// SPDX-License-Identifier: GPL-2.0-or-later/* SCTP kernel implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001-2003 International Business Machines, Corp. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 Nokia, Inc. * Copyright (c) 2001 La Monte H.P. Yarroll * * This file is part of the SCTP kernel implementation * * These functions handle all input from the IP layer into SCTP. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <linux-sctp@vger.kernel.org> * * Written or modified by: * La Monte H.P. Yarroll <piggy@acm.org> * Karl Knutson <karl@athena.chicago.il.us> * Xingang Guo <xingang.guo@intel.com> * Jon Grimm <jgrimm@us.ibm.com> * Hui Huang <hui.huang@nokia.com> * Daisy Chang <daisyc@us.ibm.com> * Sridhar Samudrala <sri@us.ibm.com> * Ardelle Fan <ardelle.fan@intel.com> */ #include <linux/types.h>#include <linux/list.h> /* For struct list_head */#include <linux/socket.h>#include <linux/ip.h>#include <linux/time.h> /* For struct timeval */#include <linux/slab.h>#include <net/ip.h>#include <net/icmp.h>#include <net/snmp.h>#include <net/sock.h>#include <net/xfrm.h>#include <net/sctp/sctp.h>#include <net/sctp/sm.h>#include <net/sctp/checksum.h>#include <net/net_namespace.h>#include <linux/rhashtable.h>#include <net/sock_reuseport.h> /* Forward declarations for internal helpers. */static int sctp_rcv_ootb(struct sk_buff *);static struct sctp_association *__sctp_rcv_lookup(struct net *net, struct sk_buff *skb, const union sctp_addr *paddr, const union sctp_addr *laddr, struct sctp_transport **transportp, int dif, int sdif);static struct sctp_endpoint *__sctp_rcv_lookup_endpoint( struct net *net, struct sk_buff *skb, const union sctp_addr *laddr, const union sctp_addr *daddr, int dif, int sdif);static struct sctp_association *__sctp_lookup_association( struct net *net, const union sctp_addr *local, const union sctp_addr *peer, struct sctp_transport **pt, int dif, int sdif); static int sctp_add_backlog(struct sock *sk, struct sk_buff *skb); /* Calculate the SCTP checksum of an SCTP packet. */static inline int sctp_rcv_checksum(struct net *net, struct sk_buff *skb){ struct sctphdr *sh = sctp_hdr(skb); __le32 cmp = sh->checksum; __le32 val = sctp_compute_cksum(skb, 0); if (val != cmp) { /* CRC failure, dump it. */ __SCTP_INC_STATS(net, SCTP_MIB_CHECKSUMERRORS); return -1; } return 0;} /* * This is the routine which IP calls when receiving an SCTP packet. */int sctp_rcv(struct sk_buff *skb){ struct sock *sk; struct sctp_association *asoc; struct sctp_endpoint *ep = NULL; struct sctp_ep_common *rcvr; struct sctp_transport *transport = NULL; struct sctp_chunk *chunk; union sctp_addr src; union sctp_addr dest; int family; struct sctp_af *af; struct net *net = dev_net(skb->dev); bool is_gso = skb_is_gso(skb) && skb_is_gso_sctp(skb); int dif, sdif; if (skb->pkt_type != PACKET_HOST) goto discard_it; __SCTP_INC_STATS(net, SCTP_MIB_INSCTPPACKS); /* If packet is too small to contain a single chunk, let's not * waste time on it anymore. */ if (skb->len < sizeof(struct sctphdr) + sizeof(struct sctp_chunkhdr) + skb_transport_offset(skb)) goto discard_it; /* If the packet is fragmented and we need to do crc checking, * it's better to just linearize it otherwise crc computing * takes longer. */ if (((!is_gso || skb_cloned(skb)) && skb_linearize(skb)) || !pskb_may_pull(skb, sizeof(struct sctphdr))) goto discard_it; /* Pull up the IP header. */ __skb_pull(skb, skb_transport_offset(skb)); skb->csum_valid = 0; /* Previous value not applicable */ if (skb_csum_unnecessary(skb)) __skb_decr_checksum_unnecessary(skb); else if (!sctp_checksum_disable && !is_gso && sctp_rcv_checksum(net, skb) < 0) goto discard_it; skb->csum_valid = 1; __skb_pull(skb, sizeof(struct sctphdr)); family = ipver2af(ip_hdr(skb)->version); af = sctp_get_af_specific(family); if (unlikely(!af)) goto discard_it; SCTP_INPUT_CB(skb)->af = af; /* Initialize local addresses for lookups. */ af->from_skb(&src, skb, 1); af->from_skb(&dest, skb, 0); dif = af->skb_iif(skb); sdif = af->skb_sdif(skb); /* If the packet is to or from a non-unicast address, * silently discard the packet. * * This is not clearly defined in the RFC except in section * 8.4 - OOTB handling. However, based on the book "Stream Control * Transmission Protocol" 2.1, "It is important to note that the * IP address of an SCTP transport address must be a routable * unicast address. In other words, IP multicast addresses and * IP broadcast addresses cannot be used in an SCTP transport * address." */ if (!af->addr_valid(&src, NULL, skb) || !af->addr_valid(&dest, NULL, skb)) goto discard_it; asoc = __sctp_rcv_lookup(net, skb, &src, &dest, &transport, dif, sdif); if (!asoc) ep = __sctp_rcv_lookup_endpoint(net, skb, &dest, &src, dif, sdif); /* Retrieve the common input handling substructure. */ rcvr = asoc ? &asoc->base : &ep->base; sk = rcvr->sk; /* * RFC 2960, 8.4 - Handle "Out of the blue" Packets. * An SCTP packet is called an "out of the blue" (OOTB) * packet if it is correctly formed, i.e., passed the * receiver's checksum check, but the receiver is not * able to identify the association to which this * packet belongs. */ if (!asoc) { if (sctp_rcv_ootb(skb)) { __SCTP_INC_STATS(net, SCTP_MIB_OUTOFBLUES); goto discard_release; } } if (!xfrm_policy_check(sk, XFRM_POLICY_IN, skb, family)) goto discard_release; nf_reset_ct(skb); if (sk_filter(sk, skb) || skb->len < sizeof(struct sctp_chunkhdr)) goto discard_release; /* Create an SCTP packet structure. */ chunk = sctp_chunkify(skb, asoc, sk, GFP_ATOMIC); if (!chunk) goto discard_release; SCTP_INPUT_CB(skb)->chunk = chunk; /* Remember what endpoint is to handle this packet. */ chunk->rcvr = rcvr; /* Remember the SCTP header. */ chunk->sctp_hdr = sctp_hdr(skb); /* Set the source and destination addresses of the incoming chunk. */ sctp_init_addrs(chunk, &src, &dest); /* Remember where we came from. */ chunk->transport = transport; /* Acquire access to the sock lock. Note: We are safe from other * bottom halves on this lock, but a user may be in the lock too, * so check if it is busy. */ bh_lock_sock(sk); if (sk != rcvr->sk) { /* Our cached sk is different from the rcvr->sk. This is * because migrate()/accept() may have moved the association * to a new socket and released all the sockets. So now we * are holding a lock on the old socket while the user may * be doing something with the new socket. Switch our veiw * of the current sk. */ bh_unlock_sock(sk); sk = rcvr->sk; bh_lock_sock(sk); } if (sock_owned_by_user(sk) || !sctp_newsk_ready(sk)) { if (sctp_add_backlog(sk, skb)) { bh_unlock_sock(sk); sctp_chunk_free(chunk); skb = NULL; /* sctp_chunk_free already freed the skb */ goto discard_release; } __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_BACKLOG); } else { __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_SOFTIRQ); sctp_inq_push(&chunk->rcvr->inqueue, chunk); } bh_unlock_sock(sk); /* Release the asoc/ep ref we took in the lookup calls. */ if (transport) sctp_transport_put(transport); else sctp_endpoint_put(ep); return 0; discard_it: __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_DISCARDS); kfree_skb(skb); return 0; discard_release: /* Release the asoc/ep ref we took in the lookup calls. */ if (transport) sctp_transport_put(transport); else sctp_endpoint_put(ep); goto discard_it;} /* Process the backlog queue of the socket. Every skb on * the backlog holds a ref on an association or endpoint. * We hold this ref throughout the state machine to make * sure that the structure