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/* SPDX-License-Identifier: GPL-2.0-only *//* * VMware vSockets Driver * * Copyright (C) 2007-2013 VMware, Inc. All rights reserved. */ #ifndef __AF_VSOCK_H__#define __AF_VSOCK_H__ #include <linux/kernel.h>#include <linux/workqueue.h>#include <net/netns/vsock.h>#include <net/sock.h>#include <uapi/linux/vm_sockets.h> #include "vsock_addr.h" #define LAST_RESERVED_PORT 1023 #define VSOCK_HASH_SIZE         251extern struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];extern struct list_head vsock_connected_table[VSOCK_HASH_SIZE];extern spinlock_t vsock_table_lock; #define vsock_sk(__sk)    ((struct vsock_sock *)__sk)#define sk_vsock(__vsk)   (&(__vsk)->sk) struct vsock_sock {	/* sk must be the first member. */	struct sock sk;	const struct vsock_transport *transport;	struct sockaddr_vm local_addr;	struct sockaddr_vm remote_addr;	/* Links for the global tables of bound and connected sockets. */	struct list_head bound_table;	struct list_head connected_table;	/* Accessed without the socket lock held. This means it can never be	 * modified outsided of socket create or destruct.	 */	bool trusted;	bool cached_peer_allow_dgram;	/* Dgram communication allowed to					 * cached peer?					 */	u32 cached_peer;  /* Context ID of last dgram destination check. */	const struct cred *owner;	/* Rest are SOCK_STREAM only. */	long connect_timeout;	/* Listening socket that this came from. */	struct sock *listener;	/* Used for pending list and accept queue during connection handshake.	 * The listening socket is the head for both lists.  Sockets created	 * for connection requests are placed in the pending list until they	 * are connected, at which point they are put in the accept queue list	 * so they can be accepted in accept().	 */	struct list_head pending_links;	struct list_head accept_queue;	struct delayed_work connect_work;	struct delayed_work pending_work;	struct delayed_work close_work;	bool close_work_scheduled;	u32 peer_shutdown;	bool sent_request;	bool ignore_connecting_rst; 	/* Protected by lock_sock(sk) */	u64 buffer_size;	u64 buffer_min_size;	u64 buffer_max_size; 	/* Private to transport. */	void *trans;}; s64 vsock_connectible_has_data(struct vsock_sock *vsk);s64 vsock_stream_has_data(struct vsock_sock *vsk);s64 vsock_stream_has_space(struct vsock_sock *vsk);struct sock *vsock_create_connected(struct sock *parent);void vsock_data_ready(struct sock *sk); /**** TRANSPORT ****/ struct vsock_transport_recv_notify_data {	u64 data1; /* Transport-defined. */	u64 data2; /* Transport-defined. */	bool notify_on_block;}; struct vsock_transport_send_notify_data {	u64 data1; /* Transport-defined. */	u64 data2; /* Transport-defined. */}; /* Transport features flags *//* Transport provides host->guest communication */#define VSOCK_TRANSPORT_F_H2G		0x00000001/* Transport provides guest->host communication */#define VSOCK_TRANSPORT_F_G2H		0x00000002/* Transport provides DGRAM communication */#define VSOCK_TRANSPORT_F_DGRAM		0x00000004/* Transport provides local (loopback) communication */#define VSOCK_TRANSPORT_F_LOCAL		0x00000008 struct vsock_transport {	struct module *module; 	/* Initialize/tear-down socket. */	int (*init)(struct vsock_sock *, struct vsock_sock *);	void (*destruct)(struct vsock_sock *);	void (*release)(struct vsock_sock *); 	/* Cancel all pending packets sent on vsock. */	int (*cancel_pkt)(struct vsock_sock *vsk); 	/* Connections. */	int (*connect)(struct vsock_sock *); 	/* DGRAM. */	int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *);	int (*dgram_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,			     size_t len, int flags);	int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *,			     struct msghdr *, size_t len);	bool (*dgram_allow)(struct vsock_sock *vsk, u32 cid, u32 port); 	/* STREAM. */	/* TODO: stream_bind() */	ssize_t (*stream_dequeue)(struct vsock_sock *, struct msghdr *,				  size_t len, int flags);	ssize_t (*stream_enqueue)(struct vsock_sock *, struct msghdr *,				  size_t len);	s64 (*stream_has_data)(struct vsock_sock *);	s64 (*stream_has_space)(struct vsock_sock *);	u64 (*stream_rcvhiwat)(struct vsock_sock *);	bool (*stream_is_active)(struct vsock_sock *);	bool (*stream_allow)(struct vsock_sock *vsk, u32 cid, u32 port); 	/* SEQ_PACKET. */	ssize_t (*seqpacket_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,				     int flags);	int (*seqpacket_enqueue)(struct vsock_sock *vsk, struct msghdr *msg,				 size_t len);	bool (*seqpacket_allow)(struct vsock_sock *vsk, u32 remote_cid);	u32 (*seqpacket_has_data)(struct vsock_sock *vsk); 	/* Notification. */	int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);	int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);	int (*notify_recv_init)(struct vsock_sock *, size_t,		struct vsock_transport_recv_notify_data *);	int (*notify_recv_pre_block)(struct vsock_sock *, size_t,		struct vsock_transport_recv_notify_data *);	int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t,		struct vsock_transport_recv_notify_data *);	int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t,		ssize_t, bool, struct vsock_transport_recv_notify_data *);	int (*notify_send_init)(struct vsock_sock *,		struct vsock_transport_send_notify_data *);	int (*notify_send_pre_block)(struct vsock_sock *,		struct vsock_transport_send_notify_data *);	int (*notify_send_pre_enqueue)(struct vsock_sock *,		struct vsock_transport_send_notify_data *);	int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t,		struct vsock_transport_send_notify_data *);	/* sk_lock held by the caller */	void (*notify_buffer_size)(struct vsock_sock *, u64 *);	int (*notify_set_rcvlowat)(struct vsock_sock *vsk, int val); 	/* SIOCOUTQ ioctl */	ssize_t (*unsent_bytes)(struct vsock_sock *vsk); 	/* Shutdown. */	int (*shutdown)(struct vsock_sock *, int); 	/* Addressing. */	u32 (*get_local_cid)(void); 	/* Check if this transport serves a specific remote CID.	 * For H2G transports: return true if the CID belongs to a registered	 * guest. If not implemented, all CIDs > VMADDR_CID_HOST go to H2G.	 * For G2H transports: return true if the transport can reach arbitrary	 * CIDs via the hypervisor (i.e. supports the fallback overlay). VMCI	 * does not implement this as it only serves CIDs 0 and 2.	 */	bool (*has_remote_cid)(struct vsock_sock *vsk, u32 remote_cid); 	/* Read a single skb */	int (*read_skb)(struct vsock_sock *, skb_read_actor_t); 	/* Zero-copy. */	bool (*msgzerocopy_allow)(void);}; /**** CORE ****/ int vsock_core_register(const struct vsock_transport *t, int features);void vsock_core_unregister(const struct vsock_transport *t); /* The transport may downcast this to access transport-specific functions */const struct vsock_transport *vsock_core_get_transport(struct vsock_sock *vsk); /**** UTILS ****/ /* vsock_table_lock must be held */static inline bool __vsock_in_bound_table(struct vsock_sock *vsk){	return !list_empty(&vsk->bound_table);} /* vsock_table_lock must be held */static inline bool __vsock_in_connected_table(struct vsock_sock *vsk){	return !list_empty(&vsk->connected_table);} void vsock_add_pending(struct sock *listener, struct sock *pending);void vsock_remove_pending(struct sock *listener, struct sock *pending);void vsock_enqueue_accept(struct sock *listener, struct sock *connected);void vsock_pending_to_accept(struct sock *listener, struct sock *pending);void vsock_insert_connected(struct vsock_sock *vsk);void vsock_remove_bound(struct vsock_sock *vsk);void vsock_remove_connected(struct vsock_sock *vsk);struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr);struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,					 struct sockaddr_vm *dst);struct sock *vsock_find_bound_socket_net(struct sockaddr_vm *addr,					 struct net *net);struct sock *vsock_find_connected_socket_net(struct sockaddr_vm *src,					     struct sockaddr_vm *dst,					     struct net *net);bool vsock_check_source(const struct vsock_sock *vsk,			const struct vsock_transport *transport,			const struct sockaddr_vm *src);void vsock_remove_sock(struct vsock_sock *vsk);void vsock_for_each_connected_socket(struct vsock_transport *transport,				     void (*fn)(struct sock *sk));int vsock_assign_transport(struct vsock_sock *vsk, struct vsock_sock *psk);bool vsock_find_cid(unsigned int cid);void vsock_linger(struct sock *sk); /**** TAP ****/ struct vsock_tap {	struct net_device *dev;	struct module *module;	struct list_head list;}; int vsock_add_tap(struct vsock_tap *vt);int vsock_remove_tap(struct vsock_tap *vt);void vsock_deliver_tap(struct sk_buff *build_skb(void *opaque), void *opaque);int __vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,				int flags);int vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,			      int flags);int __vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,			  size_t len, int flags);int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,			size_t len, int flags); extern struct proto vsock_proto;#ifdef CONFIG_BPF_SYSCALLint vsock_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore);void __init vsock_bpf_build_proto(void);#elsestatic inline void __init vsock_bpf_build_proto(void){}#endif static inline bool vsock_msgzerocopy_allow(const struct vsock_transport *t){	return t->msgzerocopy_allow && t->msgzerocopy_allow();} static inline enum vsock_net_mode vsock_net_mode(struct net *net){	if (!net)		return VSOCK_NET_MODE_GLOBAL; 	return READ_ONCE(net->vsock.mode);} static inline bool vsock_net_mode_global(struct vsock_sock *vsk){	return vsock_net_mode(sock_net(sk_vsock(vsk))) == VSOCK_NET_MODE_GLOBAL;} static inline bool vsock_net_set_child_mode(struct net *net,					    enum vsock_net_mode mode){	int new_locked = mode + 1;	int old_locked = 0; /* unlocked */ 	if (try_cmpxchg(&net->vsock.child_ns_mode_locked,			&old_locked, new_locked)) {		WRITE_ONCE(net->vsock.child_ns_mode, mode);		return true;	} 	return old_locked == new_locked;} static inline enum vsock_net_mode vsock_net_child_mode(struct net *net){	return READ_ONCE(net->vsock.child_ns_mode);} /* Return true if two namespaces pass the mode rules. Otherwise, return false. * * A NULL namespace is treated as VSOCK_NET_MODE_GLOBAL. * * Read more about modes in the comment header of net/vmw_vsock/af_vsock.c. */static inline bool vsock_net_check_mode(struct net *ns0, struct net *ns1){	enum vsock_net_mode mode0, mode1; 	/* Any vsocks within the same network namespace are always reachable,	 * regardless of the mode.	 */	if (net_eq(ns0, ns1))		return true; 	mode0 = vsock_net_mode(ns0);	mode1 = vsock_net_mode(ns1); 	/* Different namespaces are only reachable if they are both	 * global mode.	 */	return mode0 == VSOCK_NET_MODE_GLOBAL && mode0 == mode1;}#endif /* __AF_VSOCK_H__ */