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/* * lib/kernel_lock.c * * This is the traditional BKL - big kernel lock. Largely * relegated to obsolescense, but used by various less * important (or lazy) subsystems. */#include <linux/smp_lock.h>#include <linux/module.h>#include <linux/kallsyms.h> #ifdef CONFIG_PREEMPT_BKL/* * The 'big kernel semaphore' * * This mutex is taken and released recursively by lock_kernel() * and unlock_kernel().  It is transparently dropped and reaquired * over schedule().  It is used to protect legacy code that hasn't * been migrated to a proper locking design yet. * * Note: code locked by this semaphore will only be serialized against * other code using the same locking facility. The code guarantees that * the task remains on the same CPU. * * Don't use in new code. */static DECLARE_MUTEX(kernel_sem); /* * Re-acquire the kernel semaphore. * * This function is called with preemption off. * * We are executing in schedule() so the code must be extremely careful * about recursion, both due to the down() and due to the enabling of * preemption. schedule() will re-check the preemption flag after * reacquiring the semaphore. */int __lockfunc __reacquire_kernel_lock(void){	struct task_struct *task = current;	int saved_lock_depth = task->lock_depth; 	BUG_ON(saved_lock_depth < 0); 	task->lock_depth = -1;	preempt_enable_no_resched(); 	down(&kernel_sem); 	preempt_disable();	task->lock_depth = saved_lock_depth; 	return 0;} void __lockfunc __release_kernel_lock(void){	up(&kernel_sem);} /* * Getting the big kernel semaphore. */void __lockfunc lock_kernel(void){	struct task_struct *task = current;	int depth = task->lock_depth + 1; 	if (likely(!depth))		/*		 * No recursion worries - we set up lock_depth _after_		 */		down(&kernel_sem); 	task->lock_depth = depth;} void __lockfunc unlock_kernel(void){	struct task_struct *task = current; 	BUG_ON(task->lock_depth < 0); 	if (likely(--task->lock_depth < 0))		up(&kernel_sem);} #else /* * The 'big kernel lock' * * This spinlock is taken and released recursively by lock_kernel() * and unlock_kernel().  It is transparently dropped and reaquired * over schedule().  It is used to protect legacy code that hasn't * been migrated to a proper locking design yet. * * Don't use in new code. */static  __cacheline_aligned_in_smp DEFINE_SPINLOCK(kernel_flag);  /* * Acquire/release the underlying lock from the scheduler. * * This is called with preemption disabled, and should * return an error value if it cannot get the lock and * TIF_NEED_RESCHED gets set. * * If it successfully gets the lock, it should increment * the preemption count like any spinlock does. * * (This works on UP too - _raw_spin_trylock will never * return false in that case) */int __lockfunc __reacquire_kernel_lock(void){	while (!_raw_spin_trylock(&kernel_flag)) {		if (test_thread_flag(TIF_NEED_RESCHED))			return -EAGAIN;		cpu_relax();	}	preempt_disable();	return 0;} void __lockfunc __release_kernel_lock(void){	_raw_spin_unlock(&kernel_flag);	preempt_enable_no_resched();} /* * These are the BKL spinlocks - we try to be polite about preemption.  * If SMP is not on (ie UP preemption), this all goes away because the * _raw_spin_trylock() will always succeed. */#ifdef CONFIG_PREEMPTstatic inline void __lock_kernel(void){	preempt_disable();	if (unlikely(!_raw_spin_trylock(&kernel_flag))) {		/*		 * If preemption was disabled even before this		 * was called, there's nothing we can be polite		 * about - just spin.		 */		if (preempt_count() > 1) {			_raw_spin_lock(&kernel_flag);			return;		} 		/*		 * Otherwise, let's wait for the kernel lock		 * with preemption enabled..		 */		do {			preempt_enable();			while (spin_is_locked(&kernel_flag))				cpu_relax();			preempt_disable();		} while (!_raw_spin_trylock(&kernel_flag));	}} #else /* * Non-preemption case - just get the spinlock */static inline void __lock_kernel(void){	_raw_spin_lock(&kernel_flag);}#endif static inline void __unlock_kernel(void){	spin_unlock(&kernel_flag);} /* * Getting the big kernel lock. * * This cannot happen asynchronously, so we only need to * worry about other CPU's. */void __lockfunc lock_kernel(void){	int depth = current->lock_depth+1;	if (likely(!depth))		__lock_kernel();	current->lock_depth = depth;} void __lockfunc unlock_kernel(void){	BUG_ON(current->lock_depth < 0);	if (likely(--current->lock_depth < 0))		__unlock_kernel();} #endif EXPORT_SYMBOL(lock_kernel);EXPORT_SYMBOL(unlock_kernel);