we need is still around. */int sctp_backlog_rcv(struct sock *sk, struct sk_buff *skb){ struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_inq *inqueue = &chunk->rcvr->inqueue; struct sctp_transport *t = chunk->transport; struct sctp_ep_common *rcvr = NULL; int backloged = 0; rcvr = chunk->rcvr; /* If the rcvr is dead then the association or endpoint * has been deleted and we can safely drop the chunk * and refs that we are holding. */ if (rcvr->dead) { sctp_chunk_free(chunk); goto done; } if (unlikely(rcvr->sk != sk)) { /* In this case, the association moved from one socket to * another. We are currently sitting on the backlog of the * old socket, so we need to move. * However, since we are here in the process context we * need to take make sure that the user doesn't own * the new socket when we process the packet. * If the new socket is user-owned, queue the chunk to the * backlog of the new socket without dropping any refs. * Otherwise, we can safely push the chunk on the inqueue. */ sk = rcvr->sk; local_bh_disable(); bh_lock_sock(sk); if (sock_owned_by_user(sk) || !sctp_newsk_ready(sk)) { if (sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf))) sctp_chunk_free(chunk); else backloged = 1; } else sctp_inq_push(inqueue, chunk); bh_unlock_sock(sk); local_bh_enable(); /* If the chunk was backloged again, don't drop refs */ if (backloged) return 0; } else { if (!sctp_newsk_ready(sk)) { if (!sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf))) return 0; sctp_chunk_free(chunk); } else { sctp_inq_push(inqueue, chunk); } } done: /* Release the refs we took in sctp_add_backlog */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_transport_put(t); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_put(sctp_ep(rcvr)); else BUG(); return 0;} static int sctp_add_backlog(struct sock *sk, struct sk_buff *skb){ struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_transport *t = chunk->transport; struct sctp_ep_common *rcvr = chunk->rcvr; int ret; ret = sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf)); if (!ret) { /* Hold the assoc/ep while hanging on the backlog queue. * This way, we know structures we need will not disappear * from us */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_transport_hold(t); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_hold(sctp_ep(rcvr)); else BUG(); } return ret; } /* Handle icmp frag needed error. */void sctp_icmp_frag_needed(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t, __u32 pmtu){ if (!t || (t->pathmtu <= pmtu && t->pl.probe_size + sctp_transport_pl_hlen(t) <= pmtu)) return; if (sock_owned_by_user(sk)) { atomic_set(&t->mtu_info, pmtu); asoc->pmtu_pending = 1; t->pmtu_pending = 1; return; } if (!(t->param_flags & SPP_PMTUD_ENABLE)) /* We can't allow retransmitting in such case, as the * retransmission would be sized just as before, and thus we * would get another icmp, and retransmit again. */ return; /* Update transports view of the MTU. Return if no update was needed. * If an update wasn't needed/possible, it also doesn't make sense to * try to retransmit now. */ if (!sctp_transport_update_pmtu(t, pmtu)) return; /* Update association pmtu. */ sctp_assoc_sync_pmtu(asoc); /* Retransmit with the new pmtu setting. */ sctp_retransmit(&asoc->outqueue, t, SCTP_RTXR_PMTUD);} void sctp_icmp_redirect(struct sock *sk, struct sctp_transport *t, struct sk_buff *skb){ struct dst_entry *dst; if (sock_owned_by_user(sk) || !t) return; dst = sctp_transport_dst_check(t); if (dst) dst->ops->redirect(dst, sk, skb);} /* * SCTP Implementer's Guide, 2.37 ICMP handling procedures * * ICMP8) If the ICMP code is a "Unrecognized next header type encountered" * or a "Protocol Unreachable" treat this message as an abort * with the T bit set. * * This function sends an event to the state machine, which will abort the * association. * */void sctp_icmp_proto_unreachable(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t){ if (sock_owned_by_user(sk)) { if (timer_pending(&t->proto_unreach_timer)) return; else { if (!mod_timer(&t->proto_unreach_timer, jiffies + (HZ/20))) sctp_transport_hold(t); } } else { struct net *net = sock_net(sk); pr_debug("%s: unrecognized next header type " "encountered!