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"""Strip viewer and related widgets. The classes in this file implement the StripViewer shown in the top two thirdsof the main Pynche window.  It consists of three StripWidgets which displaythe variations in red, green, and blue respectively of the currently selectedr/g/b color value. Each StripWidget shows the color variations that are reachable by varying anaxis of the currently selected color.  So for example, if the color is   (R,G,B)=(127,163,196) then the Red variations show colors from (0,163,196) to (255,163,196), theGreen variations show colors from (127,0,196) to (127,255,196), and the Bluevariations show colors from (127,163,0) to (127,163,255). The selected color is always visible in all three StripWidgets, and in facteach StripWidget highlights the selected color, and has an arrow pointing tothe selected chip, which includes the value along that particular axis. Clicking on any chip in any StripWidget selects that color, and updates allarrows and other windows.  By toggling on Update while dragging, Pynche willselect the color under the cursor while you drag it, but be forewarned thatthis can be slow.""" from Tkinter import *import ColorDB # Load this script into the Tcl interpreter and call it in# StripWidget.set_color().  This is about as fast as it can be with the# current _tkinter.c interface, which doesn't support Tcl Objects.TCLPROC = '''\proc setcolor {canv colors} {    set i 1    foreach c $colors {        $canv itemconfigure $i -fill $c -outline $c        incr i    }}''' # Tcl event typesBTNDOWN = 4BTNUP = 5BTNDRAG = 6 SPACE = ' '  def constant(numchips):    step = 255.0 / (numchips - 1)    start = 0.0    seq = []    while numchips > 0:        seq.append(int(start))        start = start + step        numchips = numchips - 1    return seq # red variations, green+blue = cyan constantdef constant_red_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, [red] * numchips, seq, seq) # green variations, red+blue = magenta constantdef constant_green_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, seq, [green] * numchips, seq) # blue variations, red+green = yellow constantdef constant_blue_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, seq, seq, [blue] * numchips) # red variations, green+blue = cyan constantdef constant_cyan_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, seq, [green] * numchips, [blue] * numchips) # green variations, red+blue = magenta constantdef constant_magenta_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, [red] * numchips, seq, [blue] * numchips) # blue variations, red+green = yellow constantdef constant_yellow_generator(numchips, red, green, blue):    seq = constant(numchips)    return map(None, [red] * numchips, [green] * numchips, seq)  class LeftArrow:    _ARROWWIDTH = 30    _ARROWHEIGHT = 15    _YOFFSET = 13    _TEXTYOFFSET = 1    _TAG = ('leftarrow',)     def __init__(self, canvas, x):        self._canvas = canvas        self.__arrow, self.__text = self._create(x)        self.move_to(x)     def _create(self, x):        arrow = self._canvas.create_line(            x, self._ARROWHEIGHT + self._YOFFSET,            x, self._YOFFSET,            x + self._ARROWWIDTH, self._YOFFSET,            arrow='first',            width=3.0,            tags=self._TAG)        text = self._canvas.create_text(            x + self._ARROWWIDTH + 13,            self._ARROWHEIGHT - self._TEXTYOFFSET,            tags=self._TAG,            text='128')        return arrow, text     def _x(self):        coords = self._canvas.coords(self._TAG)        assert coords        return coords[0]     def move_to(self, x):        deltax = x - self._x()        self._canvas.move(self._TAG, deltax, 0)     def set_text(self, text):        self._canvas.itemconfigure(self.__text, text=text)  class RightArrow(LeftArrow):    _TAG = ('rightarrow',)     def _create(self, x):        arrow = self._canvas.create_line(            x, self._YOFFSET,            x + self._ARROWWIDTH, self._YOFFSET,            x + self._ARROWWIDTH, self._ARROWHEIGHT + self._YOFFSET,            arrow='last',            width=3.0,            tags=self._TAG)        text = self._canvas.create_text(            x - self._ARROWWIDTH + 15,            # BAW: kludge            self._ARROWHEIGHT - self._TEXTYOFFSET,            justify=RIGHT,            text='128',            tags=self._TAG)        return arrow, text     def _x(self):        coords = self._canvas.coords(self._TAG)        assert coords        return coords[0] + self._ARROWWIDTH  class StripWidget:    _CHIPHEIGHT = 50    _CHIPWIDTH = 10    _NUMCHIPS = 40     def __init__(self, switchboard,                 master     = None,                 chipwidth  = _CHIPWIDTH,                 chipheight = _CHIPHEIGHT,                 numchips   = _NUMCHIPS,                 generator  = None,                 axis       = None,                 label      = '',                 uwdvar     = None,                 hexvar     = None):        # instance variables        self.