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// SPDX-License-Identifier: GPL-2.0/* * Copyright (C) 2015-2019 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved. */ #include "queueing.h"#include <linux/skb_array.h> struct multicore_worker __percpu *wg_packet_percpu_multicore_worker_alloc(work_func_t function, void *ptr){	int cpu;	struct multicore_worker __percpu *worker = alloc_percpu(struct multicore_worker); 	if (!worker)		return NULL; 	for_each_possible_cpu(cpu) {		per_cpu_ptr(worker, cpu)->ptr = ptr;		INIT_WORK(&per_cpu_ptr(worker, cpu)->work, function);	}	return worker;} int wg_packet_queue_init(struct crypt_queue *queue, work_func_t function,			 unsigned int len){	int ret; 	memset(queue, 0, sizeof(*queue));	queue->last_cpu = -1;	ret = ptr_ring_init(&queue->ring, len, GFP_KERNEL);	if (ret)		return ret;	queue->worker = wg_packet_percpu_multicore_worker_alloc(function, queue);	if (!queue->worker) {		ptr_ring_cleanup(&queue->ring, NULL);		return -ENOMEM;	}	return 0;} void wg_packet_queue_free(struct crypt_queue *queue, bool purge){	free_percpu(queue->worker);	WARN_ON(!purge && !__ptr_ring_empty(&queue->ring));	ptr_ring_cleanup(&queue->ring, purge ? __skb_array_destroy_skb : NULL);} #define NEXT(skb) ((skb)->prev)#define STUB(queue) ((struct sk_buff *)&queue->empty) void wg_prev_queue_init(struct prev_queue *queue){	NEXT(STUB(queue)) = NULL;	queue->head = queue->tail = STUB(queue);	queue->peeked = NULL;	atomic_set(&queue->count, 0);	BUILD_BUG_ON(		offsetof(struct sk_buff, next) != offsetof(struct prev_queue, empty.next) -							offsetof(struct prev_queue, empty) ||		offsetof(struct sk_buff, prev) != offsetof(struct prev_queue, empty.prev) -							 offsetof(struct prev_queue, empty));} static void __wg_prev_queue_enqueue(struct prev_queue *queue, struct sk_buff *skb){	WRITE_ONCE(NEXT(skb), NULL);	WRITE_ONCE(NEXT(xchg_release(&queue->head, skb)), skb);} bool wg_prev_queue_enqueue(struct prev_queue *queue, struct sk_buff *skb){	if (!atomic_add_unless(&queue->count, 1, MAX_QUEUED_PACKETS))		return false;	__wg_prev_queue_enqueue(queue, skb);	return true;} struct sk_buff *wg_prev_queue_dequeue(struct prev_queue *queue){	struct sk_buff *tail = queue->tail, *next = smp_load_acquire(&NEXT(tail)); 	if (tail == STUB(queue)) {		if (!next)			return NULL;		queue->tail = next;		tail = next;		next = smp_load_acquire(&NEXT(next));	}	if (next) {		queue->tail = next;		atomic_dec(&queue->count);		return tail;	}	if (tail != READ_ONCE(queue->head))		return NULL;	__wg_prev_queue_enqueue(queue, STUB(queue));	next = smp_load_acquire(&NEXT(tail));	if (next) {		queue->tail = next;		atomic_dec(&queue->count);		return tail;	}	return NULL;} #undef NEXT#undef STUB