use gpui::AnyElement;use smallvec::SmallVec; use crate::{ListHeader, prelude::*}; use super::Checkbox; /// A group of settings.#[derive(IntoElement, RegisterComponent)]pub struct SettingsGroup { header: SharedString, children: SmallVec<[AnyElement; 2]>,} impl SettingsGroup { pub fn new(header: impl Into<SharedString>) -> Self { Self { header: header.into(), children: SmallVec::new(), } }} impl ParentElement for SettingsGroup { fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) { self.children.extend(elements) }} impl RenderOnce for SettingsGroup { fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement { v_flex() .p_1() .gap_2() .child(ListHeader::new(self.header)) .children(self.children) }} impl Component for SettingsGroup { fn scope() -> ComponentScope { ComponentScope::Layout } fn name() -> &'static str { "SettingsGroup" } fn description() -> Option<&'static str> { Some("A group of settings with a header, used to organize related settings.") } fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> { Some( v_flex() .gap_6() .children(vec![ example_group_with_title( "Basic Usage", vec![ single_example( "Empty Group", SettingsGroup::new("General Settings").into_any_element(), ), single_example( "With Children", SettingsGroup::new("Appearance") .child( Checkbox::new("dark_mode", ToggleState::Unselected) .label("Dark Mode"), ) .child( Checkbox::new("high_contrast", ToggleState::Unselected) .label("High Contrast"), ) .into_any_element(), ), ], ), example_group_with_title( "Multiple Groups", vec![single_example( "Two Groups", v_flex() .gap_4() .child( SettingsGroup::new("General").child( Checkbox::new("auto_update", ToggleState::Selected) .label("Auto Update"), ), ) .child( SettingsGroup::new("Editor") .child( Checkbox::new("line_numbers", ToggleState::Selected) .label("Show Line Numbers"), ) .child( Checkbox::new("word_wrap", ToggleState::Unselected) .label("Word Wrap"), ), ) .into_any_element(), )], ), ]) .into_any_element(), ) }}
use gpui::AnyElement;
use smallvec::SmallVec;
use crate::{ListHeader, prelude::*};
use super::Checkbox;
/// A group of settings.
#[derive(IntoElement, RegisterComponent)]
pub struct SettingsGroup {
header: SharedString,
children: SmallVec<[AnyElement; 2]>,
}
impl SettingsGroup {
pub fn new(header: impl Into<SharedString>) -> Self {
Self {
header: header.into(),
children: SmallVec::new(),
}
}
}
impl ParentElement for SettingsGroup {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl RenderOnce for SettingsGroup {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
v_flex()
.p_1()
.gap_2()
.child(ListHeader::new(self.header))
.children(self.children)
}
}
impl Component for SettingsGroup {
fn scope() -> ComponentScope {
ComponentScope::Layout
}
fn name() -> &'static str {
"SettingsGroup"
}
fn description() -> Option<&'static str> {
Some("A group of settings with a header, used to organize related settings.")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"Basic Usage",
vec![
single_example(
"Empty Group",
SettingsGroup::new("General Settings").into_any_element(),
),
single_example(
"With Children",
SettingsGroup::new("Appearance")
.child(
Checkbox::new("dark_mode", ToggleState::Unselected)
.label("Dark Mode"),
)
.child(
Checkbox::new("high_contrast", ToggleState::Unselected)
.label("High Contrast"),
)
.into_any_element(),
),
],
),
example_group_with_title(
"Multiple Groups",
vec![single_example(
"Two Groups",
v_flex()
.gap_4()
.child(
SettingsGroup::new("General").child(
Checkbox::new("auto_update", ToggleState::Selected)
.label("Auto Update"),
),
)
.child(
SettingsGroup::new("Editor")
.child(
Checkbox::new("line_numbers", ToggleState::Selected)
.label("Show Line Numbers"),
)
.child(
Checkbox::new("word_wrap", ToggleState::Unselected)
.label("Word Wrap"),
),
)
.into_any_element(),
)],
),
])
.into_any_element(),
)
}
}