//! An object database storing each object in a zlib compressed file with its hash in the pathconst HEADER_READ_COMPRESSED_BYTES: usize = 256;const HEADER_READ_UNCOMPRESSED_BYTES: usize = 512;///pub mod db;#[doc(inline)]pub use db::Db;///pub mod object;#[doc(inline)]pub use object::Object;
//! An object database storing each object in a zlib compressed file with its hash in the path
const HEADER_READ_COMPRESSED_BYTES: usize = 256;
const HEADER_READ_UNCOMPRESSED_BYTES: usize = 512;
///
pub mod db;
#[doc(inline)]
pub use db::Db;
///
pub mod object;
#[doc(inline)]
pub use object::Object;