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zed/gpui/src
ASAntonio ScandurraRe-join channel when reconnecting8de18b55 years agoHistory
NameLast commit messageLast commit date
..
elementsRework tabs5 years ago
platformMerge branch 'chat'5 years ago
sum_treeWIP5 years ago
viewsImplement channel switching5 years ago
app.rsBundle and use Inconsolata v2.0125 years ago
assets.rsAdd a theme picker5 years ago
clipboard.rsAllow metadata to be associated with text written to clipboard5 years ago
color.rsGet new theme structure working5 years ago
elements.rsRename `Hooks` to `Hook`5 years ago
executor.rsRe-join channel when reconnecting5 years ago
font_cache.rsFix potential deadlock when using `FontCache::em_width`5 years ago
fonts.rsStart work on underlined text5 years ago
geometry.rsUse custom color wrapper type everywhere in gpui & zed5 years ago
json.rsAdd ability to debug element trees as JSON5 years ago
keymap.rsFix boxed cloning of `AnyAction`5 years ago
lib.rsWIP: start on Select5 years ago
platform.rsMake titlebar taller and position traffic lights accordingly5 years ago
presenter.rsIntroduce a `visible_bounds` parameter to `Element::paint`5 years ago
scene.rsWIP: Try rendering underlines after all other quads5 years ago
sum_tree.rsStart work on partial rendering for List element5 years ago
test.rsWIP5 years ago
text_layout.rsFlush pending underline when we are at the end of the line5 years ago
util.rsTime out `condition` after 200ms and add basic unit tests for it5 years ago
views.rsGet the channel select looking good5 years ago