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/* * This file is subject to the terms and conditions of the GNU General Public * License.  See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (C) 1994 by Waldorf Electronics * Copyright (C) 1995 - 2000, 01, 03 by Ralf Baechle * Copyright (C) 1999, 2000 Silicon Graphics, Inc. * Copyright (C) 2007  Maciej W. Rozycki */#include <linux/module.h>#include <linux/param.h>#include <linux/smp.h> #include <asm/compiler.h>#include <asm/war.h> inline void __delay(unsigned int loops){	__asm__ __volatile__ (	"	.set	noreorder				\n"	"	.align	3					\n"	"1:	bnez	%0, 1b					\n"	"	subu	%0, 1					\n"	"	.set	reorder					\n"	: "=r" (loops)	: "0" (loops));}EXPORT_SYMBOL(__delay); /* * Division by multiplication: you don't have to worry about * loss of precision. * * Use only for very small delays ( < 1 msec).  Should probably use a * lookup table, really, as the multiplications take much too long with * short delays.  This is a "reasonable" implementation, though (and the * first constant multiplications gets optimized away if the delay is * a constant) */ void __udelay(unsigned long us){	unsigned int lpj = raw_current_cpu_data.udelay_val; 	__delay((us * 0x000010c7ull * HZ * lpj) >> 32);}EXPORT_SYMBOL(__udelay); void __ndelay(unsigned long ns){	unsigned int lpj = raw_current_cpu_data.udelay_val; 	__delay((ns * 0x00000005ull * HZ * lpj) >> 32);}EXPORT_SYMBOL(__ndelay);