\n", __func__); if (timer_delete(&t->proto_unreach_timer)) sctp_transport_put(t); sctp_do_sm(net, SCTP_EVENT_T_OTHER, SCTP_ST_OTHER(SCTP_EVENT_ICMP_PROTO_UNREACH), asoc->state, asoc->ep, asoc, t, GFP_ATOMIC); }} /* Common lookup code for icmp/icmpv6 error handler. */struct sock *sctp_err_lookup(struct net *net, int family, struct sk_buff *skb, struct sctphdr *sctphdr, struct sctp_association **app, struct sctp_transport **tpp){ struct sctp_init_chunk *chunkhdr, _chunkhdr; union sctp_addr saddr; union sctp_addr daddr; struct sctp_af *af; struct sock *sk = NULL; struct sctp_association *asoc; struct sctp_transport *transport = NULL; __u32 vtag = ntohl(sctphdr->vtag); int sdif = inet_sdif(skb); int dif = inet_iif(skb); *app = NULL; *tpp = NULL; af = sctp_get_af_specific(family); if (unlikely(!af)) { return NULL; } /* Initialize local addresses for lookups. */ af->from_skb(&saddr, skb, 1); af->from_skb(&daddr, skb, 0); /* Look for an association that matches the incoming ICMP error * packet. */ asoc = __sctp_lookup_association(net, &saddr, &daddr, &transport, dif, sdif); if (!asoc) return NULL; sk = asoc->base.sk; /* RFC 4960, Appendix C. ICMP Handling * * ICMP6) An implementation MUST validate that the Verification Tag * contained in the ICMP message matches the Verification Tag of * the peer. If the Verification Tag is not 0 and does NOTLines 1–500 of 1370. Load more
// SPDX-License-Identifier: GPL-2.0-or-later /* SCTP kernel implementation * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001-2003 International Business Machines, Corp. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 Nokia, Inc. * Copyright (c) 2001 La Monte H.P. Yarroll * * This file is part of the SCTP kernel implementation * * These functions handle all input from the IP layer into SCTP. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <linux-sctp@vger.kernel.org> * * Written or modified by: * La Monte H.P. Yarroll <piggy@acm.org> * Karl Knutson <karl@athena.chicago.il.us> * Xingang Guo <xingang.guo@intel.com> * Jon Grimm <jgrimm@us.ibm.com> * Hui Huang <hui.huang@nokia.com> * Daisy Chang <daisyc@us.ibm.com> * Sridhar Samudrala <sri@us.ibm.com> * Ardelle Fan <ardelle.fan@intel.com> */ #include <linux/types.h> #include <linux/list.h> /* For struct list_head */ #include <linux/socket.h> #include <linux/ip.h> #include <linux/time.h> /* For struct timeval */ #include <linux/slab.h> #include <net/ip.h> #include <net/icmp.h> #include <net/snmp.h> #include <net/sock.h> #include <net/xfrm.h> #include <net/sctp/sctp.h> #include <net/sctp/sm.h> #include <net/sctp/checksum.h> #include <net/net_namespace.h> #include <linux/rhashtable.h> #include <net/sock_reuseport.h> /* Forward declarations for internal helpers. */ static int sctp_rcv_ootb(struct sk_buff *); static struct sctp_association *__sctp_rcv_lookup(struct net *net, struct sk_buff *skb, const union sctp_addr *paddr, const union sctp_addr *laddr, struct sctp_transport **transportp, int dif, int sdif); static struct sctp_endpoint *__sctp_rcv_lookup_endpoint( struct net *net, struct sk_buff *skb, const union sctp_addr *laddr, const union sctp_addr *daddr, int dif, int sdif); static struct sctp_association *__sctp_lookup_association( struct net *net, const union sctp_addr *local, const union