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/* SPDX-License-Identifier: GPL-2.0-only *//* * Common arm64 stack unwinder code. * * See: arch/arm64/kernel/stacktrace.c for the reference implementation. * * Copyright (C) 2012 ARM Ltd. */#ifndef __ASM_STACKTRACE_COMMON_H#define __ASM_STACKTRACE_COMMON_H #include <linux/types.h> struct stack_info {	unsigned long low;	unsigned long high;}; /** * struct unwind_state - state used for robust unwinding. * * @fp:          The fp value in the frame record (or the real fp) * @pc:          The lr value in the frame record (or the real lr) * * @stack:       The stack currently being unwound. * @stacks:      An array of stacks which can be unwound. * @nr_stacks:   The number of stacks in @stacks. */struct unwind_state {	unsigned long fp;	unsigned long pc; 	struct stack_info stack;	struct stack_info *stacks;	int nr_stacks;}; static inline struct stack_info stackinfo_get_unknown(void){	return (struct stack_info) {		.low = 0,		.high = 0,	};} static inline bool stackinfo_on_stack(const struct stack_info *info,				      unsigned long sp, unsigned long size){	if (!info->low)		return false; 	if (sp < info->low || sp + size < sp || sp + size > info->high)		return false; 	return true;} static inline void unwind_init_common(struct unwind_state *state){	state->stack = stackinfo_get_unknown();} /** * unwind_find_stack() - Find the accessible stack which entirely contains an * object. * * @state: the current unwind state. * @sp:    the base address of the object. * @size:  the size of the object. * * Return: a pointer to the relevant stack_info if found; NULL otherwise. */static struct stack_info *unwind_find_stack(struct unwind_state *state,					    unsigned long sp,					    unsigned long size){	struct stack_info *info = &state->stack; 	if (stackinfo_on_stack(info, sp, size))		return info; 	for (int i = 0; i < state->nr_stacks; i++) {		info = &state->stacks[i];		if (stackinfo_on_stack(info, sp, size))			return info;	} 	return NULL;} /** * unwind_consume_stack() - Update stack boundaries so that future unwind steps * cannot consume this object again. * * @state: the current unwind state. * @info:  the stack_info of the stack containing the object. * @sp:    the base address of the object. * @size:  the size of the object. * * Return: 0 upon success, an error code otherwise. */static inline void unwind_consume_stack(struct unwind_state *state,					struct stack_info *info,					unsigned long sp,					unsigned long size){	struct stack_info tmp; 	/*	 * Stack transitions are strictly one-way, and once we've	 * transitioned from one stack to another, it's never valid to	 * unwind back to the old stack.	 *	 * Destroy the old stack info so that it cannot be found upon a	 * subsequent transition. If the stack has not changed, we'll	 * immediately restore the current stack info.	 *	 * Note that stacks can nest in several valid orders, e.g.	 *	 *   TASK -> IRQ -> OVERFLOW -> SDEI_NORMAL	 *   TASK -> SDEI_NORMAL -> SDEI_CRITICAL -> OVERFLOW	 *   HYP -> OVERFLOW	 *	 * ... so we do not check the specific order of stack	 * transitions.	 */	tmp = *info;	*info = stackinfo_get_unknown();	state->stack = tmp; 	/*	 * Future unwind steps can only consume stack above this frame record.	 * Update the current stack to start immediately above it.	 */	state->stack.low = sp + size;} /** * unwind_next_frame_record() - Unwind to the next frame record. * * @state:        the current unwind state. * * Return: 0 upon success, an error code otherwise. */static inline intunwind_next_frame_record(struct unwind_state *state){	struct stack_info *info;	struct frame_record *record;	unsigned long fp = state->fp; 	if (fp & 0x7)		return -EINVAL; 	info = unwind_find_stack(state, fp, sizeof(*record));	if (!info)		return -EINVAL; 	unwind_consume_stack(state, info, fp, sizeof(*record)); 	/*	 * Record this frame record's values.	 */	record = (struct frame_record *)fp;	state->fp = READ_ONCE(record->fp);	state->pc = READ_ONCE(record->lr); 	return 0;} #endif	/* __ASM_STACKTRACE_COMMON_H */