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// SPDX-License-Identifier: GPL-2.0 /* * Important notes about in-place decompression * * At least on x86, the kernel is decompressed in place: the compressed data * is placed to the end of the output buffer, and the decompressor overwrites * most of the compressed data. There must be enough safety margin to * guarantee that the write position is always behind the read position. * * The safety margin for ZSTD with a 128 KB block size is calculated below. * Note that the margin with ZSTD is bigger than with GZIP or XZ! * * The worst case for in-place decompression is that the beginning of * the file is compressed extremely well, and the rest of the file is * uncompressible. Thus, we must look for worst-case expansion when the * compressor is encoding uncompressible data. * * The structure of the .zst file in case of a compressed kernel is as follows. * Maximum sizes (as bytes) of the fields are in parenthesis. * *    Frame Header: (18) *    Blocks: (N) *    Checksum: (4) * * The frame header and checksum overhead is at most 22 bytes. * * ZSTD stores the data in blocks. Each block has a header whose size is * a 3 bytes. After the block header, there is up to 128 KB of payload. * The maximum uncompressed size of the payload is 128 KB. The minimum * uncompressed size of the payload is never less than the payload size * (excluding the block header). * * The assumption, that the uncompressed size of the payload is never * smaller than the payload itself, is valid only when talking about * the payload as a whole. It is possible that the payload has parts where * the decompressor consumes more input than it produces output. Calculating * the worst case for this would be tricky. Instead of trying to do that, * let's simply make sure that the decompressor never overwrites any bytes * of the payload which it is currently reading. * * Now we have enough information to calculate the safety margin. We need *   - 22 bytes for the .zst file format headers; *   - 3 bytes per every 128 KiB of uncompressed size (one block header per *     block); and *   - 128 KiB (biggest possible zstd block size) to make sure that the *     decompressor never overwrites anything from the block it is currently *     reading. * * We get the following formula: * *    safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072 *                 <= 22 + (uncompressed_size >> 15) + 131072 */ /* * Preboot environments #include "path/to/decompress_unzstd.c". * All of the source files we depend on must be #included. * zstd's only source dependency is xxhash, which has no source * dependencies. * * When UNZSTD_PREBOOT is defined we declare __decompress(), which is * used for kernel decompression, instead of unzstd(). * * Define __DISABLE_EXPORTS in preboot environments to prevent symbols * from xxhash and zstd from being exported by the EXPORT_SYMBOL macro. */#ifdef STATIC# define UNZSTD_PREBOOT# include "xxhash.c"# include "zstd/decompress_sources.h"#else#include <linux/decompress/unzstd.h>#endif #include <linux/decompress/mm.h>#include <linux/kernel.h>#include <linux/zstd.h> /* 128MB is the maximum window size supported by zstd. */#define ZSTD_WINDOWSIZE_MAX	(1 << ZSTD_WINDOWLOG_MAX)/* * Size of the input and output buffers in multi-call mode. * Pick a larger size because it isn't used during kernel decompression, * since that is single pass, and we have to allocate a large buffer for * zstd's window anyway. The larger size speeds up initramfs decompression. */#define ZSTD_IOBUF_SIZE		(1 << 17) static int INIT handle_zstd_error(size_t ret, void (*error)(char *x)){	const zstd_error_code err = zstd_get_error_code(ret); 	if (!zstd_is_error(ret))		return 0; 	/*	 * zstd_get_error_name() cannot be used because error takes a char *	 * not a const char *	 */	switch (err) {	case ZSTD_error_memory_allocation:		error("ZSTD decompressor ran out of memory");		break;	case ZSTD_error_prefix_unknown:		error("Input is not in the ZSTD format (wrong magic bytes)");		break;	case ZSTD_error_dstSize_tooSmall:	case ZSTD_error_corruption_detected:	case ZSTD_error_checksum_wrong:		error("ZSTD-compressed data is corrupt");		break;	default:		error("ZSTD-compressed data is probably corrupt");		break;	}	return -1;} /* * Handle the case where we have the entire input and output in one segment. * We can allocate less memory (no circular buffer for the sliding window), * and avoid some memcpy() calls. */static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf,				  long out_len, long *in_pos,				  void (*error)(char *x)){	const size_t wksp_size = zstd_dctx_workspace_bound();	void *wksp = large_malloc(wksp_size);	zstd_dctx *dctx = zstd_init_dctx(wksp, wksp_size);	int err;	size_t ret; 	if (dctx == NULL) {		error("Out of memory while allocating zstd_dctx");		err = -1;		goto out;	}	/*	 * Find out how large the frame actually is, there may be junk at	 * the end of the frame that zstd_decompress_dctx() can't handle.	 */	ret = zstd_find_frame_compressed_size(in_buf, in_len);	err = handle_zstd_error(ret, error);	if (err)		goto out;	in_len = (long)ret; 	ret = zstd_decompress_dctx(dctx, out_buf, out_len, in_buf, in_len);	err = handle_zstd_error(ret, error);	if (err)		goto out; 	if (in_pos != NULL)		*in_pos = in_len; 	err = 0;out:	if (wksp != NULL)		large_free(wksp);	return err;} static int INIT __unzstd(unsigned char *in_buf, long in_len,			 long (*fill)(void*, unsigned long),			 long (*flush)(void*, unsigned long),			 unsigned char *out_buf, long out_len,			 long *in_pos,			 void (*error)(char *x)){	zstd_in_buffer in;	zstd_out_buffer out;	zstd_frame_header header;	void *in_allocated = NULL;	void *out_allocated = NULL;	void *wksp = NULL;	size_t wksp_size;	zstd_dstream *dstream;	int err;	size_t ret; 	/*	 * ZSTD decompression code won't be happy if the buffer size is so big	 * that its end address overflows. When the size is not provided, make	 * it as big as possible without having the end address overflow.	 */	if (out_len == 0)		out_len = UINTPTR_MAX - (uintptr_t)out_buf; 	if (fill == NULL && flush == NULL)		/*		 * We can decompress faster and with less memory when we have a		 * single chunk.		 */		return decompress_single(in_buf, in_len, out_buf, out_len,					 in_pos, error); 	/*	 * If in_buf is not provided, we must be using fill(), so allocate	 * a large enough buffer. If it is provided, it must be at least	 * ZSTD_IOBUF_SIZE large.	 */	if (in_buf == NULL) {		in_allocated = large_malloc(ZSTD_IOBUF_SIZE);		if (in_allocated == NULL) {			error("Out of memory while allocating input buffer");			err = -1;			goto out;		}		in_buf = in_allocated;		in_len = 0;	}	/* Read the first chunk, since we need to decode the frame header. */	if (fill != NULL)		in_len = fill(in_buf, ZSTD_IOBUF_SIZE);	if (in_len < 0) {		error("ZSTD-compressed data is truncated");		err = -1;		goto out;	}	/* Set the first non-empty input buffer. */	in.src = in_buf;	in.pos = 0;	in.size = in_len;	/* Allocate the output buffer if we are using flush(). */	if (flush != NULL) {		out_allocated = large_malloc(ZSTD_IOBUF_SIZE);		if (out_allocated == NULL) {			error("Out of memory while allocating output buffer");			err = -1;			goto out;		}		out_buf = out_allocated;		out_len = ZSTD_IOBUF_SIZE;	}	/* Set the output buffer. */	out.dst = out_buf;	out.pos = 0;	out.size = out_len; 	/*	 * We need to know the window size to allocate the zstd_dstream.	 * Since we are streaming, we need to allocate a buffer for the sliding	 * window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX	 * (8 MB), so it is important to use the actual value so as not to	 * waste memory when it is smaller.	 */	ret = zstd_get_frame_header(&header, in.src, in.size);	err = handle_zstd_error(ret, error);	if (err)		goto out;	if (ret != 0) {		error("ZSTD-compressed data has an incomplete frame header");		err = -1;		goto out;	}	if (header.windowSize > ZSTD_WINDOWSIZE_MAX) {		error("ZSTD-compressed data has too large a window size");		err = -1;		goto out;	} 	/*	 * Allocate the zstd_dstream now that we know how much memory is	 * required.	 */	wksp_size = zstd_dstream_workspace_bound(header.windowSize);	wksp = large_malloc(wksp_size);	dstream = zstd_init_dstream(header.windowSize, wksp, wksp_size);	if (dstream == NULL) {		error("Out of memory while allocating ZSTD_DStream");		err = -1;		goto out;	} 	/*	 * Decompression loop:	 * Read more data if necessary (error if no more data can be read).	 * Call the decompression function, which returns 0 when finished.	 * Flush any data produced if using flush().	 */	if (in_pos != NULL)		*in_pos = 0;	do {		/*		 * If we need to reload data, either we have fill() and can		 * try to get more data, or we don't and the input is truncated.		 */		if (in.pos == in.size) {			if (in_pos != NULL)				*in_pos += in.pos;			in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1;			if (in_len < 0) {				error("ZSTD-compressed data is truncated");				err = -1;				goto out;			}			in.pos = 0;			in.size = in_len;		}		/* Returns zero when the frame is complete. */		ret = zstd_decompress_stream(dstream, &out, &in);		err = handle_zstd_error(ret, error);		if (err)			goto out;		/* Flush all of the data produced if using flush(). */		if (flush != NULL && out.pos > 0) {			if (out.pos != flush(out.dst, out.pos)) {				error("Failed to flush()");				err = -1;				goto out;			}			out.pos = 0;		}	} while (ret != 0); 	if (in_pos != NULL)		*in_pos += in.pos; 	err = 0;out:	if (in_allocated != NULL)		large_free(in_allocated);	if (out_allocated != NULL)		large_free(out_allocated);	if (wksp != NULL)		large_free(wksp);	return err;} #ifndef UNZSTD_PREBOOTSTATIC int INIT unzstd(unsigned char *buf, long len,		       long (*fill)(void*, unsigned long),		       long (*flush)(void*, unsigned long),		       unsigned char *out_buf,		       long *pos,		       void (*error)(char *x)){	return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error);}#elseSTATIC int INIT __decompress(unsigned char *buf, long len,			     long (*fill)(void*, unsigned long),			     long (*flush)(void*, unsigned long),			     unsigned char *out_buf, long out_len,			     long *pos,			     void (*error)(char *x)){	return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error);}#endif