#include <u.h>#include <libc.h>#include <draw.h>#include <event.h>#include <panel.h>#include "pldefs.h"/* * Just a wrapper for all the initialization routines */int plinit(int ldepth){ if(!pl_drawinit(ldepth)) return 0; return 1;}#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <panel.h>
#include "pldefs.h"
/*
* Just a wrapper for all the initialization routines
*/
int plinit(int ldepth){
if(!pl_drawinit(ldepth)) return 0;
return 1;
}