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/* * INET		An implementation of the TCP/IP protocol suite for the LINUX *		operating system.  INET is implemented using the  BSD Socket *		interface as the means of communication with the user level. * *		Definitions for the AF_INET socket handler. * * Version:	@(#)sock.h	1.0.4	05/13/93 * * Authors:	Ross Biro *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> *		Corey Minyard <wf-rch!minyard@relay.EU.net> *		Florian La Roche <flla@stud.uni-sb.de> * * Fixes: *		Alan Cox	:	Volatiles in skbuff pointers. See *					skbuff comments. May be overdone, *					better to prove they can be removed *					than the reverse. *		Alan Cox	:	Added a zapped field for tcp to note *					a socket is reset and must stay shut up *		Alan Cox	:	New fields for options *	Pauline Middelink	:	identd support *		Alan Cox	:	Eliminate low level recv/recvfrom *		David S. Miller	:	New socket lookup architecture. *              Steve Whitehouse:       Default routines for sock_ops *              Arnaldo C. Melo :	removed net_pinfo, tp_pinfo and made *              			protinfo be just a void pointer, as the *              			protocol specific parts were moved to *              			respective headers and ipv4/v6, etc now *              			use private slabcaches for its socks *              Pedro Hortas	:	New flags field for socket options * * *		This program is free software; you can redistribute it and/or *		modify it under the terms of the GNU General Public License *		as published by the Free Software Foundation; either version *		2 of the License, or (at your option) any later version. */#ifndef _SOCK_H#define _SOCK_H #include <linux/hardirq.h>#include <linux/kernel.h>#include <linux/list.h>#include <linux/list_nulls.h>#include <linux/timer.h>#include <linux/cache.h>#include <linux/bitops.h>#include <linux/lockdep.h>#include <linux/netdevice.h>#include <linux/skbuff.h>	/* struct sk_buff */#include <linux/mm.h>#include <linux/security.h>#include <linux/slab.h>#include <linux/uaccess.h>#include <linux/memcontrol.h>#include <linux/res_counter.h>#include <linux/static_key.h>#include <linux/aio.h>#include <linux/sched.h> #include <linux/filter.h>#include <linux/rculist_nulls.h>#include <linux/poll.h> #include <linux/atomic.h>#include <net/dst.h>#include <net/checksum.h> struct cgroup;struct cgroup_subsys;#ifdef CONFIG_NETint mem_cgroup_sockets_init(struct mem_cgroup *memcg, struct cgroup_subsys *ss);void mem_cgroup_sockets_destroy(struct mem_cgroup *memcg);#elsestatic inlineint mem_cgroup_sockets_init(struct mem_cgroup *memcg, struct cgroup_subsys *ss){	return 0;}static inlinevoid mem_cgroup_sockets_destroy(struct mem_cgroup *memcg){}#endif/* * This structure really needs to be cleaned up. * Most of it is for TCP, and not used by any of * the other protocols. */ /* Define this to get the SOCK_DBG debugging facility. */#define SOCK_DEBUGGING#ifdef SOCK_DEBUGGING#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \					printk(KERN_DEBUG msg); } while (0)#else/* Validate arguments and do nothing */static inline __printf(2, 3)void SOCK_DEBUG(const struct sock *sk, const char *msg, ...){}#endif /* This is the per-socket lock.  The spinlock provides a synchronization * between user contexts and software interrupt processing, whereas the * mini-semaphore synchronizes multiple users amongst themselves. */typedef struct {	spinlock_t		slock;	int			owned;	wait_queue_head_t	wq;	/*	 * We express the mutex-alike socket_lock semantics	 * to the lock validator by explicitly managing	 * the slock as a lock variant (in addition to	 * the slock itself):	 */#ifdef CONFIG_DEBUG_LOCK_ALLOC	struct lockdep_map dep_map;#endif} socket_lock_t; struct sock;struct proto;struct net; typedef __u32 __bitwise __portpair;typedef __u64 __bitwise __addrpair; /** *	struct sock_common - minimal network layer representation of sockets *	@skc_daddr: Foreign IPv4 addr *	@skc_rcv_saddr: Bound local IPv4 addr *	@skc_hash: hash value used with various protocol lookup tables *	@skc_u16hashes: two u16 hash values used by UDP lookup tables *	@skc_dport: placeholder for inet_dport/tw_dport *	@skc_num: placeholder for inet_num/tw_num *	@skc_family: network address family *	@skc_state: Connection state *	@skc_reuse: %SO_REUSEADDR setting *	@skc_reuseport: %SO_REUSEPORT setting *	@skc_bound_dev_if: bound device index if != 0 *	@skc_bind_node: bind hash linkage for various protocol lookup tables *	@skc_portaddr_node: second hash linkage for UDP/UDP-Lite protocol *	@skc_prot: protocol handlers inside a network family *	@skc_net: reference to the network namespace of this socket *	@skc_node: main hash linkage for various protocol lookup tables *	@skc_nulls_node: main hash linkage for TCP/UDP/UDP-Lite protocol *	@skc_tx_queue_mapping: tx queue number for this connection *	@skc_refcnt: reference count * *	This is the minimal network layer representation of sockets, the header *	for struct sock and struct inet_timewait_sock. */struct sock_common {	/* skc_daddr and skc_rcv_saddr must be grouped on a 8 bytes aligned	 * address on 64bit arches : cf INET_MATCH()	 */	union {		__addrpair	skc_addrpair;		struct {			__be32	skc_daddr;			__be32	skc_rcv_saddr;		};	};	union  {		unsigned int	skc_hash;		__u16		skc_u16hashes[2];	};	/* skc_dport && skc_num must be grouped as well */	union {		__portpair	skc_portpair;		struct {			__be16	skc_dport;			__u16	skc_num;		};	}; 	unsigned short		skc_family;	volatile unsigned char	skc_state;	unsigned char		skc_reuse:4;	unsigned char		skc_reuseport:4;	int			skc_bound_dev_if;	union {		struct hlist_node	skc_bind_node;		struct hlist_nulls_node skc_portaddr_node;	};	struct proto		*skc_prot;#ifdef CONFIG_NET_NS	struct net	 	*skc_net;#endif #if IS_ENABLED(CONFIG_IPV6)	struct in6_addr		skc_v6_daddr;	struct in6_addr		skc_v6_rcv_saddr;#endif 	/*	 * fields between dontcopy_begin/dontcopy_end	 * are not copied in sock_copy()	 */	/* private: */	int			skc_dontcopy_begin[0];	/* public: */	union {		struct hlist_node	skc_node;		struct hlist_nulls_node skc_nulls_node;	};	int			skc_tx_queue_mapping;	atomic_t		skc_refcnt;	/* private: */	int                     skc_dontcopy_end[0];	/* public: */}; struct cg_proto;/**  *	struct sock - network layer representation of sockets  *	@__sk_common: shared layout with inet_timewait_sock  *	@sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN  *	@sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings  *	@sk_lock:	synchronizer  *	@sk_rcvbuf: size of receive buffer in bytes  *	@sk_wq: sock wait queue and async head  *	@sk_rx_dst: receive input route used by early demux  *	@sk_dst_cache: destination cache  *	@sk_dst_lock: destination cache lock  *	@sk_policy: flow policy  *	@sk_receive_queue: incoming packets  *	@sk_wmem_alloc: transmit queue bytes committed  *	@sk_write_queue: Packet sending queue  *	@sk_async_wait_queue: DMA copied packets  *	@sk_omem_alloc: "o" is "option" or "other"  *	@sk_wmem_queued: persistent queue size  *	@sk_forward_alloc: space allocated forward  *	@sk_napi_id: id of the last napi context to receive data for sk  *	@sk_ll_usec: usecs to busypoll when there is no data  *	@sk_allocation: allocation mode  *	@sk_pacing_rate: Pacing rate (if supported by transport/packet scheduler)  *	@sk_max_pacing_rate: Maximum pacing rate (%SO_MAX_PACING_RATE)  *	@sk_sndbuf: size of send buffer in bytes  *	@sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,  *		   %SO_OOBINLINE settings, %SO_TIMESTAMPING settings  *	@sk_no_check: %SO_NO_CHECK setting, whether or not checkup packets  *	@sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)  *	@sk_route_nocaps: forbidden route capabilities (e.g NETIF_F_GSO_MASK)  *	@sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)  *	@sk_gso_max_size: Maximum GSO segment size to build  *	@sk_gso_max_segs: Maximum number of GSO segments  *	