// Copyright 2021 The Gitea Authors. All rights reserved.// SPDX-License-Identifier: MITpackage systemimport ( "context" "forgejo.org/models/system" "forgejo.org/modules/json" "forgejo.org/modules/util")// DBStore can be used to store app state items in local filesystemtype DBStore struct{}// Get reads the state itemfunc (f *DBStore) Get(ctx context.Context, item StateItem) error { content, err := system.GetAppStateContent(ctx, item.Name()) if err != nil { return err } if content == "" { return nil } return json.Unmarshal(util.UnsafeStringToBytes(content), item)}// Set saves the state itemfunc (f *DBStore) Set(ctx context.Context, item StateItem) error { b, err := json.Marshal(item) if err != nil { return err } return system.SaveAppStateContent(ctx, item.Name(), util.UnsafeBytesToString(b))}
// Copyright 2021 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package system
import (
"context"
"forgejo.org/models/system"
"forgejo.org/modules/json"
"forgejo.org/modules/util"
)
// DBStore can be used to store app state items in local filesystem
type DBStore struct{}
// Get reads the state item
func (f *DBStore) Get(ctx context.Context, item StateItem) error {
content, err := system.GetAppStateContent(ctx, item.Name())
if err != nil {
return err
}
if content == "" {
return nil
}
return json.Unmarshal(util.UnsafeStringToBytes(content), item)
}
// Set saves the state item
func (f *DBStore) Set(ctx context.Context, item StateItem) error {
b, err := json.Marshal(item)
if err != nil {
return err
}
return system.SaveAppStateContent(ctx, item.Name(), util.UnsafeBytesToString(b))
}