Code

History

Commits on fix-git-https-support to crates/gpui/src/platform/mac210+
  1. Don't move traffic lights while fullscreenGreg Morenz committed 2 years ago48a4cba
  2. gpui: Decouple X11 logic from LinuxPlatform (#7598)Roman committed 2 years ago266988a
  3. Introduce a new `ToggleGraphicsProfiler` command (#7607)Antonio Scandurra committed 2 years ago0cebf68
  4. Properly handle backspace when in dead key state (#7494)Thorsten Ball committed 2 years ago04e1641
  5. Replace `CADisplayLink` with `CVDisplayLink` (#7583)Antonio Scandurra committed 2 years ago67b96b2
  6. Suppress related warnings, fix nanoid, and get the build green (#7579)Mikayla Maki committed 2 years agod4be15b
  7. Merge branch 'main' into kvark-linuxMikayla committed 2 years ago67555ee
  8. Stop display link when window is occluded (#7511)Antonio Scandurra committed 2 years ago07fce7a
  9. Initialize the `SystemAppearance` using the app's global window appearance (#7508)Marshall Bowers committed 2 years agoc322179
  10. Attempt to fix random lag (#7506)Conrad Irwin committed 2 years agob59e110
  11. Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)Antonio Scandurra committed 2 years ago55129d4
  12. Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)Kirill Bulatov committed 2 years agoeb23630
  13. chore: Fix up warnings from cargo +beta check. (#7453)Piotr Osiewicz committed 2 years ago70e7ea3
  14. Disable extra frames for ProMotion when screen is not active. (#7410)Mikayla Maki committed 2 years agoc7c4166
  15. Mark the window as dirty when first opening it (#7384)Antonio Scandurra committed 2 years agod742b3b
  16. Use window's screen rather than window itself to start display linkJulia committed 2 years ago3bf412f
  17. fix MacOS build, switch external RWH to 0.6Dzmitry Malyshau committed 2 years agocf71fe8
  18. Reintroduce ProMotion support (#7347)Antonio Scandurra committed 2 years agoae2c23b
  19. Revert the commit that broke Zed display capabilities (#7326)Kirill Bulatov committed 2 years ago1ab0af2
  20. Reduce GPU memory usage (#7319)Antonio Scandurra committed 2 years agoc906fd2
  21. Maintain smooth frame rates when ProMotion and direct mode are enabled (#7305)Antonio Scandurra committed 2 years ago15edc46
  22. Use `Mutex` instead of a `RefCell` to acquire/release instance buffers (#7291)Antonio Scandurra committed 2 years ago659423a
  23. Use `command_buffer.wait_until_scheduled` in metal renderer (#7283)Thorsten Ball committed 2 years ago3d76ed9
  24. Revert "Avoid excessive blocking of main thread when rendering in direct mode (#7253)" (#7272)Thorsten Ball committed 2 years ago2940a0e
  25. Avoid excessive blocking of main thread when rendering in direct mode (#7253)Max Brunsfeld committed 2 years ago020c38a
  26. Introduce a fast path for drawing quads with no borders / corner radii (#7231)Antonio Scandurra committed 2 years ago5424c8b
  27. gpui: Add runtime-shaders feature so that Xcode.app is no longer necessary for Nix-based workflows (#7148)Piotr Osiewicz committed 2 years ago5941102
  28. Add raw window handle implementations to GPUI (#7101)Mikayla Maki committed 2 years agoa54eaae
  29. Add logging for the font_descriptor panic (#7097)Conrad Irwin committed 2 years agoc073552
  30. Fix two typos (#7056)Hans committed 2 years ago843916d
  31. Load embedded fonts directly from .rdata instead of cloning (#6932)Piotr Osiewicz committed 2 years ago8fbc88b
  32. Allow prompts to have detail, and use for goodConrad Irwin committed 2 years ago01424a6
  33. Fix circular locking in promptsConrad Irwin committed 2 years ago249a6da
  34. Update all links point to communityJoseph T. Lyons committed 2 years ago40dbe15
  35. Move interaction with keychain off the main threadAntonio Scandurra committed 2 years ago25a7eb2