__generator = generator        self.__axis = axis        self.__numchips = numchips        assert self.__axis in (0, 1, 2)        self.__uwd = uwdvar        self.__hexp = hexvar        # the last chip selected        self.__lastchip = None        self.__sb = switchboard         canvaswidth = numchips * (chipwidth + 1)        canvasheight = chipheight + 43            # BAW: Kludge         # create the canvas and pack it        canvas = self.__canvas = Canvas(master,                                        width=canvaswidth,                                        height=canvasheight,##                                        borderwidth=2,##                                        relief=GROOVE                                        )         canvas.pack()        canvas.bind('<ButtonPress-1>', self.__select_chip)        canvas.bind('<ButtonRelease-1>', self.__select_chip)        canvas.bind('<B1-Motion>', self.__select_chip)         # Load a proc into the Tcl interpreter.  This is used in the        # set_color() method to speed up setting the chip colors.        canvas.tk.eval(TCLPROC)         # create the color strip        chips = self.__chips = []        x = 1        y = 30        tags = ('chip',)        for c in range(self.__numchips):            color = 'grey'            canvas.create_rectangle(                x, y, x+chipwidth, y+chipheight,                fill=color, outline=color,                tags=tags)            x = x + chipwidth + 1                 # for outline            chips.append(color)         # create the strip label        self.__label = canvas.create_text(            3, y + chipheight + 8,            text=label,            anchor=W)         # create the arrow and text item        chipx = self.__arrow_x(0)        self.__leftarrow = LeftArrow(canvas, chipx)         chipx = self.__arrow_x(len(chips) - 1)        self.__rightarrow = RightArrow(canvas, chipx)     def __arrow_x(self, chipnum):        coords = self.__canvas.coords(chipnum+1)        assert coords        x0, y0, x1, y1 = coords        return (x1 + x0) / 2.0     # Invoked when one of the chips is clicked.  This should just tell the    # switchboard to set the color on all the output components    def __select_chip(self, event=None):        x = event.x        y = event.y        canvas = self.__canvas        chip = canvas.find_overlapping(x, y, x, y)        if chip and (1 <= chip[0] <= self.__numchips):            color = self.__chips[chip[0]-1]            red, green, blue = ColorDB.rrggbb_to_triplet(color)            etype = int(event.type)            if (etype == BTNUP or self.__uwd.get()):                # update everyone                self.__sb.update_views(red, green, blue)            else:                # just track the arrows                self.__trackarrow(chip[0], (red, green, blue))     def __trackarrow(self, chip, rgbtuple):        # invert the last chip        if self.__lastchip is not None:            color = self.__canvas.itemcget(self.__lastchip, 'fill')            self.__canvas.itemconfigure(self.__lastchip, outline=color)        self.__lastchip = chip        # get the arrow's text        coloraxis = rgbtuple[self.__axis]        if self.__hexp.get():            # hex            text = hex(coloraxis)        else:            # decimal            text = repr(coloraxis)        # move the arrow, and set its text        if coloraxis <= 128:            # use the left arrow            self.__leftarrow.set_text(text)            self.__leftarrow.move_to(self.__arrow_x(chip-1))            self.__rightarrow.move_to(-100)        else:            # use the right arrow            self.__rightarrow.set_text(text)            self.__rightarrow.move_to(self.__arrow_x(chip-1))            self.__leftarrow.move_to(-100)        # and set the chip's outline        brightness = ColorDB.triplet_to_brightness(rgbtuple)        if brightness <= 128:            outline = 'white'        else:            outline = 'black'        self.__canvas.itemconfigure(chip, outline=outline)      def update_yourself(self, red, green, blue):        assert self.__generator        i = 1        chip = 0        chips = self.__chips = []        tk = self.__canvas.tk        # get the red, green, and blue components for all chips        for t in self.__generator(self.__numchips, red, green, blue):            rrggbb = ColorDB.triplet_to_rrggbb(t)            chips.append(rrggbb)            tred, tgreen, tblue = t            if tred <= red and tgreen <= green and tblue <= blue:                chip = i            i = i + 1        # call the raw tcl script        colors = SPACE.join(chips)        tk.eval('setcolor %s {%s}' % (self.__canvas._w, colors))        # move the arrows around        self.__trackarrow(chip, (red, green, blue))     def set(self, label, generator):        self.__canvas.itemconfigure(self.__label, text=label)        self.__generator = generator class StripViewer:    def __init__(self, switchboard, master=None):        self.