@sk_lingertime: %SO_LINGER l_linger setting  *	@sk_backlog: always used with the per-socket spinlock held  *	@sk_callback_lock: used with the callbacks in the end of this struct  *	@sk_error_queue: rarely used  *	@sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,  *			  IPV6_ADDRFORM for instance)  *	@sk_err: last error  *	@sk_err_soft: errors that don't cause failure but are the cause of a  *		      persistent failure not just 'timed out'  *	@sk_drops: raw/udp drops counter  *	@sk_ack_backlog: current listen backlog  *	@sk_max_ack_backlog: listen backlog set in listen()  *	@sk_priority: %SO_PRIORITY setting  *	@sk_cgrp_prioidx: socket group's priority map index  *	@sk_type: socket type (%SOCK_STREAM, etc)  *	@sk_protocol: which protocol this socket belongs in this network family  *	@sk_peer_pid: &struct pid for this socket's peer  *	@sk_peer_cred: %SO_PEERCRED setting  *	@sk_rcvlowat: %SO_RCVLOWAT setting  *	@sk_rcvtimeo: %SO_RCVTIMEO setting  *	@sk_sndtimeo: %SO_SNDTIMEO setting  *	@sk_rxhash: flow hash received from netif layer  *	@sk_filter: socket filtering instructions  *	@sk_protinfo: private area, net family specific, when not using slab  *	@sk_timer: sock cleanup timer  *	@sk_stamp: time stamp of last packet received  *	@sk_socket: Identd and reporting IO signals  *	@sk_user_data: RPC layer private data  *	@sk_frag: cached page frag  *	@sk_peek_off: current peek_offset value  *	@sk_send_head: front of stuff to transmit  *	@sk_security: used by security modules  *	@sk_mark: generic packet mark  *	@sk_classid: this socket's cgroup classid  *	@sk_cgrp: this socket's cgroup-specific proto data  *	@sk_write_pending: a write to stream socket waits to start  *	@sk_state_change: callback to indicate change in the state of the sock  *	@sk_data_ready: callback to indicate there is data to be processed  *	@sk_write_space: callback to indicate there is bf sending space available  *	@sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)  *	@sk_backlog_rcv: callback to process the backlog  *	@sk_destruct: called at sock freeing time, i.e. when all refcnt == 0 */struct sock {	/*	 * Now struct inet_timewait_sock also uses sock_common, so please just	 * don't add nothing before this first member (__sk_common) --acme	 */	struct sock_common	__sk_common;#define sk_node			__sk_common.skc_node#define sk_nulls_node		__sk_common.skc_nulls_node#define sk_refcnt		__sk_common.skc_refcnt#define sk_tx_queue_mapping	__sk_common.skc_tx_queue_mapping #define sk_dontcopy_begin	__sk_common.skc_dontcopy_begin#define sk_dontcopy_end		__sk_common.skc_dontcopy_end#define sk_hash			__sk_common.skc_hash#define sk_portpair		__sk_common.skc_portpair#define sk_num			__sk_common.skc_num#define sk_dport		__sk_common.skc_dport#define sk_addrpair		__sk_common.skc_addrpair#define sk_daddr		__sk_common.skc_daddr#define sk_rcv_saddr		__sk_common.skc_rcv_saddr#define sk_family		__sk_common.skc_family#define sk_state		__sk_common.skc_state#define sk_reuse		__sk_common.skc_reuse#define sk_reuseport		__sk_common.skc_reuseport#define sk_bound_dev_if		__sk_common.skc_bound_dev_if#define sk_bind_node		__sk_common.skc_bind_node#define sk_prot			__sk_common.skc_prot#define sk_net			__sk_common.skc_net#define sk_v6_daddr		__sk_common.skc_v6_daddr#define sk_v6_rcv_saddr	__sk_common.skc_v6_rcv_saddr 	socket_lock_t		sk_lock;	struct sk_buff_head	sk_receive_queue;	/*	 * The backlog queue is special, it is always used with	 * the per-socket spinlock held and requires low latency	 * access. Therefore we special case it's implementation.	 * Note : rmem_alloc is in this structure to fill a hole	 * on 64bit arches, not because its logically part of	 * backlog.	 */	struct {		atomic_t	rmem_alloc;		int		len;		struct sk_buff	*head;		struct sk_buff	*tail;	} sk_backlog;#define sk_rmem_alloc sk_backlog.rmem_alloc	int			sk_forward_alloc;#ifdef CONFIG_RPS	__u32			sk_rxhash;#endif#ifdef CONFIG_NET_RX_BUSY_POLL	unsigned int		sk_napi_id;	unsigned int		sk_ll_usec;#endif	atomic_t		sk_drops;	int			sk_rcvbuf; 	struct sk_filter __rcu	*sk_filter;	struct socket_wq __rcu	*sk_wq; #ifdef CONFIG_NET_DMA	struct sk_buff_head	sk_async_wait_queue;#endif #ifdef CONFIG_XFRM	struct xfrm_policy	*sk_policy[2];#endif	unsigned long 		sk_flags;	struct dst_entry	*sk_rx_dst;	struct dst_entry __rcu	*sk_dst_cache;	spinlock_t		sk_dst_lock;	atomic_t		sk_wmem_alloc;	atomic_t		sk_omem_alloc;	int			sk_sndbuf;	struct sk_buff_head	sk_write_queue;	kmemcheck_bitfield_begin(flags);	unsigned int		sk_shutdown  : 2,				sk_no_check  : 2,				sk_userlocks : 4,				sk_protocol  : 8,				sk_type      : 16;	kmemcheck_bitfield_end(flags);	int			sk_wmem_queued;	gfp_t			sk_allocation;	u32			sk_pacing_rate; /* bytes per second */	u32			sk_max_pacing_rate;	netdev_features_t	sk_route_caps;	netdev_features_t	sk_route_nocaps;	int			sk_gso_type;	unsigned int		sk_gso_max_size;	u16			sk_gso_max_segs;	int			sk_rcvlowat;	unsigned long	        sk_lingertime;	struct sk_buff_head	sk_error_queue;	struct proto		*sk_prot_creator;	rwlock_t		sk_callback_lock;	int			sk_err,				sk_err_soft;	unsigned short		sk_ack_backlog;	unsigned short		sk_max_ack_backlog;	__u32			sk_priority;#if IS_ENABLED(CONFIG_NETPRIO_CGROUP)	__u32			sk_cgrp_prioidx;#endif	struct pid		*sk_peer_pid;	const struct cred	*sk_peer_cred;	long			sk_rcvtimeo;	long			sk_sndtimeo;	void			*sk_protinfo;	struct timer_list	sk_timer;	ktime_t			sk_stamp;	struct socket		*sk_socket;	void			*sk_user_data;	struct page_frag	sk_frag;	struct sk_buff		*sk_send_head;	__s32			sk_peek_off;	int			sk_write_pending;#ifdef CONFIG_SECURITY	void			*sk_security;#endif	__u32			sk_mark;	u32			sk_classid;	struct cg_proto		*sk_cgrp;	void			(*sk_state_change)(struct sock *sk);	void			(*sk_data_ready)(struct sock *sk, int bytes);	void			(*sk_write_space)(struct sock *sk);	void			(*sk_error_report)(struct sock *sk);	int			(*sk_backlog_rcv)(struct sock *sk,						  struct sk_buff *skb);	void                    (*sk_destruct)(struct sock *sk);}; #define __sk_user_data(sk) ((*((void __rcu **)&(sk)->sk_user_data))) #define rcu_dereference_sk_user_data(sk)	rcu_dereference(__sk_user_data((sk)))#define rcu_assign_sk_user_data(sk, ptr)	rcu_assign_pointer(__sk_user_data((sk)), ptr) /* * SK_CAN_REUSE and SK_NO_REUSE on a socket mean that the socket is OK * or not whether his port will be reused by someone else. SK_FORCE_REUSE * on a socket means that the socket will reuse everybody else's port * without looking at the other's sk_reuse value. */ #define SK_NO_REUSE	0#define SK_CAN_REUSE	1#define SK_FORCE_REUSE	2 static inline int sk_peek_offset(struct sock *sk, int flags){	if ((flags & MSG_PEEK) && (sk->sk_peek_off >= 0))		return sk->sk_peek_off;	else		return 0;} static inline void sk_peek_offset_bwd(struct sock *sk, int val){	if (sk->sk_peek_off >= 0) {		if (sk->sk_peek_off >= val)			sk->sk_peek_off -= val;		else			sk->sk_peek_off = 0;	}} static inline void sk_peek_offset_fwd(struct sock *sk, int val){	if (sk->sk_peek_off >= 0)		sk->sk_peek_off += val;} /* * Hashed lists helper routines */static inline struct sock *sk_entry(const struct hlist_node *node){	return hlist_entry(node, struct sock, sk_node);} static inline struct sock *__sk_head(const struct hlist_head *head){	return hlist_entry(head->first, struct sock, sk_node);} static inline struct sock *sk_head(const struct hlist_head *head){	return hlist_empty(head) ? NULL : __sk_head(head);} static inline struct sock *__sk_nulls_head(const struct hlist_nulls_head *head){	return hlist_nulls_entry(head->first, struct sock, sk_nulls_node);} static inline struct sock *sk_nulls_head(const struct hlist_nulls_head *head){	return hlist_nulls_empty(head) ? NULL : __sk_nulls_head(head);} static inline struct sock *sk_next(const struct sock *sk){	return sk->sk_node.next ?		hlist_entry(sk->sk_node.next, struct sock, sk_node) : NULL;

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