| .. |
| alpha_correction.hlsl | Add support for subpixel text rendering (#45423) | 10 months ago |
| clipboard.rs | gpui: Add clipboard pasting support for DIB images on Windows (#45695) | 10 months ago |
| color_text_raster.hlsl | Use premultiplied alpha for emoji rendering (#37370) | 1 year ago |
| destination_list.rs | gpui(windows): Move jumplist creation to background thread (#47956) | 9 months ago |
| direct_write.rs | gpui: Rewrite Windows `PlatformTextSystem` for better performance (#48087) | 9 months ago |
| directx_atlas.rs | Add support for subpixel text rendering (#45423) | 10 months ago |
| directx_devices.rs | gpui(windows): Create d3d11 device only once, not twice (#49001) | 9 months ago |
| directx_renderer.rs | workspace: Fix read-only button tooltip for non-toggleable buffers (#48998) | 8 months ago |
| dispatcher.rs | Only raise Windows timer resolution while blocking with timeout (#48379) | 9 months ago |
| display.rs | Don’t foreground minimized windows when changing displays (#48902) | 9 months ago |
| events.rs | Simplify calculation of Windows client area size (#49249) | 9 months ago |
| keyboard.rs | Improve Windows text input for international keyboard layouts and IMEs (#41259) | 1 year ago |
| platform.rs | Simplify calculation of Windows client area size (#49249) | 9 months ago |
| shaders.hlsl | git: Shader for checkerboard pattern for side-by-side diff (#48417) | 9 months ago |
| system_settings.rs | Simplify calculation of Windows client area size (#49249) | 9 months ago |
| util.rs | Simplify calculation of Windows client area size (#49249) | 9 months ago |
| vsync.rs | Use `DwmFlush` unconditionally for Windows vsync (#39913) | 1 year ago |
| window.rs | Simplify calculation of Windows client area size (#49249) | 9 months ago |
| wrapper.rs | windows: Fix message loop using too much CPU (#35969) | 1 year ago |