/* * linux/mm/allocpercpu.c * * Separated from slab.c August 11, 2006 Christoph Lameter */#include <linux/mm.h>#include <linux/module.h>#ifndef cache_line_size#define cache_line_size() L1_CACHE_BYTES#endif/** * percpu_depopulate - depopulate per-cpu data for given cpu * @__pdata: per-cpu data to depopulate * @cpu: depopulate per-cpu data for this cpu * * Depopulating per-cpu data for a cpu going offline would be a typical * use case. You need to register a cpu hotplug handler for that purpose. */static void percpu_depopulate(void *__pdata, int cpu){ struct percpu_data *pdata = __percpu_disguise(__pdata); kfree(pdata->ptrs[cpu]); pdata->ptrs[cpu] = NULL;}/** * percpu_depopulate_mask - depopulate per-cpu data for some cpu's * @__pdata: per-cpu data to depopulate * @mask: depopulate per-cpu data for cpu's selected through mask bits */static void __percpu_depopulate_mask(void *__pdata, cpumask_t *mask){ int cpu; for_each_cpu_mask_nr(cpu, *mask) percpu_depopulate(__pdata, cpu);}#define percpu_depopulate_mask(__pdata, mask) \ __percpu_depopulate_mask((__pdata), &(mask))/** * percpu_populate - populate per-cpu data for given cpu * @__pdata: per-cpu data to populate further * @size: size of per-cpu object * @gfp: may sleep or not etc. * @cpu: populate per-data for this cpu * * Populating per-cpu data for a cpu coming online would be a typical * use case. You need to register a cpu hotplug handler for that purpose. * Per-cpu object is populated with zeroed buffer. */static void *percpu_populate(void *__pdata, size_t size, gfp_t gfp, int cpu){ struct percpu_data *pdata = __percpu_disguise(__pdata); int node = cpu_to_node(cpu); /* * We should make sure each CPU gets private memory. */ size = roundup(size, cache_line_size()); BUG_ON(pdata->ptrs[cpu]); if (node_online(node)) pdata->ptrs[cpu] = kmalloc_node(size, gfp|__GFP_ZERO, node); else pdata->ptrs[cpu] = kzalloc(size, gfp); return pdata->ptrs[cpu];}/** * percpu_populate_mask - populate per-cpu data for more cpu's * @__pdata: per-cpu data to populate further * @size: size of per-cpu object * @gfp: may sleep or not etc. * @mask: populate per-cpu data for cpu's selected through mask bits * * Per-cpu objects are populated with zeroed buffers. */static int __percpu_populate_mask(void *__pdata, size_t size, gfp_t gfp, cpumask_t *mask){ cpumask_t populated; int cpu; cpus_clear(populated); for_each_cpu_mask_nr(cpu, *mask) if (unlikely(!percpu_populate(__pdata, size, gfp, cpu))) { __percpu_depopulate_mask(__pdata, &populated); return -ENOMEM; } else cpu_set(cpu, populated); return 0;}#define percpu_populate_mask(__pdata, size, gfp, mask) \ __percpu_populate_mask((__pdata), (size), (gfp), &(mask))/** * percpu_alloc_mask - initial setup of per-cpu data * @size: size of per-cpu object * @gfp: may sleep or not etc. * @mask: populate per-data for cpu's selected through mask bits * * Populating per-cpu data for all online cpu's would be a typical use case, * which is simplified by the percpu_alloc() wrapper. * Per-cpu objects are populated with zeroed buffers. */void *__percpu_alloc_mask(size_t size, gfp_t gfp, cpumask_t *mask){ /* * We allocate whole cache lines to avoid false sharing */ size_t sz = roundup(nr_cpu_ids * sizeof(void *), cache_line_size()); void *pdata = kzalloc(sz, gfp); void *__pdata = __percpu_disguise(pdata); if (unlikely(!pdata)) return NULL; if (likely(!__percpu_populate_mask(__pdata, size, gfp, mask))) return __pdata; kfree(pdata); return NULL;}EXPORT_SYMBOL_GPL(__percpu_alloc_mask);/** * percpu_free - final cleanup of per-cpu data * @__pdata: object to clean up * * We simply clean up any per-cpu object left. No need for the client to * track and specify through a bis mask which per-cpu objects are to free. */void percpu_free(void *__pdata){ if (unlikely(!__pdata)) return; __percpu_depopulate_mask(__pdata, &cpu_possible_map); kfree(__percpu_disguise(__pdata));}EXPORT_SYMBOL_GPL(percpu_free);
/*
* linux/mm/allocpercpu.c
*
* Separated from slab.c August 11, 2006 Christoph Lameter
*/
#include <linux/mm.h>
#include <linux/module.h>
#ifndef cache_line_size
#define cache_line_size() L1_CACHE_BYTES
#endif
/**
* percpu_depopulate - depopulate per-cpu data for given cpu
* @__pdata: per-cpu data to depopulate
* @cpu: depopulate per-cpu data for this cpu
*
* Depopulating per-cpu data for a cpu going offline would be a typical
* use case. You need to register a cpu hotplug handler for that purpose.
