57 lines · 1.5 KB · Rust
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use std::{io::Cursor, sync::Arc}; use anyhow::Result;use collections::HashMap;use gpui::{App, AssetSource, Global};use rodio::{    source::{Buffered, SamplesConverter},    Decoder, Source,}; type Sound = Buffered<SamplesConverter<Decoder<Cursor<Vec<u8>>>, f32>>; pub struct SoundRegistry {    cache: Arc<parking_lot::Mutex<HashMap<String, Sound>>>,    assets: Box<dyn AssetSource>,} struct GlobalSoundRegistry(Arc<SoundRegistry>); impl Global for GlobalSoundRegistry {} impl SoundRegistry {    pub fn new(source: impl AssetSource) -> Arc<Self> {        Arc::new(Self {            cache: Default::default(),            assets: Box::new(source),        })    }     pub fn global(cx: &App) -> Arc<Self> {        cx.global::<GlobalSoundRegistry>().0.clone()    }     pub(crate) fn set_global(source: impl AssetSource, cx: &mut App) {        cx.set_global(GlobalSoundRegistry(SoundRegistry::new(source)));    }     pub fn get(&self, name: &str) -> Result<impl Source<Item = f32>> {        if let Some(wav) = self.cache.lock().get(name) {            return Ok(wav.clone());        }         let path = format!("sounds/{}.wav", name);        let bytes = self            .assets            .load(&path)?            .map(Ok)            .unwrap_or_else(|| Err(anyhow::anyhow!("No such asset available")))?            .into_owned();        let cursor = Cursor::new(bytes);        let source = Decoder::new(cursor)?.convert_samples::<f32>().buffered();         self.cache.lock().insert(name.to_string(), source.clone());         Ok(source)    }}