/* * linux/kernel/workqueue.c * * Generic mechanism for defining kernel helper threads for running * arbitrary tasks in process context. * * Started by Ingo Molnar, Copyright (C) 2002 * * Derived from the taskqueue/keventd code by: * * David Woodhouse <dwmw2@infradead.org> * Andrew Morton <andrewm@uow.edu.au> * Kai Petzke <wpp@marie.physik.tu-berlin.de> * Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter <clameter@sgi.com>. */ #include <linux/module.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/init.h>#include <linux/signal.h>#include <linux/completion.h>#include <linux/workqueue.h>#include <linux/slab.h>#include <linux/cpu.h>#include <linux/notifier.h>#include <linux/kthread.h>#include <linux/hardirq.h>#include <linux/mempolicy.h>#include <linux/freezer.h>#include <linux/kallsyms.h>#include <linux/debug_locks.h>#include <linux/lockdep.h> /* * The per-CPU workqueue (if single thread, we always use the first * possible cpu). */struct cpu_workqueue_struct { spinlock_t lock; struct list_head worklist; wait_queue_head_t more_work; struct work_struct *current_work; struct workqueue_struct *wq; struct task_struct *thread; int run_depth; /* Detect run_workqueue() recursion depth */} ____cacheline_aligned; /* * The externally visible workqueue abstraction is an array of * per-CPU workqueues: */struct workqueue_struct { struct cpu_workqueue_struct *cpu_wq; struct list_head list; const char *name; int singlethread; int freezeable; /* Freeze threads during suspend */#ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map;#endif}; /* Serializes the accesses to the list of workqueues. */static DEFINE_SPINLOCK(workqueue_lock);static LIST_HEAD(workqueues); static int singlethread_cpu __read_mostly;static cpumask_t cpu_singlethread_map __read_mostly;/* * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD * flushes cwq->worklist. This means that flush_workqueue/wait_on_work * which comes in between can't use for_each_online_cpu(). We could * use cpu_possible_map, the cpumask below is more a documentation * than optimization. */static cpumask_t cpu_populated_map __read_mostly; /* If it's single threaded, it isn't in the list of workqueues. */static inline int is_single_threaded(struct workqueue_struct *wq){ return wq->singlethread;} static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq){ return is_single_threaded(wq) ? &cpu_singlethread_map : &cpu_populated_map;} staticstruct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu){ if (unlikely(is_single_threaded(wq))) cpu = singlethread_cpu; return per_cpu_ptr(wq->cpu_wq, cpu);} /* * Set the workqueue on which a work item is to be run * - Must *only* be called if the pending flag is set */static inline void set_wq_data(struct work_struct *work, struct cpu_workqueue_struct *cwq){ unsigned long new; BUG_ON(!work_pending(work)); new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING); new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work); atomic_long_set(&work->data, new);} static inlinestruct cpu_workqueue_struct *get_wq_data(struct work_struct *work){ return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);} static void insert_work(struct cpu_workqueue_struct *cwq, struct work_struct *work, int tail){ set_wq_data(work, cwq); /* * Ensure that we get the right work->data if we see the * result of list_add() below, see try_to_grab_pending(). */ smp_wmb(); if (tail) list_add_tail(&work->entry, &cwq->worklist); else list_add(&work->entry, &cwq->worklist); wake_up(&cwq->more_work);} /* Preempt must be disabled. */static void __queue_work(struct cpu_workqueue_struct *cwq, struct work_struct *work){ unsigned long flags; spin_lock_irqsave(&cwq->lock, flags); insert_work(cwq, work, 1); spin_unlock_irqrestore(&cwq->lock, flags);} /** * queue_work - queue work on a workqueue * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to the CPU on which it was submitted, but if the CPU dies * it can be processed by another CPU. */int queue_work(struct workqueue_struct *wq, struct work_struct *work){ int ret = 0; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(!list_empty(&work->entry)); __queue_work(wq_per_cpu(wq, get_cpu()), work); put_cpu(); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_work); static void delayed_work_timer_fn(unsigned long __data){ struct delayed_work *dwork = (struct delayed_work *)__data; struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work); struct workqueue_struct *wq = cwq->wq; __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);} /** * queue_delayed_work - queue work on a workqueue after delay * @wq: workqueue to use * @dwork: delayable work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ if (delay == 0) return queue_work(wq, &dwork->work); return queue_delayed_work_on(-1, wq, dwork, delay);}EXPORT_SYMBOL_GPL(queue_delayed_work); /** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ int ret = 0; struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(timer_pending(timer)); BUG_ON(!list_empty(&work->entry)); timer_stats_timer_set_start_info(&dwork->timer); /* This stores cwq for the moment, for the timer_fn */ set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id())); timer->expires = jiffies + delay; timer->data = (unsigned long)dwork; timer->function = delayed_work_timer_fn; if (unlikely(cpu >= 0)) add_timer_on(timer, cpu); else add_timer(timer); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_delayed_work_on); static void run_workqueue(struct cpu_workqueue_struct *cwq){ spin_lock_irq(&cwq->lock); cwq->run_depth++; if (cwq->run_depth > 3) { /* morton gets to eat his hat */ printk("%s: recursion depth exceeded: %d\n", __func__, cwq->run_depth); dump_stack(); } while (!list_empty(&cwq->worklist)) { struct work_struct *work = list_entry(cwq->worklist.next, struct work_struct, entry); work_func_t f = work->func;#ifdef CONFIG_LOCKDEP /* * It is permissible to free the struct work_struct * from inside the function that is called from it, * this we need to take into account for lockdep too. * To avoid bogus "held lock freed" warnings as well * as problems when looking into work->lockdep_map, * make a copy and use that here. */ struct lockdep_map lockdep_map = work->lockdep_map;#endif cwq->current_work = work; list_del_init(cwq->worklist.next); spin_unlock_irq(&cwq->lock); BUG_ON(get_wq_data(work) != cwq); work_clear_pending(work); lock_acquire(&cwq->wq->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_acquire(&lockdep_map, 0, 0, 0, 2, _THIS_IP_); f(work); lock_release(&lockdep_map, 1, _THIS_IP_); lock_release(&cwq->wq->lockdep_map, 1, _THIS_IP_); if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " "%s/0x%08x/%d\n", current->comm, preempt_count(), task_pid_nr(current)); printk(KERN_ERR " last function: "); print_symbol("%s\n", (unsigned long)f); debug_show_held_locks(current); dump_stack(); } spin_lock_irq(&cwq->lock); cwq->current_work = NULL; } cwq->run_depth--; spin_unlock_irq(&cwq->lock);} static int worker_thread(void *__cwq){ struct cpu_workqueue_struct *cwq = __cwq; DEFINE_WAIT(wait); if (cwq->wq->freezeable) set_freezable(); set_user_nice(current, -5); for (;;) { prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); if (!freezing(current) && !kthread_should_stop() && list_empty(&cwq->worklist)) schedule(); finish_wait(&cwq->more_work, &wait); try_to_freeze(); if (kthread_should_stop()) break; run_workqueue(cwq); } return 0;} struct wq_barrier { struct work_struct work; struct completion done;}; static void wq_barrier_func(struct work_struct *work){ struct wq_barrier *barr = container_of(work, struct wq_barrier, work); complete(&barr->done);} static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, struct wq_barrier *barr, int tail){ INIT_WORK(&barr->work, wq_barrier_func); __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); init_completion(&barr->done); insert_work(cwq, &barr->work, tail);} static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq){ int active; if (cwq->thread == current) { /* * Probably keventd trying to flush its own queue. So simply run * it by hand rather than deadlocking. */ run_workqueue(cwq); active = 1; } else { struct wq_barrier barr; active = 0; spin_lock_irq(&cwq->lock); if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) { insert_wq_barrier(cwq, &barr, 1); active = 1; } spin_unlock_irq(&cwq->lock); if (active) wait_for_completion(&barr.done); } return active;} /** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * Forces execution of the workqueue and blocks until its completion. * This is typically used in driver shutdown handlers. * * We sleep until all works which were queued on entry have been handled, * but we are not livelocked by new incoming ones. * * This function used to run the workqueues itself. Now we just wait for the * helper threads to do it. */void flush_workqueue(struct workqueue_struct *wq){ const cpumask_t *cpu_map = wq_cpu_map(wq); int