__sb = switchboard        optiondb = switchboard.optiondb()        # create a frame inside the master.        frame = Frame(master, relief=RAISED, borderwidth=1)        frame.grid(row=1, column=0, columnspan=2, sticky='NSEW')        # create the options to be used later        uwd = self.__uwdvar = BooleanVar()        uwd.set(optiondb.get('UPWHILEDRAG', 0))        hexp = self.__hexpvar = BooleanVar()        hexp.set(optiondb.get('HEXSTRIP', 0))        # create the red, green, blue strips inside their own frame        frame1 = Frame(frame)        frame1.pack(expand=YES, fill=BOTH)        self.__reds = StripWidget(switchboard, frame1,                                  generator=constant_cyan_generator,                                  axis=0,                                  label='Red Variations',                                  uwdvar=uwd, hexvar=hexp)         self.__greens = StripWidget(switchboard, frame1,                                    generator=constant_magenta_generator,                                    axis=1,                                    label='Green Variations',                                    uwdvar=uwd, hexvar=hexp)         self.__blues = StripWidget(switchboard, frame1,                                   generator=constant_yellow_generator,                                   axis=2,                                   label='Blue Variations',                                   uwdvar=uwd, hexvar=hexp)         # create a frame to contain the controls        frame2 = Frame(frame)        frame2.pack(expand=YES, fill=BOTH)        frame2.columnconfigure(0, weight=20)        frame2.columnconfigure(2, weight=20)         padx = 8         # create the black button        blackbtn = Button(frame2,                          text='Black',                          command=self.__toblack)        blackbtn.grid(row=0, column=0, rowspan=2, sticky=W, padx=padx)         # create the controls        uwdbtn = Checkbutton(frame2,                             text='Update while dragging',                             variable=uwd)        uwdbtn.grid(row=0, column=1, sticky=W)        hexbtn = Checkbutton(frame2,                             text='Hexadecimal',                             variable=hexp,                             command=self.__togglehex)        hexbtn.grid(row=1, column=1, sticky=W)         # XXX: ignore this feature for now; it doesn't work quite right yet ##        gentypevar = self.__gentypevar = IntVar()##        self.__variations = Radiobutton(frame,##                                        text='Variations',##                                        variable=gentypevar,##                                        value=0,##                                        command=self.__togglegentype)##        self.__variations.grid(row=0, column=1, sticky=W)##        self.__constants = Radiobutton(frame,##                                       text='Constants',##                                       variable=gentypevar,##                                       value=1,##                                       command=self.__togglegentype)##        self.__constants.grid(row=1, column=1, sticky=W)         # create the white button        whitebtn = Button(frame2,                          text='White',                          command=self.__towhite)        whitebtn.grid(row=0, column=2, rowspan=2, sticky=E, padx=padx)     def update_yourself(self, red, green, blue):        self.__reds.update_yourself(red, green, blue)        self.__greens.update_yourself(red, green, blue)        self.__blues.update_yourself(red, green, blue)     def __togglehex(self, event=None):        red, green, blue = self.__sb.current_rgb()        self.update_yourself(red, green, blue) ##    def __togglegentype(self, event=None):##        which = self.__gentypevar.get()##        if which == 0:##            self.__reds.set(label='Red Variations',##                            generator=constant_cyan_generator)##            self.__greens.set(label='Green Variations',##                              generator=constant_magenta_generator)##            self.__blues.set(label='Blue Variations',##                             generator=constant_yellow_generator)##        elif which == 1:##            self.__reds.set(label='Red Constant',##                            generator=constant_red_generator)##            self.__greens.set(label='Green Constant',##                              generator=constant_green_generator)##            self.__blues.set(label='Blue Constant',##                             generator=constant_blue_generator)##        else:##            assert 0##        self.__sb.update_views_current()     def __toblack(self, event=None):        self.__sb.update_views(0, 0, 0)     def __towhite(self, event=None):        self.__sb.update_views(255, 255, 255)     def save_options(self, optiondb):        optiondb['UPWHILEDRAG'] = self.__uwdvar.get()        optiondb['HEXSTRIP'] = self.__hexpvar.get()