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/* SPDX-License-Identifier: GPL-2.0 *//* * Copyright (c) 2021 MediaTek Inc. * Author: Yunfei Dong <yunfei.dong@mediatek.com> */ #ifndef _VDEC_MSG_QUEUE_H_#define _VDEC_MSG_QUEUE_H_ #include <linux/sched.h>#include <linux/semaphore.h>#include <linux/slab.h>#include <media/videobuf2-v4l2.h> #define NUM_BUFFER_COUNT 3 struct vdec_lat_buf;struct mtk_vcodec_dec_ctx;struct mtk_vcodec_dec_dev;typedef int (*core_decode_cb_t)(struct vdec_lat_buf *lat_buf); /** * enum core_ctx_status - Context decode status for core hardwre. * @CONTEXT_LIST_EMPTY: No buffer queued on core hardware(must always be 0) * @CONTEXT_LIST_QUEUED: Buffer queued to core work list * @CONTEXT_LIST_DEC_DONE: context decode done */enum core_ctx_status {	CONTEXT_LIST_EMPTY = 0,	CONTEXT_LIST_QUEUED,	CONTEXT_LIST_DEC_DONE,}; /** * struct vdec_msg_queue_ctx - represents a queue for buffers ready to be processed * @ready_to_use: ready used queue used to signalize when get a job queue * @ready_queue: list of ready lat buffer queues * @ready_lock: spin lock to protect the lat buffer usage * @ready_num: number of buffers ready to be processed * @hardware_index: hardware id that this queue is used for */struct vdec_msg_queue_ctx {	wait_queue_head_t ready_to_use;	struct list_head ready_queue;	/* protect lat buffer */	spinlock_t ready_lock;	int ready_num;	int hardware_index;}; /** * struct vdec_lat_buf - lat buffer message used to store lat info for core decode * @wdma_err_addr: wdma error address used for lat hardware * @slice_bc_addr: slice bc address used for lat hardware * @rd_mv_addr:	mv addr for av1 lat hardware output, core hardware input * @tile_addr:	tile buffer for av1 core input * @ts_info: need to set timestamp from output to capture * @src_buf_req: output buffer media request object * * @private_data: shared information used to lat and core hardware * @ctx: mtk vcodec context information * @core_decode: different codec use different decode callback function * @lat_list: add lat buffer to lat head list * @core_list: add lat buffer to core head list * * @is_last_frame: meaning this buffer is the last frame */struct vdec_lat_buf {	struct mtk_vcodec_mem wdma_err_addr;	struct mtk_vcodec_mem slice_bc_addr;	struct mtk_vcodec_mem rd_mv_addr;	struct mtk_vcodec_mem tile_addr;	struct vb2_v4l2_buffer ts_info;	struct media_request *src_buf_req; 	void *private_data;	struct mtk_vcodec_dec_ctx *ctx;	core_decode_cb_t core_decode;	struct list_head lat_list;	struct list_head core_list; 	bool is_last_frame;}; /** * struct vdec_msg_queue - used to store lat buffer message * @lat_buf: lat buffer used to store lat buffer information * @wdma_addr: wdma address used for ube * @wdma_rptr_addr: ube read point * @wdma_wptr_addr: ube write point * @core_work: core hardware work * @lat_ctx: used to store lat buffer list * @core_ctx: used to store core buffer list * * @lat_list_cnt: used to record each instance lat list count * @core_list_cnt: used to record each instance core list count * @flush_done: core flush done status * @empty_lat_buf: the last lat buf used to flush decode * @core_dec_done: core work queue decode done event * @status: current context decode status for core hardware * @ctx: mtk vcodec context information */struct vdec_msg_queue {	struct vdec_lat_buf lat_buf[NUM_BUFFER_COUNT]; 	struct mtk_vcodec_mem wdma_addr;	u64 wdma_rptr_addr;	u64 wdma_wptr_addr; 	struct work_struct core_work;	struct vdec_msg_queue_ctx lat_ctx;	struct vdec_msg_queue_ctx core_ctx; 	atomic_t lat_list_cnt;	atomic_t core_list_cnt;	bool flush_done;	struct vdec_lat_buf empty_lat_buf;	wait_queue_head_t core_dec_done;	int status;	struct mtk_vcodec_dec_ctx *ctx;}; /** * vdec_msg_queue_init - init lat buffer information. * @msg_queue: used to store the lat buffer information * @ctx: v4l2 ctx * @core_decode: core decode callback for each codec * @private_size: the private data size used to share with core * * Return: returns 0 if init successfully, or fail. */int vdec_msg_queue_init(struct vdec_msg_queue *msg_queue,			struct mtk_vcodec_dec_ctx *ctx, core_decode_cb_t core_decode,			int private_size); /** * vdec_msg_queue_init_ctx - used to init msg queue context information. * @ctx: message queue context * @hardware_index: hardware index */void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx, int hardware_index); /** * vdec_msg_queue_qbuf - enqueue lat buffer to queue list. * @ctx: message queue context * @buf: current lat buffer * * Return: returns 0 if qbuf successfully, or fail. */int vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *ctx, struct vdec_lat_buf *buf); /** * vdec_msg_queue_dqbuf - dequeue lat buffer from queue list. * @ctx: message queue context * * Return: returns not null if dq successfully, or fail. */struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct vdec_msg_queue_ctx *ctx); /** * vdec_msg_queue_update_ube_rptr - used to update the ube read point. * @msg_queue: used to store the lat buffer information * @ube_rptr: current ube read point */void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue *msg_queue, uint64_t ube_rptr); /** * vdec_msg_queue_update_ube_wptr - used to update the ube write point. * @msg_queue: used to store the lat buffer information * @ube_wptr: current ube write point */void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue *msg_queue, uint64_t ube_wptr); /** * vdec_msg_queue_wait_lat_buf_full - used to check whether all lat buffer *                                    in lat list. * @msg_queue: used to store the lat buffer information * * Return: returns true if successfully, or fail. */bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue *msg_queue); /** * vdec_msg_queue_deinit - deinit lat buffer information. * @msg_queue: used to store the lat buffer information * @ctx: v4l2 ctx */void vdec_msg_queue_deinit(struct vdec_msg_queue *msg_queue,			   struct mtk_vcodec_dec_ctx *ctx); #endif