cpu; might_sleep(); lock_acquire(&wq->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_release(&wq->lockdep_map, 1, _THIS_IP_); for_each_cpu_mask(cpu, *cpu_map) flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));}EXPORT_SYMBOL_GPL(flush_workqueue); /* * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, * so this work can't be re-armed in any way. */static int try_to_grab_pending(struct work_struct *work){ struct cpu_workqueue_struct *cwq; int ret = -1; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) return 0; /* * The queueing is in progress, or it is already queued. Try to * steal it from ->worklist without clearing WORK_STRUCT_PENDING. */ cwq = get_wq_data(work); if (!cwq) return ret; spin_lock_irq(&cwq->lock); if (!list_empty(&work->entry)) { /* * This work is queued, but perhaps we locked the wrong cwq. * In that case we must see the new value after rmb(), see * insert_work()->wmb(). */ smp_rmb(); if (cwq == get_wq_data(work)) { list_del_init(&work->entry); ret = 1; } } spin_unlock_irq(&cwq->lock); return ret;} static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq, struct work_struct *work){ struct wq_barrier barr; int running = 0; spin_lock_irq(&cwq->lock); if (unlikely(cwq->current_work == work)) { insert_wq_barrier(cwq, &barr, 0); running = 1; } spin_unlock_irq(&cwq->lock); if (unlikely(running)) wait_for_completion(&barr.done);} static void wait_on_work(struct work_struct *work){ struct cpu_workqueue_struct *cwq; struct workqueue_struct *wq; const cpumask_t *cpu_map; int cpu; might_sleep(); lock_acquire(&work->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_release(&work->lockdep_map, 1, _THIS_IP_); cwq = get_wq_data(work); if (!cwq) return; wq = cwq->wq; cpu_map = wq_cpu_map(wq); for_each_cpu_mask(cpu, *cpu_map) wait_on_cpu_work(per_cpu_ptr(wq->cpu_wq, cpu), work);} static int __cancel_work_timer(struct work_struct *work, struct timer_list* timer){ int ret; do { ret = (timer && likely(del_timer(timer))); if (!ret) ret = try_to_grab_pending(work); wait_on_work(work); } while (unlikely(ret < 0)); work_clear_pending(work); return ret;} /**Lines 1–500 of 880. 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/* * linux/kernel/workqueue.c * * Generic mechanism for defining kernel helper threads for running * arbitrary tasks in process context. * * Started by Ingo Molnar, Copyright (C) 2002 * * Derived from the taskqueue/keventd code by: * * David Woodhouse <dwmw2@infradead.org> * Andrew Morton <andrewm@uow.edu.au> * Kai Petzke <wpp@marie.physik.tu-berlin.de> * Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter <clameter@sgi.com>. */ #include <linux/module.h> #include <linux/kernel.h> #include <linux/sched.h> #include <linux/init.h> #include <linux/signal.h> #include <linux/completion.h> #include <linux/workqueue.h> #include <linux/slab.h> #include <linux/cpu.h> #include <linux/notifier.h> #include <linux/kthread.h> #include <linux/hardirq.h> #include <linux/mempolicy.h> #include <linux/freezer.h> #include <linux/kallsyms.h> #include <linux/debug_locks.h> #include <linux/lockdep.h> /* * The per-CPU workqueue (if single thread, we always use the first * possible cpu). */ struct cpu_workqueue_struct { spinlock_t lock; struct list_head worklist; wait_queue_head_t more_work; struct work_struct *current_work; struct workqueue_struct *wq; struct task_struct *thread; int run_depth; /* Detect run_workqueue() recursion depth */ } ____cacheline_aligned; /* * The externally visible workqueue abstraction is an array of * per-CPU workqueues: */ struct workqueue_struct { struct cpu_workqueue_struct *cpu_wq; struct list_head list; const char *name; int singlethread; int freezeable; /* Freeze threads during suspend */ #ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map; #endif }; /* Serializes the accesses to the list of workqueues. */ static DEFINE_SPINLOCK(workqueue_lock); static LIST_HEAD(workqueues); static int singlethread_cpu __read_mostly; static cpumask_t cpu_singlethread_map __read_mostly; /* * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD * flushes cwq->worklist. This means that flush_workqueue/wait_on_work * which comes in between can't use for_each_online_cpu(). We could * use cpu_possible_map, the cpumask below is more a documentation * than optimization. */ static cpumask_t cpu_populated_map __read_mostly; /* If it's single threaded, it isn't in the list of workqueues. */ static inline int is_single_threaded(struct