sctp_addr *peer, struct sctp_transport **pt, int dif, int sdif); static int sctp_add_backlog(struct sock *sk, struct sk_buff *skb); /* Calculate the SCTP checksum of an SCTP packet. */ static inline int sctp_rcv_checksum(struct net *net, struct sk_buff *skb) { struct sctphdr *sh = sctp_hdr(skb); __le32 cmp = sh->checksum; __le32 val = sctp_compute_cksum(skb, 0); if (val != cmp) { /* CRC failure, dump it. */ __SCTP_INC_STATS(net, SCTP_MIB_CHECKSUMERRORS); return -1; } return 0; } /* * This is the routine which IP calls when receiving an SCTP packet. */ int sctp_rcv(struct sk_buff *skb) { struct sock *sk; struct sctp_association *asoc; struct sctp_endpoint *ep = NULL; struct sctp_ep_common *rcvr; struct sctp_transport *transport = NULL; struct sctp_chunk *chunk; union sctp_addr src; union sctp_addr dest; int family; struct sctp_af *af; struct net *net = dev_net(skb->dev); bool is_gso = skb_is_gso(skb) && skb_is_gso_sctp(skb); int dif, sdif; if (skb->pkt_type != PACKET_HOST) goto discard_it; __SCTP_INC_STATS(net, SCTP_MIB_INSCTPPACKS); /* If packet is too small to contain a single chunk, let's not * waste time on it anymore. */ if (skb->len < sizeof(struct sctphdr) + sizeof(struct sctp_chunkhdr) + skb_transport_offset(skb)) goto discard_it; /* If the packet is fragmented and we need to do crc checking, * it's better to just linearize it otherwise crc computing * takes longer. */ if (((!is_gso || skb_cloned(skb)) && skb_linearize(skb)) || !pskb_may_pull(skb, sizeof(struct sctphdr))) goto discard_it; /* Pull up the IP header. */ __skb_pull(skb, skb_transport_offset(skb)); skb->csum_valid = 0; /* Previous value not applicable */ if (skb_csum_unnecessary(skb)) __skb_decr_checksum_unnecessary(skb); else if (!sctp_checksum_disable && !is_gso && sctp_rcv_checksum(net, skb) < 0) goto discard_it; skb->csum_valid = 1; __skb_pull(skb, sizeof(struct sctphdr)); family = ipver2af(ip_hdr(skb)->version); af = sctp_get_af_specific(family); if (unlikely(!af)) goto discard_it; SCTP_INPUT_CB(skb)->af = af; /* Initialize local addresses for lookups. */ af->from_skb(&src, skb, 1); af->from_skb(&dest, skb, 0); dif = af->skb_iif(skb); sdif = af->skb_sdif(skb); /* If the packet is to or from a non-unicast address, * silently discard the packet. * * This is not clearly defined in the RFC except in section * 8.4 - OOTB handling. However, based on the book "Stream Control * Transmission Protocol" 2.1, "It is important to note that the * IP address of an SCTP transport address must be a routable * unicast address. In other words, IP multicast addresses and * IP broadcast addresses cannot be used in an SCTP transport * address." */ if (!af->addr_valid(&src, NULL, skb) || !af->addr_valid(&dest, NULL, skb)) goto discard_it; asoc = __sctp_rcv_lookup(net, skb, &src, &dest, &transport, dif, sdif); if (!asoc) ep = __sctp_rcv_lookup_endpoint(net, skb, &dest, &src, dif, sdif); /* Retrieve the common input handling substructure. */ rcvr = asoc ? &asoc->base : &ep->base; sk = rcvr->sk; /* * RFC 2960, 8.4 - Handle "Out of the blue" Packets. * An SCTP packet is called an "out of the blue" (OOTB) * packet if it is correctly formed, i.e., passed the * receiver's checksum check, but the receiver is not * able to identify the association to which this * packet belongs. */ if (!asoc) { if (sctp_rcv_ootb(skb)) { __SCTP_INC_STATS(net, SCTP_MIB_OUTOFBLUES); goto discard_release; } } if (!xfrm_policy_check(sk, XFRM_POLICY_IN, skb, family)) goto discard_release; nf_reset_ct(skb); if (sk_filter(sk, skb) || skb->len < sizeof(struct sctp_chunkhdr)) goto discard_release; /* Create an SCTP packet structure. */ chunk = sctp_chunkify(skb, asoc, sk, GFP_ATOMIC); if (!chunk) goto discard_release; SCTP_INPUT_CB(skb)->chunk = chunk; /* Remember