25 lines · 1.1 KB · Rust
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//! The prelude of this crate. When building UI in Zed you almost always want to import this. pub use gpui::prelude::*;pub use gpui::{    div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementId,    InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled, ViewContext,    WindowContext,}; pub use crate::styles::{rems_from_px, vh, vw, PlatformStyle, StyledTypography, TextSize};pub use crate::traits::clickable::*;pub use crate::traits::component_preview::*;pub use crate::traits::disableable::*;pub use crate::traits::fixed::*;pub use crate::traits::styled_ext::*;pub use crate::traits::toggleable::*;pub use crate::traits::visible_on_hover::*;pub use crate::DynamicSpacing;pub use crate::{h_flex, h_group, v_flex, v_group};pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};pub use crate::{ButtonCommon, Color};pub use crate::{Headline, HeadlineSize};pub use crate::{Icon, IconName, IconPosition, IconSize};pub use crate::{Label, LabelCommon, LabelSize, LineHeightStyle};pub use theme::ActiveTheme;