workqueue_struct *wq) { return wq->singlethread; } static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq) { return is_single_threaded(wq) ? &cpu_singlethread_map : &cpu_populated_map; } static struct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu) { if (unlikely(is_single_threaded(wq))) cpu = singlethread_cpu; return per_cpu_ptr(wq->cpu_wq, cpu); } /* * Set the workqueue on which a work item is to be run * - Must *only* be called if the pending flag is set */ static inline void set_wq_data(struct work_struct *work, struct cpu_workqueue_struct *cwq) { unsigned long new; BUG_ON(!work_pending(work)); new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING); new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work); atomic_long_set(&work->data, new); } static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work) { return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK); } static void insert_work(struct cpu_workqueue_struct *cwq, struct work_struct *work, int tail) { set_wq_data(work, cwq); /* * Ensure that we get the right work->data if we see the * result of list_add() below, see try_to_grab_pending(). */ smp_wmb(); if (tail) list_add_tail(&work->entry, &cwq->worklist); else list_add(&work->entry, &cwq->worklist); wake_up(&cwq->more_work); } /* Preempt must be disabled. */ static void __queue_work(struct cpu_workqueue_struct *cwq, struct work_struct *work) { unsigned long flags; spin_lock_irqsave(&cwq->lock, flags); insert_work(cwq, work, 1); spin_unlock_irqrestore(&cwq->lock, flags); } /** * queue_work - queue work on a workqueue * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to the CPU on which it was submitted, but if the CPU dies * it can be processed by another CPU. */ int queue_work(struct workqueue_struct *wq, struct work_struct *work) { int ret = 0; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(!list_empty(&work->entry)); __queue_work(wq_per_cpu(wq, get_cpu()), work); put_cpu(); ret = 1; } return ret; } EXPORT_SYMBOL_GPL(queue_work); static void delayed_work_timer_fn(unsigned long __data) { struct delayed_work *dwork = (struct delayed_work *)__data; struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work); struct workqueue_struct *wq = cwq->wq; __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work); } /** * queue_delayed_work - queue work on a workqueue after delay * @wq: workqueue to use * @dwork: delayable work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */ int queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { if (delay == 0) return queue_work(wq, &dwork->work); return queue_delayed_work_on(-1, wq, dwork, delay); } EXPORT_SYMBOL_GPL(queue_delayed_work); /** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay) { int ret = 0; struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(timer_pending(timer)); BUG_ON(!list_empty(&work->entry)); timer_stats_timer_set_start_info(&dwork->timer); /* This stores cwq for the moment, for the timer_fn */ set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id())); timer->expires = jiffies + delay; timer->data = (unsigned long)dwork; timer->function = delayed_work_timer_fn; if (unlikely(cpu >= 0)) add_timer_on(timer, cpu); else add_timer(timer); ret = 1; } return ret; } EXPORT_SYMBOL_GPL(queue_delayed_work_on); static void run_workqueue(struct cpu_workqueue_struct *cwq) { spin_lock_irq(&cwq->lock); cwq->run_depth++; if (cwq->run_depth > 3) { /* morton gets to eat his hat */ printk("%s: recursion depth exceeded: %d\n", __func__, cwq->run_depth); dump_stack(); } while (!list_empty(&cwq->worklist)) { struct work_struct *work = list_entry(cwq->worklist.next, struct work_struct, entry); work_func_t f = work->func; #ifdef CONFIG_LOCKDEP /* * It is permissible to free the struct work_struct * from inside the function that is called from it, * this we need to take into account for lockdep too. * To avoid bogus "held lock freed" warnings as well * as problems when looking into work->lockdep_map, * make a copy and use that here. */ struct lockdep_map lockdep_map = work->lockdep_map; #endif cwq->current_work = work; list_del_init(cwq->worklist.next); spin_unlock_irq(&cwq->lock); BUG_ON(get_wq_data(work) != cwq); work_clear_pending(work); lock_acquire(&cwq->wq->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_acquire(&lockdep_map, 0, 0, 0, 2, _THIS_IP_); f(work); lock_release(&lockdep_map, 1, _THIS_IP_); lock_release(&cwq->wq->lockdep_map, 