what endpoint is to handle this packet. */ chunk->rcvr = rcvr; /* Remember the SCTP header. */ chunk->sctp_hdr = sctp_hdr(skb); /* Set the source and destination addresses of the incoming chunk. */ sctp_init_addrs(chunk, &src, &dest); /* Remember where we came from. */ chunk->transport = transport; /* Acquire access to the sock lock. Note: We are safe from other * bottom halves on this lock, but a user may be in the lock too, * so check if it is busy. */ bh_lock_sock(sk); if (sk != rcvr->sk) { /* Our cached sk is different from the rcvr->sk. This is * because migrate()/accept() may have moved the association * to a new socket and released all the sockets. So now we * are holding a lock on the old socket while the user may * be doing something with the new socket. Switch our veiw * of the current sk. */ bh_unlock_sock(sk); sk = rcvr->sk; bh_lock_sock(sk); } if (sock_owned_by_user(sk) || !sctp_newsk_ready(sk)) { if (sctp_add_backlog(sk, skb)) { bh_unlock_sock(sk); sctp_chunk_free(chunk); skb = NULL; /* sctp_chunk_free already freed the skb */ goto discard_release; } __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_BACKLOG); } else { __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_SOFTIRQ); sctp_inq_push(&chunk->rcvr->inqueue, chunk); } bh_unlock_sock(sk); /* Release the asoc/ep ref we took in the lookup calls. */ if (transport) sctp_transport_put(transport); else sctp_endpoint_put(ep); return 0; discard_it: __SCTP_INC_STATS(net, SCTP_MIB_IN_PKT_DISCARDS); kfree_skb(skb); return 0; discard_release: /* Release the asoc/ep ref we took in the lookup calls. */ if (transport) sctp_transport_put(transport); else sctp_endpoint_put(ep); goto discard_it; } /* Process the backlog queue of the socket. Every skb on * the backlog holds a ref on an association or endpoint. * We hold this ref throughout the state machine to make * sure that the structure we need is still around. */ int sctp_backlog_rcv(struct sock *sk, struct sk_buff *skb) { struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_inq *inqueue = &chunk->rcvr->inqueue; struct sctp_transport *t = chunk->transport; struct sctp_ep_common *rcvr = NULL; int backloged = 0; rcvr = chunk->rcvr; /* If the rcvr is dead then the association or endpoint * has been deleted and we can safely drop the chunk * and refs that we are holding. */ if (rcvr->dead) { sctp_chunk_free(chunk); goto done; } if (unlikely(rcvr->sk != sk)) { /* In this case, the association moved from one socket to * another. We are currently sitting on the backlog of the * old socket, so we need to move. * However, since we are here in the process context we * need to take make sure that the user doesn't own * the new socket when we process the packet. * If the new socket is user-owned, queue the chunk to the * backlog of the new socket without dropping any refs. * Otherwise, we can safely push the chunk on the inqueue. */ sk = rcvr->sk; local_bh_disable(); bh_lock_sock(sk); if (sock_owned_by_user(sk) || !sctp_newsk_ready(sk)) { if (sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf))) sctp_chunk_free(chunk); else backloged = 1; } else sctp_inq_push(inqueue, chunk); bh_unlock_sock(sk); local_bh_enable(); /* If the chunk was backloged again, don't drop refs */ if (backloged) return 0; } else { if (!sctp_newsk_ready(sk)) { if (!sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf))) return 0; sctp_chunk_free(chunk); } else { sctp_inq_push(inqueue, chunk); } } done: /* Release the refs we took in sctp_add_backlog */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_transport_put(t); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_put(sctp_ep(rcvr)); else BUG(); return 0; } static int sctp_add_backlog(struct sock *sk, struct sk_buff *skb) { struct