal output.pub fn terminal_size(cx: &mut WindowContext) -> terminal::TerminalSize {    let text_style = text_style(cx);    let text_system = cx.text_system();     let line_height = cx.line_height();     let font_pixels = text_style.font_size.to_pixels(cx.rem_size());    let font_id = text_system.resolve_font(&text_style.font());     let cell_width = text_system        .advance(font_id, font_pixels, 'w')        .unwrap()        .width;     let num_lines = DEFAULT_NUM_LINES;    let columns = DEFAULT_NUM_COLUMNS;     // Reversed math from terminal::TerminalSize to get pixel width according to terminal width    let width = columns as f32 * cell_width;    let height = num_lines as f32 * cx.line_height();     terminal::TerminalSize {        cell_width,        line_height,        size: size(width, height),    }} impl TerminalOutput {    /// Creates a new `TerminalOutput` instance.    ///    /// This method initializes a new terminal emulator with default configuration    /// and sets up the necessary components for handling terminal events and rendering.    ///    pub fn new(cx: &mut WindowContext) -> Self {        let (events_tx, events_rx) = futures::channel::mpsc::unbounded();        let term = alacritty_terminal::Term::new(            Config::default(),            &terminal_size(cx),            terminal::ZedListener(events_tx.clone()),        );         mem::forget(events_rx);        Self {            parser: Processor::new(),            handler: term,            full_buffer: None,        }    }     /// Creates a new `TerminalOutput` instance with initial content.    ///    /// Initializes a new terminal output and populates it with the provided text.    ///    /// # Arguments    ///    /// * `text` - A string slice containing the initial text for the terminal output.    /// * `cx` - A mutable reference to the `WindowContext` for initialization.    ///    /// # Returns    ///    /// A new instance of `TerminalOutput` containing the provided text.    pub fn from(text: &str, cx: &mut WindowContext) -> Self {        let mut output = Self::new(cx);        output.append_text(text, cx);        output    }     /// Appends text to the terminal output.    ///    /// Processes each byte of the input text, handling newline characters specially    /// to ensure proper cursor movement. Uses the ANSI parser to process the input    /// and update the terminal state.    ///    /// As an example, if the user runs the following Python code in this REPL:    ///    /// ```python    /// import time    /// print("Hello,", end="")    /// time.sleep(1)    /// print(" world!")    /// ```    ///    /// Then append_text will be called twice, with the following arguments:    ///    /// ```rust    /// terminal_output.append_text("Hello,")    /// terminal_output.append_text(" world!")    /// ```    /// Resulting in a single output of "Hello, world!".    ///    /// # Arguments    ///    /// * `text` - A string slice containing the text to be appended.    pub fn append_text(&mut self, text: &str, cx: &mut WindowContext) {        for byte in text.as_bytes() {            if *byte == b'\n' {                // Dirty (?) hack to move the cursor down                self.parser.advance(&mut self.handler, b'\r');                self.parser.advance(&mut self.handler, b'\n');            } else {                self.parser.advance(&mut self.handler, *byte);            }        }         // This will keep the buffer up to date, though with some terminal codes it won't be perfect        if let Some(buffer) = self.full_buffer.as_ref() {            buffer.update(cx, |buffer, cx| {                buffer.edit([(buffer.len()..buffer.len(), text)], None, cx);            });        }    }     fn full_text(&self) -> String {        let mut full_text = String::new();         // Get the total number of lines, including history        let total_lines = self.handler.grid().total_lines();        let visible_lines = self.handler.screen_lines();        let history_lines = total_lines - visible_lines;         // Capture history lines in correct order (oldest to newest)        for line in (0..history_lines).rev() {            let line_index = Line(-(line as i32) - 1);            let start = Point::new(line_index, Column(0));            let end = Point::new(line_index, Column(self.handler.columns() - 1));            let line_content = self.handler.bounds_to_string(start, end);             if !line_content.trim().is_empty() {                full_text.push_str(&line_content);                full_text.push('\n');            }        }         // Capture visible lines        for line in 0..visible_lines {            let line_index = Line(line as i32);            let start = Point::new(line_index, Column(0));            let end = Point::new(line_index, Column(self.handler.columns() - 1));            let line_content = self.handler.bounds_to_string(start, end);             if !line_content.trim().is_empty() {                full_text.push_str(&line_content);                full_text.push('\n');            }        }         // Trim any trailing newlines        full_text.trim_end().to_string()    }} impl Render for TerminalOutput {    /// Renders the terminal output as a GPUI element.    ///    /// Converts the current terminal state into a renderable GPUI element. It handles    /// the layout of the terminal grid, calculates the dimensions of the output, and    /// creates a canvas element that paints the terminal cells and background rectangles.    fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {        let text_style = text_style(cx);        let text_system = cx.text_system();         let grid = self            .handler            .renderable_content()            .display_iter            .map(|ic| terminal::IndexedCell {                point: ic.point,                cell: ic.cell.clone(),            });        let (cells, rects) = TerminalElement::layout_grid(grid, &text_style, text_system, None, cx);         // lines are 0-indexed, so we must add 1 to get the number of lines        let text_line_height = text_style.line_height_in_pixels(cx.rem_size());        let num_lines = cells.iter().map(|c| c.point.line).max().unwrap_or(0) + 1;        let height = num_lines as f32 * text_line_height;         let font_pixels = text_style.font_size.to_pixels(cx.rem_size());        let font_id = text_system.resolve_font(&text_style.font());         let cell_width = text_system            .advance(font_id, font_pixels, 'w')            .map(|advance| advance.width)            .unwrap_or(Pixels(0.0));         canvas(            // prepaint            move |_bounds, _| {},            // paint            move |bounds, _, cx| {                for rect in rects {                    rect.paint(                        bounds.origin,                        &terminal::TerminalSize {                            cell_width,                            line_height: text_line_height,                            size: bounds.size,                        },                        cx,                    );                }                 for cell in cells {                    cell.paint(                        bounds.origin,                        &terminal::TerminalSize {                            cell_width,                            line_height: text_line_height,                            size: bounds.size,                        },                        bounds,                        cx,                    );                }            },        )        // We must set the height explicitly for the editor block to size itself correctly        .h(height)    }} impl OutputContent for TerminalOutput {    fn clipboard_content(&self, _cx: &WindowContext) -> Option<ClipboardItem> {        Some(ClipboardItem::new_string(self.full_text()))    }     fn has_clipboard_content(&self, _cx: &WindowContext) -> bool {        true    }     fn has_buffer_content(&self, _cx: &WindowContext) -> bool {        true    }     fn buffer_content(&mut self, cx: &mut WindowContext) -> Option<Model<Buffer>> {        if self.full_buffer.as_ref().is_some() {            return self.full_buffer.clone();        }         let buffer = cx.new_model(|cx| {            let mut buffer =                Buffer::local(self.full_text(), cx).with_language(language::PLAIN_TEXT.clone(), cx);            buffer.set_capability(language::Capability::ReadOnly, cx);            buffer        });         self.full_buffer = Some(buffer.clone());        Some(buffer)    }}