NameLast commit messageLast commit date
..
alpha_correction.hlslgpui: Extract gpui_platform out of gpui (#49277)8 months ago
clipboard.rsImprove clipboard support on Windows (#51807)7 months ago
color_text_raster.hlslgpui: Extract gpui_platform out of gpui (#49277)8 months ago
destination_list.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
direct_manipulation.rsgpui: Implement pinch event support for X11 and Windows (#51354)7 months ago
direct_write.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
directx_atlas.rsgpui_macos: Fix stale atlas key causing crash on None texture lookup (#51996)7 months ago
directx_devices.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
directx_renderer.rsFix Windows build (#49665)8 months ago
dispatcher.rsDon't preallocate 600MB for GPUI profiler (#45197)7 months ago
display.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
events.rsgpui: Implement pinch event support for X11 and Windows (#51354)7 months ago
gpui_windows.rsgpui: Implement pinch event support for X11 and Windows (#51354)7 months ago
keyboard.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
platform.rszed: Add `track-project-leak` feature for easier leak debugging (#52172)7 months ago
shaders.hlslgpui: Add dithering to linear gradient shader (#51211)7 months ago
system_settings.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
util.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
vsync.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago
window.rsgpui: Add `display_handle` implementation for Windows, update it for macOS (#52867)7 months ago
wrapper.rsgpui: Extract gpui_platform out of gpui (#49277)8 months ago