use gpui::ClickEvent; use crate::{prelude::*, IconButtonShape}; #[derive(IntoElement)]pub struct NumericStepper { value: SharedString, on_decrement: Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>, on_increment: Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>, on_reset: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,} impl NumericStepper { pub fn new( value: impl Into<SharedString>, on_decrement: impl Fn(&ClickEvent, &mut WindowContext) + 'static, on_increment: impl Fn(&ClickEvent, &mut WindowContext) + 'static, ) -> Self { Self { value: value.into(), on_decrement: Box::new(on_decrement), on_increment: Box::new(on_increment), on_reset: None, } } pub fn on_reset( mut self, on_reset: impl Fn(&ClickEvent, &mut WindowContext) + 'static, ) -> Self { self.on_reset = Some(Box::new(on_reset)); self }} impl RenderOnce for NumericStepper { fn render(self, cx: &mut WindowContext) -> impl IntoElement { let shape = IconButtonShape::Square; let icon_size = IconSize::Small; h_flex() .gap_1() .map(|element| { if let Some(on_reset) = self.on_reset { element.child( IconButton::new("reset", IconName::RotateCcw) .shape(shape) .icon_size(icon_size) .on_click(on_reset), ) } else { element.child( h_flex() .size(icon_size.square(cx)) .flex_none() .into_any_element(), ) } }) .child( h_flex() .gap_1() .px_1() .rounded_sm() .bg(cx.theme().colors().editor_background) .child( IconButton::new("decrement", IconName::Dash) .shape(shape) .icon_size(icon_size) .on_click(self.on_decrement), ) .child(Label::new(self.value)) .child( IconButton::new("increment", IconName::Plus) .shape(shape) .icon_size(icon_size) .on_click(self.on_increment), ), ) }}
use gpui::ClickEvent;
use crate::{prelude::*, IconButtonShape};
#[derive(IntoElement)]
pub struct NumericStepper {
value: SharedString,
on_decrement: Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>,
on_increment: Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>,
on_reset: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
}
impl NumericStepper {
pub fn new(
value: impl Into<SharedString>,
on_decrement: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
on_increment: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
) -> Self {
Self {
value: value.into(),
on_decrement: Box::new(on_decrement),
on_increment: Box::new(on_increment),
on_reset: None,
}
}
pub fn on_reset(
mut self,
on_reset: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
) -> Self {
self.on_reset = Some(Box::new(on_reset));
self
}
}
impl RenderOnce for NumericStepper {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let shape = IconButtonShape::Square;
let icon_size = IconSize::Small;
h_flex()
.gap_1()
.map(|element| {
if let Some(on_reset) = self.on_reset {
element.child(
IconButton::new("reset", IconName::RotateCcw)
.shape(shape)
.icon_size(icon_size)
.on_click(on_reset),
)
} else {
element.child(
h_flex()
.size(icon_size.square(cx))
.flex_none()
.into_any_element(),
)
}
})
.child(
h_flex()
.gap_1()
.px_1()
.rounded_sm()
.bg(cx.theme().colors().editor_background)
.child(
IconButton::new("decrement", IconName::Dash)
.shape(shape)
.icon_size(icon_size)
.on_click(self.on_decrement),
)
.child(Label::new(self.value))
.child(
IconButton::new("increment", IconName::Plus)
.shape(shape)
.icon_size(icon_size)
.on_click(self.on_increment),
),
)
}
}