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/* *  sync fence tests with one timeline *  Copyright 2015-2016 Collabora Ltd. * *  Based on the implementation from the Android Open Source Project, * *  Copyright 2012 Google, Inc * *  Permission is hereby granted, free of charge, to any person obtaining a *  copy of this software and associated documentation files (the "Software"), *  to deal in the Software without restriction, including without limitation *  the rights to use, copy, modify, merge, publish, distribute, sublicense, *  and/or sell copies of the Software, and to permit persons to whom the *  Software is furnished to do so, subject to the following conditions: * *  The above copyright notice and this permission notice shall be included in *  all copies or substantial portions of the Software. * *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR *  OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *  ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *  OTHER DEALINGS IN THE SOFTWARE. */ #include "sync.h"#include "sw_sync.h"#include "synctest.h" int test_fence_one_timeline_wait(void){	int fence, valid, ret;	int timeline = sw_sync_timeline_create(); 	valid = sw_sync_timeline_is_valid(timeline);	ASSERT(valid, "Failure allocating timeline\n"); 	fence = sw_sync_fence_create(timeline, "allocFence", 5);	valid = sw_sync_fence_is_valid(fence);	ASSERT(valid, "Failure allocating fence\n"); 	/* Wait on fence until timeout */	ret = sync_wait(fence, 0);	ASSERT(ret == 0, "Failure waiting on fence until timeout\n"); 	/* Advance timeline from 0 -> 1 */	ret = sw_sync_timeline_inc(timeline, 1);	ASSERT(ret == 0, "Failure advancing timeline\n"); 	/* Wait on fence until timeout */	ret = sync_wait(fence, 0);	ASSERT(ret == 0, "Failure waiting on fence until timeout\n"); 	/* Signal the fence */	ret = sw_sync_timeline_inc(timeline, 4);	ASSERT(ret == 0, "Failure signaling the fence\n"); 	/* Wait successfully */	ret = sync_wait(fence, 0);	ASSERT(ret > 0, "Failure waiting on fence\n"); 	/* Go even further, and confirm wait still succeeds */	ret = sw_sync_timeline_inc(timeline, 10);	ASSERT(ret == 0, "Failure going further\n");	ret = sync_wait(fence, 0);	ASSERT(ret > 0, "Failure waiting ahead\n"); 	sw_sync_fence_destroy(fence);	sw_sync_timeline_destroy(timeline); 	return 0;} int test_fence_one_timeline_merge(void){	int a, b, c, d, valid;	int timeline = sw_sync_timeline_create(); 	/* create fence a,b,c and then merge them all into fence d */	a = sw_sync_fence_create(timeline, "allocFence", 1);	b = sw_sync_fence_create(timeline, "allocFence", 2);	c = sw_sync_fence_create(timeline, "allocFence", 3); 	valid = sw_sync_fence_is_valid(a) &&		sw_sync_fence_is_valid(b) &&		sw_sync_fence_is_valid(c);	ASSERT(valid, "Failure allocating fences\n"); 	d = sync_merge("mergeFence", b, a);	d = sync_merge("mergeFence", c, d);	valid = sw_sync_fence_is_valid(d);	ASSERT(valid, "Failure merging fences\n"); 	/* confirm all fences have one active point (even d) */	ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,	       "a has too many active fences!\n");	ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,	       "b has too many active fences!\n");	ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,	       "c has too many active fences!\n");	ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,	       "d has too many active fences!\n"); 	/* confirm that d is not signaled until the max of a,b,c */	sw_sync_timeline_inc(timeline, 1);	ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_SIGNALED) == 1,	       "a did not signal!\n");	ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 1,	       "d signaled too early!\n"); 	sw_sync_timeline_inc(timeline, 1);	ASSERT(sync_fence_count_with_status(b, FENCE_STATUS_SIGNALED) == 1,	       "b did not signal!\n");	ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 1,	       "d signaled too early!\n"); 	sw_sync_timeline_inc(timeline, 1);	ASSERT(sync_fence_count_with_status(c, FENCE_STATUS_SIGNALED) == 1,	       "c did not signal!\n");	ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 0 &&	       sync_fence_count_with_status(d, FENCE_STATUS_SIGNALED) == 1,	       "d did not signal!\n"); 	sw_sync_fence_destroy(d);	sw_sync_fence_destroy(c);	sw_sync_fence_destroy(b);	sw_sync_fence_destroy(a);	sw_sync_timeline_destroy(timeline);	return 0;}