201 lines · 5.5 KB · Rust
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pub mod running; use dap::client::SessionId;use gpui::{App, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity};use project::Project;use project::debugger::{dap_store::DapStore, session::Session};use project::worktree_store::WorktreeStore;use rpc::proto::{self, PeerId};use running::RunningState;use ui::prelude::*;use workspace::{    FollowableItem, ViewId, Workspace,    item::{self, Item},}; use crate::debugger_panel::DebugPanel; pub(crate) enum DebugSessionState {    Running(Entity<running::RunningState>),} impl DebugSessionState {    pub(crate) fn as_running(&self) -> Option<&Entity<running::RunningState>> {        match &self {            DebugSessionState::Running(entity) => Some(entity),        }    }} pub struct DebugSession {    remote_id: Option<workspace::ViewId>,    mode: DebugSessionState,    dap_store: WeakEntity<DapStore>,    _debug_panel: WeakEntity<DebugPanel>,    _worktree_store: WeakEntity<WorktreeStore>,    _workspace: WeakEntity<Workspace>,    _subscriptions: [Subscription; 1],} #[derive(Debug)]pub enum DebugPanelItemEvent {    Close,    Stopped { go_to_stack_frame: bool },} impl DebugSession {    pub(crate) fn running(        project: Entity<Project>,        workspace: WeakEntity<Workspace>,        session: Entity<Session>,        _debug_panel: WeakEntity<DebugPanel>,        window: &mut Window,        cx: &mut App,    ) -> Entity<Self> {        let mode = cx.new(|cx| {            RunningState::new(                session.clone(),                project.clone(),                workspace.clone(),                window,                cx,            )        });         cx.new(|cx| Self {            _subscriptions: [cx.subscribe(&mode, |_, _, _, cx| {                cx.notify();            })],            remote_id: None,            mode: DebugSessionState::Running(mode),            dap_store: project.read(cx).dap_store().downgrade(),            _debug_panel,            _worktree_store: project.read(cx).worktree_store().downgrade(),            _workspace: workspace,        })    }     pub(crate) fn session_id(&self, cx: &App) -> SessionId {        match &self.mode {            DebugSessionState::Running(entity) => entity.read(cx).session_id(),        }    }     #[expect(unused)]    pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {        match &self.mode {            DebugSessionState::Running(state) => state.update(cx, |state, cx| state.shutdown(cx)),        }    }     pub(crate) fn mode(&self) -> &DebugSessionState {        &self.mode    }     pub(crate) fn label(&self, cx: &App) -> String {        let session_id = match &self.mode {            DebugSessionState::Running(running_state) => running_state.read(cx).session_id(),        };        let Ok(Some(session)) = self            .dap_store            .read_with(cx, |store, _| store.session_by_id(session_id))        else {            return "".to_owned();        };        session            .read(cx)            .as_local()            .expect("Remote Debug Sessions are not implemented yet")            .label()    }} impl EventEmitter<DebugPanelItemEvent> for DebugSession {} impl Focusable for DebugSession {    fn focus_handle(&self, cx: &App) -> FocusHandle {        match &self.mode {            DebugSessionState::Running(running_state) => running_state.focus_handle(cx),        }    }} impl Item for DebugSession {    type Event = DebugPanelItemEvent;} impl FollowableItem for DebugSession {    fn remote_id(&self) -> Option<workspace::ViewId> {        self.remote_id    }     fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option<proto::view::Variant> {        None    }     fn from_state_proto(        _workspace: Entity<Workspace>,        _remote_id: ViewId,        _state: &mut Option<proto::view::Variant>,        _window: &mut Window,        _cx: &mut App,    ) -> Option<gpui::Task<gpui::Result<Entity<Self>>>> {        None    }     fn add_event_to_update_proto(        &self,        _event: &Self::Event,        _update: &mut Option<proto::update_view::Variant>,        _window: &Window,        _cx: &App,    ) -> bool {        // update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default()));         true    }     fn apply_update_proto(        &mut self,        _project: &Entity<project::Project>,        _message: proto::update_view::Variant,        _window: &mut Window,        _cx: &mut Context<Self>,    ) -> gpui::Task<gpui::Result<()>> {        Task::ready(Ok(()))    }     fn set_leader_peer_id(        &mut self,        _leader_peer_id: Option<PeerId>,        _window: &mut Window,        _cx: &mut Context<Self>,    ) {    }     fn to_follow_event(_event: &Self::Event) -> Option<workspace::item::FollowEvent> {        None    }     fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option<workspace::item::Dedup> {        if existing.session_id(cx) == self.session_id(cx) {            Some(item::Dedup::KeepExisting)        } else {            None        }    }     fn is_project_item(&self, _window: &Window, _cx: &App) -> bool {        true    }} impl Render for DebugSession {    fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {        match &self.mode {            DebugSessionState::Running(running_state) => {                running_state.update(cx, |this, cx| this.render(window, cx).into_any_element())            }        }    }}