| .. |
| alpha_correction.hlsl | gpui: Fix typo in Windows alpha correction shader (#37328) | 1 year ago |
| clipboard.rs | Improve command logging and `log_err` module paths (#39674) | 1 year ago |
| color_text_raster.hlsl | Use premultiplied alpha for emoji rendering (#37370) | 1 year ago |
| destination_list.rs | Reduce allocations (#31223) | 1 year ago |
| direct_write.rs | windows: Revert "windows: Fix ascent/descent calculations (#40103)" (#40175) | 1 year ago |
| directx_atlas.rs | Fix rendering on devices that don't support MapOnDefaultTextures (#37456) | 1 year ago |
| directx_devices.rs | Improve GPU selection on Windows (#39264) | 1 year ago |
| directx_renderer.rs | windows: Keep just one copy of GPU instance (#37445) | 1 year ago |
| dispatcher.rs | gpui: Do not use a single shared parker within a Dispatcher (#40417) | 1 year ago |
| display.rs | Reduce allocations (#31223) | 1 year ago |
| events.rs | Fix Right Alt key not working in keybindings on Windows (#40536) | 1 year ago |
| keyboard.rs | Fix Right Alt key not working in keybindings on Windows (#40536) | 1 year ago |
| platform.rs | Forbid `std::process::Command` spawning, replace with `smol` where appropriate (#38894) | 1 year ago |
| shaders.hlsl | windows: Fix shader rotation order for pattern rendering (#39993) | 1 year ago |
| system_settings.rs | windows: More precise handling of `WM_SETTINGCHANGE` and appearance updates (#33829) | 1 year ago |
| util.rs | windows: Fix message loop using too much CPU (#35969) | 1 year ago |
| vsync.rs | Use `DwmFlush` unconditionally for Windows vsync (#39913) | 1 year ago |
| window.rs | windows: Fix panic when quitting dialogs that do not have a cancel button (#40348) | 1 year ago |
| wrapper.rs | windows: Fix message loop using too much CPU (#35969) | 1 year ago |