1, _THIS_IP_); if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " "%s/0x%08x/%d\n", current->comm, preempt_count(), task_pid_nr(current)); printk(KERN_ERR " last function: "); print_symbol("%s\n", (unsigned long)f); debug_show_held_locks(current); dump_stack(); } spin_lock_irq(&cwq->lock); cwq->current_work = NULL; } cwq->run_depth--; spin_unlock_irq(&cwq->lock); } static int worker_thread(void *__cwq) { struct cpu_workqueue_struct *cwq = __cwq; DEFINE_WAIT(wait); if (cwq->wq->freezeable) set_freezable(); set_user_nice(current, -5); for (;;) { prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); if (!freezing(current) && !kthread_should_stop() && list_empty(&cwq->worklist)) schedule(); finish_wait(&cwq->more_work, &wait); try_to_freeze(); if (kthread_should_stop()) break; run_workqueue(cwq); } return 0; } struct wq_barrier { struct work_struct work; struct completion done; }; static void wq_barrier_func(struct work_struct *work) { struct wq_barrier *barr = container_of(work, struct wq_barrier, work); complete(&barr->done); } static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, struct wq_barrier *barr, int tail) { INIT_WORK(&barr->work, wq_barrier_func); __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); init_completion(&barr->done); insert_work(cwq, &barr->work, tail); } static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq) { int active; if (cwq->thread == current) { /* * Probably keventd trying to flush its own queue. So simply run * it by hand rather than deadlocking. */ run_workqueue(cwq); active = 1; } else { struct wq_barrier barr; active = 0; spin_lock_irq(&cwq->lock); if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) { insert_wq_barrier(cwq, &barr, 1); active = 1; } spin_unlock_irq(&cwq->lock); if (active) wait_for_completion(&barr.done); } return active; } /** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * Forces execution of the workqueue and blocks until its completion. * This is typically used in driver shutdown handlers. * * We sleep until all works which were queued on entry have been handled, * but we are not livelocked by new incoming ones. * * This function used to run the workqueues itself. Now we just wait for the * helper threads to do it. */ void flush_workqueue(struct workqueue_struct *wq) { const cpumask_t *cpu_map = wq_cpu_map(wq); int cpu; might_sleep(); lock_acquire(&wq->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_release(&wq->lockdep_map, 1, _THIS_IP_); for_each_cpu_mask(cpu, *cpu_map) flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu)); } EXPORT_SYMBOL_GPL(flush_workqueue); /* * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, * so this work can't be re-armed in any way. */ static int try_to_grab_pending(struct work_struct *work) { struct cpu_workqueue_struct *cwq; int ret = -1; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) return 0; /* * The queueing is in progress, or it is already queued. Try to * steal it from ->worklist without clearing WORK_STRUCT_PENDING. */ cwq = get_wq_data(work); if (!cwq) return ret; spin_lock_irq(&cwq->lock); if (!list_empty(&work->entry)) { /* * This work is queued, but perhaps we locked the wrong cwq. * In that case we must see the new value after rmb(), see * insert_work()->wmb(). */ smp_rmb(); if (cwq == get_wq_data(work)) { list_del_init(&work->entry); ret = 1; } } spin_unlock_irq(&cwq->lock); return ret; } static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq, struct work_struct *work) { struct wq_barrier barr; int running = 0; spin_lock_irq(&cwq->lock); if (unlikely(cwq->current_work == work)) { insert_wq_barrier(cwq, &barr, 0); running = 1; } spin_unlock_irq(&cwq->lock); if (unlikely(running)) wait_for_completion(&barr.done); } static void wait_on_work(struct work_struct *work) { struct cpu_workqueue_struct *cwq; struct workqueue_struct *wq; const cpumask_t *cpu_map; int cpu; might_sleep(); lock_acquire(&work->lockdep_map, 0, 0, 0, 2, _THIS_IP_); lock_release(&work->lockdep_map, 1, _THIS_IP_); cwq = get_wq_data(work); if (!cwq) return; wq = cwq->wq; cpu_map = wq_cpu_map(wq); for_each_cpu_mask(cpu, *cpu_map) wait_on_cpu_work(per_cpu_ptr(wq->cpu_wq, cpu), work); } static int __cancel_work_timer(struct work_struct *work, struct timer_list* timer) { int ret; do { ret = (timer && likely(del_timer(timer))); if (!ret) ret = try_to_grab_pending(work); wait_on_work(work); } while (unlikely(ret < 0)); work_clear_pending(work); return ret; } /**