1361 lines · 47.3 KB · Rust
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use std::sync::Arc; use collections::HashMap;use editor::{    display_map::{DisplaySnapshot, ToDisplayPoint},    movement,    scroll::Autoscroll,    Bias, DisplayPoint, Editor, ToOffset,};use gpui::{actions, ViewContext, WindowContext};use language::{Point, Selection, SelectionGoal};use multi_buffer::MultiBufferRow;use search::BufferSearchBar;use util::ResultExt;use workspace::{searchable::Direction, Workspace}; use crate::{    motion::{start_of_line, Motion},    normal::yank::{copy_selections_content, yank_selections_content},    normal::{mark::create_visual_marks, substitute::substitute},    object::Object,    state::{Mode, Operator},    Vim,}; actions!(    vim,    [        ToggleVisual,        ToggleVisualLine,        ToggleVisualBlock,        VisualDelete,        VisualDeleteLine,        VisualYank,        OtherEnd,        SelectNext,        SelectPrevious,        SelectNextMatch,        SelectPreviousMatch,        RestoreVisualSelection,    ]); pub fn register(workspace: &mut Workspace, _: &mut ViewContext<Workspace>) {    workspace.register_action(|_, _: &ToggleVisual, cx: &mut ViewContext<Workspace>| {        toggle_mode(Mode::Visual, cx)    });    workspace.register_action(|_, _: &ToggleVisualLine, cx: &mut ViewContext<Workspace>| {        toggle_mode(Mode::VisualLine, cx)    });    workspace.register_action(        |_, _: &ToggleVisualBlock, cx: &mut ViewContext<Workspace>| {            toggle_mode(Mode::VisualBlock, cx)        },    );    workspace.register_action(other_end);    workspace.register_action(|_, _: &VisualDelete, cx| {        Vim::update(cx, |vim, cx| {            vim.record_current_action(cx);            delete(vim, false, cx);        });    });    workspace.register_action(|_, _: &VisualDeleteLine, cx| {        Vim::update(cx, |vim, cx| {            vim.record_current_action(cx);            delete(vim, true, cx);        });    });    workspace.register_action(|_, _: &VisualYank, cx| {        Vim::update(cx, |vim, cx| {            yank(vim, cx);        });    });     workspace.register_action(select_next);    workspace.register_action(select_previous);    workspace.register_action(|workspace, _: &SelectNextMatch, cx| {        Vim::update(cx, |vim, cx| {            select_match(workspace, vim, Direction::Next, cx);        });    });    workspace.register_action(|workspace, _: &SelectPreviousMatch, cx| {        Vim::update(cx, |vim, cx| {            select_match(workspace, vim, Direction::Prev, cx);        });    });     workspace.register_action(|_, _: &RestoreVisualSelection, cx| {        Vim::update(cx, |vim, cx| {            let Some((stored_mode, reversed)) =                vim.update_state(|state| state.stored_visual_mode.take())            else {                return;            };            let Some((start, end)) = vim.state().marks.get("<").zip(vim.state().marks.get(">"))            else {                return;            };            let ranges = start                .into_iter()                .zip(end)                .zip(reversed)                .map(|((start, end), reversed)| (*start, *end, reversed))                .collect::<Vec<_>>();             if vim.state().mode.is_visual() {                create_visual_marks(vim, vim.state().mode, cx);            }             vim.update_active_editor(cx, |_, editor, cx| {                editor.change_selections(Some(Autoscroll::fit()), cx, |s| {                    let map = s.display_map();                    let ranges = ranges                        .into_iter()                        .map(|(start, end, reversed)| {                            let new_end =                                movement::saturating_right(&map, end.to_display_point(&map));                            Selection {                                id: s.new_selection_id(),                                start: start.to_offset(&map.buffer_snapshot),                                end: new_end.to_offset(&map, Bias::Left),                                reversed,                                goal: SelectionGoal::None,                            }                        })                        .collect();                    s.select(ranges);                })            });            vim.switch_mode(stored_mode, true, cx)        });    });} pub fn visual_motion(motion: Motion, times: Option<usize>, cx: &mut WindowContext) {    Vim::update(cx, |vim, cx| {        vim.update_active_editor(cx, |vim, editor, cx| {            let text_layout_details = editor.text_layout_details(cx);            if vim.state().mode == Mode::VisualBlock                && !matches!(                    motion,                    Motion::EndOfLine {                        display_lines: false                    }                )            {                let is_up_or_down = matches!(motion, Motion::Up { .. } | Motion::Down { .. });                visual_block_motion(is_up_or_down, editor, cx, |map, point, goal| {                    motion.move_point(map, point, goal, times, &text_layout_details)                })            } else {                editor.change_selections(Some(Autoscroll::fit()), cx, |s| {                    s.move_with(|map, selection| {                        let was_reversed = selection.reversed;                        let mut current_head = selection.head();                         // our motions assume the current character is after the cursor,                        // but in (forward) visual mode the current character is just                        // before the end of the selection.                         // If the file ends with a newline (which is common) we don't do this.                        // so that if you go to the end of such a file you can use "up" to go                        // to the previous line and have it work somewhat as expected.                        #[allow(clippy::nonminimal_bool)]                        if !selection.reversed                            && !selection.is_empty()                            && !(selection.end.column() == 0 && selection.end == map.max_point())                        {                            current_head = movement::left(map, selection.end)                        }                         let Some((new_head, goal)) = motion.move_point(                            map,                            current_head,                            selection.goal,                            times,                            &text_layout_details,                        ) else {                            return;                        };                         selection.set_head(new_head, goal);                         // ensure the current character is included in the selection.                        