*/
static void percpu_depopulate(void *__pdata, int cpu)
{
struct percpu_data *pdata = __percpu_disguise(__pdata);
kfree(pdata->ptrs[cpu]);
pdata->ptrs[cpu] = NULL;
}
/**
* percpu_depopulate_mask - depopulate per-cpu data for some cpu's
* @__pdata: per-cpu data to depopulate
* @mask: depopulate per-cpu data for cpu's selected through mask bits
*/
static void __percpu_depopulate_mask(void *__pdata, cpumask_t *mask)
{
int cpu;
for_each_cpu_mask_nr(cpu, *mask)
percpu_depopulate(__pdata, cpu);
}
#define percpu_depopulate_mask(__pdata, mask) \
__percpu_depopulate_mask((__pdata), &(mask))
/**
* percpu_populate - populate per-cpu data for given cpu
* @__pdata: per-cpu data to populate further
* @size: size of per-cpu object
* @gfp: may sleep or not etc.
* @cpu: populate per-data for this cpu
*
* Populating per-cpu data for a cpu coming online would be a typical
* use case. You need to register a cpu hotplug handler for that purpose.
* Per-cpu object is populated with zeroed buffer.
*/
static void *percpu_populate(void *__pdata, size_t size, gfp_t gfp, int cpu)
{
struct percpu_data *pdata = __percpu_disguise(__pdata);
int node = cpu_to_node(cpu);
/*
* We should make sure each CPU gets private memory.
*/
size = roundup(size, cache_line_size());
BUG_ON(pdata->ptrs[cpu]);
if (node_online(node))
pdata->ptrs[cpu] = kmalloc_node(size, gfp|__GFP_ZERO, node);
else
pdata->ptrs[cpu] = kzalloc(size, gfp);
return pdata->ptrs[cpu];
}
/**
* percpu_populate_mask - populate per-cpu data for more cpu's
* @__pdata: per-cpu data to populate further
* @size: size of per-cpu object
* @gfp: may sleep or not etc.
* @mask: populate per-cpu data for cpu's selected through mask bits
*
* Per-cpu objects are populated with zeroed buffers.
*/
static int __percpu_populate_mask(void *__pdata, size_t size, gfp_t gfp,
cpumask_t *mask)
{
cpumask_t populated;
int cpu;
cpus_clear(populated);
for_each_cpu_mask_nr(cpu, *mask)
if (unlikely(!percpu_populate(__pdata, size, gfp, cpu))) {
__percpu_depopulate_mask(__pdata, &populated);
return -ENOMEM;
} else
cpu_set(cpu, populated);
return 0;
}
#define percpu_populate_mask(__pdata, size, gfp, mask) \
__percpu_populate_mask((__pdata), (size), (gfp), &(mask))
/**
* percpu_alloc_mask - initial setup of per-cpu data
* @size: size of per-cpu object
* @gfp: may sleep or not etc.
* @mask: populate per-data for cpu's selected through mask bits
*
* Populating per-cpu data for all online cpu's would be a typical use case,
* which is simplified by the percpu_alloc() wrapper.
* Per-cpu objects are populated with zeroed buffers.
*/
void *__percpu_alloc_mask(size_t size, gfp_t gfp, cpumask_t *mask)
{
/*
* We allocate whole cache lines to avoid false sharing
*/
size_t sz = roundup(nr_cpu_ids * sizeof(void *), cache_line_size());
void *pdata = kzalloc(sz, gfp);
void *__pdata = __percpu_disguise(pdata);
if (unlikely(!pdata))
return NULL;
if (likely(!__percpu_populate_mask(__pdata, size, gfp, mask)))
return __pdata;
kfree(pdata);
return NULL;
}
EXPORT_SYMBOL_GPL(__percpu_alloc_mask);
/**
* percpu_free - final cleanup of per-cpu data
* @__pdata: object to clean up
*
* We simply clean up any per-cpu object left. No need for the client to
* track and specify through a bis mask which per-cpu objects are to free.
*/
void percpu_free(void *__pdata)
{
if (unlikely(!__pdata))
return;
__percpu_depopulate_mask(__pdata, &cpu_possible_map);
kfree(__percpu_disguise(__pdata));
}
EXPORT_SYMBOL_GPL(percpu_free);