sctp_chunk *chunk = SCTP_INPUT_CB(skb)->chunk; struct sctp_transport *t = chunk->transport; struct sctp_ep_common *rcvr = chunk->rcvr; int ret; ret = sk_add_backlog(sk, skb, READ_ONCE(sk->sk_rcvbuf)); if (!ret) { /* Hold the assoc/ep while hanging on the backlog queue. * This way, we know structures we need will not disappear * from us */ if (SCTP_EP_TYPE_ASSOCIATION == rcvr->type) sctp_transport_hold(t); else if (SCTP_EP_TYPE_SOCKET == rcvr->type) sctp_endpoint_hold(sctp_ep(rcvr)); else BUG(); } return ret; } /* Handle icmp frag needed error. */ void sctp_icmp_frag_needed(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t, __u32 pmtu) { if (!t || (t->pathmtu <= pmtu && t->pl.probe_size + sctp_transport_pl_hlen(t) <= pmtu)) return; if (sock_owned_by_user(sk)) { atomic_set(&t->mtu_info, pmtu); asoc->pmtu_pending = 1; t->pmtu_pending = 1; return; } if (!(t->param_flags & SPP_PMTUD_ENABLE)) /* We can't allow retransmitting in such case, as the * retransmission would be sized just as before, and thus we * would get another icmp, and retransmit again. */ return; /* Update transports view of the MTU. Return if no update was needed. * If an update wasn't needed/possible, it also doesn't make sense to * try to retransmit now. */ if (!sctp_transport_update_pmtu(t, pmtu)) return; /* Update association pmtu. */ sctp_assoc_sync_pmtu(asoc); /* Retransmit with the new pmtu setting. */ sctp_retransmit(&asoc->outqueue, t, SCTP_RTXR_PMTUD); } void sctp_icmp_redirect(struct sock *sk, struct sctp_transport *t, struct sk_buff *skb) { struct dst_entry *dst; if (sock_owned_by_user(sk) || !t) return; dst = sctp_transport_dst_check(t); if (dst) dst->ops->redirect(dst, sk, skb); } /* * SCTP Implementer's Guide, 2.37 ICMP handling procedures * * ICMP8) If the ICMP code is a "Unrecognized next header type encountered" * or a "Protocol Unreachable" treat this message as an abort * with the T bit set. * * This function sends an event to the state machine, which will abort the * association. * */ void sctp_icmp_proto_unreachable(struct sock *sk, struct sctp_association *asoc, struct sctp_transport *t) { if (sock_owned_by_user(sk)) { if (timer_pending(&t->proto_unreach_timer)) return; else { if (!mod_timer(&t->proto_unreach_timer, jiffies + (HZ/20))) sctp_transport_hold(t); } } else { struct net *net = sock_net(sk); pr_debug("%s: unrecognized next header type " "encountered!\n", __func__); if (timer_delete(&t->proto_unreach_timer)) sctp_transport_put(t); sctp_do_sm(net, SCTP_EVENT_T_OTHER, SCTP_ST_OTHER(SCTP_EVENT_ICMP_PROTO_UNREACH), asoc->state, asoc->ep, asoc, t, GFP_ATOMIC); } } /* Common lookup code for icmp/icmpv6 error handler. */ struct sock *sctp_err_lookup(struct net *net, int family, struct sk_buff *skb, struct sctphdr *sctphdr, struct sctp_association **app, struct sctp_transport **tpp) { struct sctp_init_chunk *chunkhdr, _chunkhdr; union sctp_addr saddr; union sctp_addr daddr; struct sctp_af *af; struct sock *sk = NULL; struct sctp_association *asoc; struct sctp_transport *transport = NULL; __u32 vtag = ntohl(sctphdr->vtag); int sdif = inet_sdif(skb); int dif = inet_iif(skb); *app = NULL; *tpp = NULL; af = sctp_get_af_specific(family); if (unlikely(!af)) { return NULL; } /* Initialize local addresses for lookups. */ af->from_skb(&saddr, skb, 1); af->from_skb(&daddr, skb, 0); /* Look for an association that matches the incoming ICMP error * packet. */ asoc = __sctp_lookup_association(net, &saddr, &daddr, &transport, dif, sdif); if (!asoc) return NULL; sk = asoc->base.sk; /* RFC 4960, Appendix C. ICMP Handling * * ICMP6) An implementation MUST validate that the Verification Tag * contained in the ICMP message matches the Verification Tag of * the peer. If the Verification Tag is not 0 and does NOT