if !selection.reversed {                            let next_point = if vim.state().mode == Mode::VisualBlock {                                movement::saturating_right(map, selection.end)                            } else {                                movement::right(map, selection.end)                            };                             if !(next_point.column() == 0 && next_point == map.max_point()) {                                selection.end = next_point;                            }                        }                         // vim always ensures the anchor character stays selected.                        // if our selection has reversed, we need to move the opposite end                        // to ensure the anchor is still selected.                        if was_reversed && !selection.reversed {                            selection.start = movement::left(map, selection.start);                        } else if !was_reversed && selection.reversed {                            selection.end = movement::right(map, selection.end);                        }                    })                });            }        });    });} pub fn visual_block_motion(    preserve_goal: bool,    editor: &mut Editor,    cx: &mut ViewContext<Editor>,    mut move_selection: impl FnMut(        &DisplaySnapshot,        DisplayPoint,        SelectionGoal,    ) -> Option<(DisplayPoint, SelectionGoal)>,) {    let text_layout_details = editor.text_layout_details(cx);    editor.change_selections(Some(Autoscroll::fit()), cx, |s| {        let map = &s.display_map();        let mut head = s.newest_anchor().head().to_display_point(map);        let mut tail = s.oldest_anchor().tail().to_display_point(map);         let mut head_x = map.x_for_display_point(head, &text_layout_details);        let mut tail_x = map.x_for_display_point(tail, &text_layout_details);         let (start, end) = match s.newest_anchor().goal {            SelectionGoal::HorizontalRange { start, end } if preserve_goal => (start, end),            SelectionGoal::HorizontalPosition(start) if preserve_goal => (start, start),            _ => (tail_x.0, head_x.0),        };        let mut goal = SelectionGoal::HorizontalRange { start, end };         let was_reversed = tail_x > head_x;        if !was_reversed && !preserve_goal {            head = movement::saturating_left(map, head);        }         let Some((new_head, _)) = move_selection(&map, head, goal) else {            return;        };        head = new_head;        head_x = map.x_for_display_point(head, &text_layout_details);         let is_reversed = tail_x > head_x;        if was_reversed && !is_reversed {            tail = movement::saturating_left(map, tail);            tail_x = map.x_for_display_point(tail, &text_layout_details);        } else if !was_reversed && is_reversed {            tail = movement::saturating_right(map, tail);            tail_x = map.x_for_display_point(tail, &text_layout_details);        }        if !is_reversed && !preserve_goal {            head = movement::saturating_right(map, head);            head_x = map.x_for_display_point(head, &text_layout_details);        }         let positions = if is_reversed {            head_x..tail_x        } else {            tail_x..head_x        };         if !preserve_goal {            goal = SelectionGoal::HorizontalRange {                start: positions.start.0,                end: positions.end.0,            };        }         let mut selections = Vec::new();        let mut row = tail.row();         loop {            let laid_out_line = map.layout_row(row, &text_layout_details);            let start = DisplayPoint::new(                row,                laid_out_line.closest_index_for_x(positions.start) as u32,            );            let mut end =                DisplayPoint::new(row, laid_out_line.closest_index_for_x(positions.end) as u32);            if end <= start {                if start.column() == map.line_len(start.row()) {                    end = start;                } else {                    end = movement::saturating_right(map, start);                }            }             if positions.start <= laid_out_line.width {                let selection = Selection {                    id: s.new_selection_id(),                    start: start.to_point(map),                    end: end.to_point(map),                    reversed: is_reversed,                    goal,                };                 selections.push(selection);            }            if row == head.row() {                break;            }            if tail.row() > head.row() {                row.0 -= 1            } else {                row.0 += 1            }        }         s.select(selections);    })} pub fn visual_object(object: Object, cx: &mut WindowContext) {    Vim::update(cx, |vim, cx| {        if let Some(Operator::Object { around }) = vim.active_operator() {            vim.pop_operator(cx);            let current_mode = vim.state().mode;            let target_mode = object.target_visual_mode(current_mode);            if target_mode != current_mode {                vim.switch_mode(target_mode, true, cx);            }             vim.update_active_editor(cx, |_, editor, cx| {                editor.change_selections(Some(Autoscroll::fit()), cx, |s| {                    s.move_with(|map, selection| {                        let mut mut_selection = selection.clone();                         // all our motions assume that the current character is                        // after the cursor; however in the case of a visual selection                        // the current character is before the cursor.                        // But this will affect the judgment of the html tag                        // so the html tag needs to skip this logic.                        