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/* SPDX-License-Identifier: GPL-2.0 */#ifndef __GPU_RANDOM_H__#define __GPU_RANDOM_H__ /* This is a temporary home for a couple of utility functions that should * be transposed to lib/ at the earliest convenience. */ #include <linux/prandom.h> #define GPU_RND_STATE_INITIALIZER(seed__) ({				\	struct rnd_state state__;					\	prandom_seed_state(&state__, (seed__));				\	state__;							\}) #define GPU_RND_STATE(name__, seed__) \	struct rnd_state name__ = GPU_RND_STATE_INITIALIZER(seed__) unsigned int *gpu_random_order(unsigned int count,			       struct rnd_state *state);void gpu_random_reorder(unsigned int *order,			unsigned int count,			struct rnd_state *state);u32 gpu_prandom_u32_max_state(u32 ep_ro,			      struct rnd_state *state); #endif /* !__GPU_RANDOM_H__ */