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/* *  linux/mm/oom_kill.c *  *  Copyright (C)  1998,2000  Rik van Riel *	Thanks go out to Claus Fischer for some serious inspiration and *	for goading me into coding this file... * *  The routines in this file are used to kill a process when *  we're seriously out of memory. This gets called from __alloc_pages() *  in mm/page_alloc.c when we really run out of memory. * *  Since we won't call these routines often (on a well-configured *  machine) this file will double as a 'coding guide' and a signpost *  for newbie kernel hackers. It features several pointers to major *  kernel subsystems and hints as to where to find out what things do. */ #include <linux/mm.h>#include <linux/sched.h>#include <linux/swap.h>#include <linux/timex.h>#include <linux/jiffies.h>#include <linux/cpuset.h> /* #define DEBUG */ /** * oom_badness - calculate a numeric value for how bad this task has been * @p: task struct of which task we should calculate * @uptime: current uptime in seconds * * The formula used is relatively simple and documented inline in the * function. The main rationale is that we want to select a good task * to kill when we run out of memory. * * Good in this context means that: * 1) we lose the minimum amount of work done * 2) we recover a large amount of memory * 3) we don't kill anything innocent of eating tons of memory * 4) we want to kill the minimum amount of processes (one) * 5) we try to kill the process the user expects us to kill, this *    algorithm has been meticulously tuned to meet the principle *    of least surprise ... (be careful when you change it) */ unsigned long badness(struct task_struct *p, unsigned long uptime){	unsigned long points, cpu_time, run_time, s;	struct mm_struct *mm;	struct task_struct *child; 	task_lock(p);	mm = p->mm;	if (!mm) {		task_unlock(p);		return 0;	} 	/*	 * The memory size of the process is the basis for the badness.	 */	points = mm->total_vm; 	/*	 * After this unlock we can no longer dereference local variable `mm'	 */	task_unlock(p); 	/*	 * Processes which fork a lot of child processes are likely	 * a good choice. We add half the vmsize of the children if they	 * have an own mm. This prevents forking servers to flood the	 * machine with an endless amount of children. In case a single	 * child is eating the vast majority of memory, adding only half	 * to the parents will make the child our kill candidate of choice.	 */	list_for_each_entry(child, &p->children, sibling) {		task_lock(child);		if (child->mm != mm && child->mm)			points += child->mm->total_vm/2 + 1;		task_unlock(child);	} 	/*	 * CPU time is in tens of seconds and run time is in thousands         * of seconds. There is no particular reason for this other than         * that it turned out to work very well in practice.	 */	cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))		>> (SHIFT_HZ + 3); 	if (uptime >= p->start_time.tv_sec)		run_time = (uptime - p->start_time.tv_sec) >> 10;	else		run_time = 0; 	s = int_sqrt(cpu_time);	if (s)		points /= s;	s = int_sqrt(int_sqrt(run_time));	if (s)		points /= s; 	/*	 * Niced processes are most likely less important, so double	 * their badness points.	 */	if (task_nice(p) > 0)		points *= 2; 	/*	 * Superuser processes are usually more important, so we make it	 * less likely that we kill those.	 */	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||				p->uid == 0 || p->euid == 0)		points /= 4; 	/*	 * We don't want to kill a process with direct hardware access.	 * Not only could that mess up the hardware, but usually users	 * tend to only have this flag set on applications they think	 * of as important.	 */	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))		points /= 4; 	/*	 * Adjust the score by oomkilladj.	 */	if (p->oomkilladj) {		if (p->oomkilladj > 0)			points <<= p->oomkilladj;		else			points >>= -(p->oomkilladj);	} #ifdef DEBUG	printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",	p->pid, p->comm, points);#endif	return points;} /* * Types of limitations to the nodes from which allocations may occur */#define CONSTRAINT_NONE 1#define CONSTRAINT_MEMORY_POLICY 2#define CONSTRAINT_CPUSET 3 /* * Determine the type of allocation constraint. */static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask){#ifdef CONFIG_NUMA	struct zone **z;	nodemask_t nodes = node_online_map; 	for (z = zonelist->zones; *z; z++)		if (cpuset_zone_allowed(*z, gfp_mask))			node_clear((*z)->zone_pgdat->node_id,					nodes);		else			return CONSTRAINT_CPUSET; 	if (!nodes_empty(nodes))		return CONSTRAINT_MEMORY_POLICY;#endif 	return CONSTRAINT_NONE;} /* * Simple selection loop. We chose the process with the highest * number of 'points'. We expect the caller will lock the tasklist. * * (not docbooked, we don't want this one cluttering up the manual) */static struct task_struct *select_bad_process(unsigned long *ppoints){	struct task_struct *g, *p;	struct task_struct *chosen = NULL;	struct timespec uptime;	*ppoints = 0; 	do_posix_clock_monotonic_gettime(&uptime);	do_each_thread(g, p) {		unsigned long points;		int releasing; 		/* skip the init task with pid == 1 */		if (p->pid == 1)			continue;		if (p->oomkilladj == OOM_DISABLE)			continue;		/* If p's nodes don't overlap ours, it won't help to kill p. */		if (!cpuset_excl_nodes_overlap(p))			continue; 		/*		 * This is in the process of releasing memory so for wait it		 * to finish before killing some other task by mistake.		 */		releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||						p->flags & PF_EXITING;		if (releasing && !(p->flags & PF_DEAD))			return ERR_PTR(-1UL);		if (p->flags & PF_SWAPOFF)			return p; 		points = badness(p, uptime.tv_sec);		if (points > *ppoints || !chosen) {			chosen = p;			*ppoints = points;		}	} while_each_thread(g, p);	return chosen;} /** * We must be careful though to never send SIGKILL a process with * CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that * we select a process with CAP_SYS_RAW_IO set). */static void __oom_kill_task(task_t *p, const char *message){	if (p->pid == 1) {		WARN_ON(1);		printk(KERN_WARNING "tried to kill init!\n");		return;	} 	task_lock(p);	if (!p->mm || p->mm == &init_mm) {		WARN_ON(1);		printk(KERN_WARNING "tried to kill an mm-less task!\n");		task_unlock(p);		return;	}	task_unlock(p);	printk(KERN_ERR "%s: Killed process %d (%s).\n",				message, p->pid, p->comm); 	/*	 * We give our sacrificial lamb high priority and access to	 * all the memory it needs. That way it should be able to	 * exit() and clear out its resources quickly...	 */	p->time_slice = HZ;	set_tsk_thread_flag(p, TIF_MEMDIE); 	force_sig(SIGKILL, p);} static int oom_kill_task(task_t *p, const char *message){	struct mm_struct *mm;	task_t * g, * q; 	mm = p->mm; 	/* WARNING: mm may not be dereferenced since we did not obtain its	 * value from get_task_mm(p).  This is OK since all we need to do is	 * compare mm to q->mm below.	 *	 * Furthermore, even if mm contains a non-NULL value, p->mm may	 * change to NULL at any time since we do not hold task_lock(p).	 * However, this is of no concern to us.	 */ 	if (mm == NULL || mm == &init_mm)		return 1; 	__oom_kill_task(p, message);	/*	 * kill all processes that share the ->mm (i.e. all threads),	 * but are in a different thread group	 */	do_each_thread(g, q)		if (q->mm == mm && q->tgid != p->tgid)			__oom_kill_task(q, message);	while_each_thread(g, q); 	return 0;} static int oom_kill_process(struct task_struct *p, unsigned long points,		const char *message){	struct task_struct *c;	struct list_head *tsk; 	printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and "		"children.\n", p->pid, p->comm, points);	/* Try to kill a child first */	list_for_each(tsk, &p->children) {		c = list_entry(tsk, struct task_struct, sibling);		if (c->mm == p->mm)			continue;		if (!oom_kill_task(c, message))			return 0;	}	return oom_kill_task(p, message);} /** * oom_kill - kill the "best" process when we run out of memory * * If we run out of memory, we have the choice between either * killing a random task (bad), letting the system crash (worse) * OR try to be smart about which process to kill. Note that we * don't have to be perfect here, we just have to be good. */void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order){	task_t *p;	unsigned long points = 0; 	if (printk_ratelimit()) {		printk("oom-killer: gfp_mask=0x%x, order=%d\n",			gfp_mask, order);		dump_stack();		show_mem();	} 	cpuset_lock();	read_lock(&tasklist_lock); 	/*	 * Check if there were limitations on the allocation (only relevant for	 * NUMA) that may require different handling.	 */	switch (constrained_alloc(zonelist, gfp_mask)) {	case CONSTRAINT_MEMORY_POLICY:		oom_kill_process(current, points,				"No available memory (MPOL_BIND)");		break; 	case CONSTRAINT_CPUSET:		oom_kill_process(current, points,				"No available memory in cpuset");		break; 	case CONSTRAINT_NONE:retry:		/*		 * Rambo mode: Shoot down a process and hope it solves whatever		 * issues we may have.		 */		p = select_bad_process(&points); 		if (PTR_ERR(p) == -1UL)			goto out; 		/* Found nothing?!?! Either we hang forever, or we panic. */		if (!p) {			read_unlock(&tasklist_lock);			cpuset_unlock();			panic("Out of memory and no killable processes...\n");		} 		if (oom_kill_process(p, points, "Out of memory"))			goto retry; 		break;	} out:	read_unlock(&tasklist_lock);	cpuset_unlock(); 	/*	 * Give "p" a good chance of killing itself before we	 * retry to allocate memory unless "p" is current	 */	if (!test_thread_flag(TIF_MEMDIE))		schedule_timeout_uninterruptible(1);}