if !selection.reversed && object != Object::Tag {                            mut_selection.set_head(                                movement::left(map, mut_selection.head()),                                mut_selection.goal,                            );                        }                         if let Some(range) = object.range(map, mut_selection, around) {                            if !range.is_empty() {                                let expand_both_ways = object.always_expands_both_ways()                                    || selection.is_empty()                                    || movement::right(map, selection.start) == selection.end;                                 if expand_both_ways {                                    selection.start = range.start;                                    selection.end = range.end;                                } else if selection.reversed {                                    selection.start = range.start;                                } else {                                    selection.end = range.end;                                }                            }                             // In the visual selection result of a paragraph object, the cursor is                            // placed at the start of the last line. And in the visual mode, the                            // selection end is located after the end character. So, adjustment of                            // selection end is needed.                            //                            // We don't do this adjustment for a one-line blank paragraph since the                            // trailing newline is included in its selection from the beginning.                            if object == Object::Paragraph && range.start != range.end {                                let row_of_selection_end_line = selection.end.to_point(map).row;                                let new_selection_end = if map                                    .buffer_snapshot                                    .line_len(MultiBufferRow(row_of_selection_end_line))                                    == 0                                {                                    Point::new(row_of_selection_end_line + 1, 0)                                } else {                                    Point::new(row_of_selection_end_line, 1)                                };                                selection.end = new_selection_end.to_display_point(map);                            }                        }                    });                });            });        }    });} fn toggle_mode(mode: Mode, cx: &mut ViewContext<Workspace>) {    Vim::update(cx, |vim, cx| {        if vim.state().mode == mode {            vim.switch_mode(Mode::Normal, false, cx);        } else {            vim.switch_mode(mode, false, cx);        }    })} pub fn other_end(_: &mut Workspace, _: &OtherEnd, cx: &mut ViewContext<Workspace>) {    Vim::update(cx, |vim, cx| {        vim.update_active_editor(cx, |_, editor, cx| {            editor.change_selections(None, cx, |s| {                s.move_with(|_, selection| {                    selection.reversed = !selection.reversed;                })            })        })    });} pub fn delete(vim: &mut Vim, line_mode: bool, cx: &mut WindowContext) {    vim.update_active_editor(cx, |vim, editor, cx| {        let mut original_columns: HashMap<_, _> = Default::default();        let line_mode = line_mode || editor.selections.line_mode;         editor.transact(cx, |editor, cx| {            editor.change_selections(Some(Autoscroll::fit()), cx, |s| {                s.move_with(|map, selection| {                    if line_mode {                        let mut position = selection.head();                        if !selection.reversed {                            position = movement::left(map, position);                        }                        original_columns.insert(selection.id, position.to_point(map).column);                        if vim.state().mode == Mode::VisualBlock {                            *selection.end.column_mut() = map.line_len(selection.end.row())                        } else if vim.state().mode != Mode::VisualLine {                            selection.start = DisplayPoint::new(selection.start.row(), 0);                            if selection.end.row() == map.max_point().row() {                                selection.end = map.max_point()                            } else {                                *selection.end.row_mut() += 1;                                *selection.end.column_mut() = 0;                            }                        }                    }                    selection.goal = SelectionGoal::None;                });            });            copy_selections_content(vim, editor, line_mode, cx);            editor.insert("", cx);             // Fixup cursor position after the deletion            editor.set_clip_at_line_ends(true, cx);            editor.change_selections(Some(Autoscroll::fit()), cx, |s| {                s.move_with(|map, selection| {                    let mut cursor = selection.head().to_point(map);                     if let Some(column) = original_columns.get(&selection.id) {                        cursor.column = *column                    }                    let cursor = map.clip_point(cursor.to_display_point(map), Bias::Left);                    selection.collapse_to(cursor, selection.goal)                });                if vim.state().mode == Mode::VisualBlock {                    s.select_anchors(vec![s.first_anchor()])                }            });        })    });    vim.switch_mode(Mode::Normal, true, cx);} pub fn yank(vim: &mut Vim, cx: &mut WindowContext) {    vim.update_active_editor(cx, |vim, editor, cx| {        let line_mode = editor.selections.line_mode;        yank_selections_content(vim, editor, line_mode, cx);        editor.change_selections(None, cx, |s| {            s.move_with(|map, selection| {                if line_mode {                    selection.start = start_of_line(map, false, selection.start);                };                selection.collapse_to(selection.start, SelectionGoal::None)            });            if vim.state().mode == Mode::VisualBlock {                s.select_anchors(vec![s.first_anchor()])            }        });    });    vim.switch_mode(Mode::Normal, true, cx);} pub(crate) fn visual_replace(text: Arc<str>, cx: &mut WindowContext) {    Vim::update(cx, |vim, cx| {        vim.stop_recording();        vim.update_active_editor(cx, |_, editor, cx| {            editor.transact(cx, |editor, cx| {                let (display_map, selections) = editor.selections.all_adjusted_display(cx);                 // Selections are biased right at the start. So we need to store                // anchors that are biased left so that we can restore the selections                // after the change                let stable_anchors = editor                    .selections                    .disjoint_anchors()                    .into_iter()                    .map(|selection| {                        let start = selection.start.bias_left(&display_map.buffer_snapshot);                        start..start

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